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<blockquote data-quote="Sir Elton" data-source="post: 3395731" data-attributes="member: 14486"><p><strong>Part III: The Plants</strong></p><p></p><p>After completing the Physical World, the next stage in development, according to <em>Character Law and Campaign Law</em>, is writing down a list of the setting's inhabitants. I split this into three parts:</p><p>1. Plants (this part of the Diary)</p><p>2. Animals and Monsters</p><p>3. Thinking Beings (D&D calls these "Humanoids").</p><p></p><p>I'll start with plants first, since the food chains often begin with plants. A world designer for Roleplaying Games will often find it useful to detail a basic idea of the area's vegetation. This step is often missed in Richard Baker's <em>Worldbuilder's Guidebook</em>, because it's often assumed that the existence of plants is assumed. Although, the most useful thing that a World Builder for d20 or any Game System is cataloging a list of specific plants.</p><p></p><p>While detailing the Geographical areas above (courtesy of <a href="http://www.wikipedia.org" target="_blank">Wikipedia</a>), a list of useful plants and trees are already detailed for our intrepid Greek Colonists of this new New World they christened Atlantis. The area is filled with virgin and primeval woodlands in 600 B.C. to 500 B.C. The Hellenes can use the woods as a source of building materials, like quarrying granite from the Catskills or other Appalachian mountains. Ash, Alder, American Oak, American Cherry, and other woods indigent to the Northeast make wonderful woods for woodworking, and building materials.</p><p></p><p>In this section, I will list individual and useful plants by our gallant Hellenic colonists. They are split into Edible Plants, Medicinal Herbs, Magical Herbs (Athlas not withstanding!), dangerous plants, and Monstrous Plants.</p><p></p><p><span style="color: Green"><strong>Edible Plants</strong></span></p><p>a. Root Vegetables</p><p>1. Arrowroot</p><p>2. Autumn Poem</p><p>3. Beet</p><p>4. Burdock</p><p>5. Caraway</p><p>6. Carrot</p><p>7. Celeriac (Celery)</p><p>8. Garlic</p><p>9. Horseradish</p><p>10. Parsley</p><p>11. Parsnip</p><p>12. Potato</p><p>13. Radish</p><p>14. Sweet Potato</p><p></p><p>b. Leaf Vegetables</p><p>1. Arugala</p><p>2. Amaranth</p><p>3. Autumn Poem</p><p>4. Cabbage</p><p>5. Celery</p><p>6. Chickory</p><p>7. Chrysantheum</p><p>8. Collard Greens</p><p>9. Endive</p><p>10. Fennel</p><p>11. Good King Henry</p><p>12. Indian Lettuce</p><p>13. Kale</p><p>14. Leak</p><p>15. Lettuce</p><p>16. Mustard</p><p>17. Parsley</p><p>18. Scallion</p><p>19. Spinach</p><p>20. Violet</p><p>21. Watercress</p><p>22. Wolfberry</p><p></p><p>c. Peas</p><p>1. Pea</p><p>2. Black Pea</p><p>3. Snap Pea</p><p>4. Sweet Pea</p><p></p><p>d. Fruits</p><p>1. Apple</p><p>2. Cherry</p><p> * Chokeberry</p><p> * Cotoneaster</p><p> * Crataegus</p><p> * Ficus</p><p> * Common Fig</p><p> * Gooseberry</p><p> * Loquat</p><p> * Medlar</p><p> * Melon</p><p> * Musk Strawberry</p><p> * Muskmelon</p><p> * Quince</p><p> * Strawberry</p><p> * Virginia Strawberry</p><p>3. Grape</p><p>4. Wine Grape</p><p>5. Concord Grape</p><p>6. Chancellor Grape</p><p>7. Accolon Grape</p><p>8. Bell Pepper</p><p></p><p>e. Beans</p><p>1. Chickpeas</p><p>2. Common Bean</p><p>3. Green Bean</p><p>4. Lima Bean</p><p></p><p>f. Cereal Grains</p><p>1. Barley</p><p>2. Buckwheat</p><p>3. Maize</p><p>4. Millet</p><p>6. Oat</p><p>7. Rice</p><p>8. Rye</p><p>9. Wheat</p><p>10. Wild Rice</p></blockquote><p></p>
[QUOTE="Sir Elton, post: 3395731, member: 14486"] [b]Part III: The Plants[/b] After completing the Physical World, the next stage in development, according to [i]Character Law and Campaign Law[/i], is writing down a list of the setting's inhabitants. I split this into three parts: 1. Plants (this part of the Diary) 2. Animals and Monsters 3. Thinking Beings (D&D calls these "Humanoids"). I'll start with plants first, since the food chains often begin with plants. A world designer for Roleplaying Games will often find it useful to detail a basic idea of the area's vegetation. This step is often missed in Richard Baker's [i]Worldbuilder's Guidebook[/i], because it's often assumed that the existence of plants is assumed. Although, the most useful thing that a World Builder for d20 or any Game System is cataloging a list of specific plants. While detailing the Geographical areas above (courtesy of [url=www.wikipedia.org]Wikipedia[/url]), a list of useful plants and trees are already detailed for our intrepid Greek Colonists of this new New World they christened Atlantis. The area is filled with virgin and primeval woodlands in 600 B.C. to 500 B.C. The Hellenes can use the woods as a source of building materials, like quarrying granite from the Catskills or other Appalachian mountains. Ash, Alder, American Oak, American Cherry, and other woods indigent to the Northeast make wonderful woods for woodworking, and building materials. In this section, I will list individual and useful plants by our gallant Hellenic colonists. They are split into Edible Plants, Medicinal Herbs, Magical Herbs (Athlas not withstanding!), dangerous plants, and Monstrous Plants. [COLOR=Green][b]Edible Plants[/b][/COLOR] a. Root Vegetables 1. Arrowroot 2. Autumn Poem 3. Beet 4. Burdock 5. Caraway 6. Carrot 7. Celeriac (Celery) 8. Garlic 9. Horseradish 10. Parsley 11. Parsnip 12. Potato 13. Radish 14. Sweet Potato b. Leaf Vegetables 1. Arugala 2. Amaranth 3. Autumn Poem 4. Cabbage 5. Celery 6. Chickory 7. Chrysantheum 8. Collard Greens 9. Endive 10. Fennel 11. Good King Henry 12. Indian Lettuce 13. Kale 14. Leak 15. Lettuce 16. Mustard 17. Parsley 18. Scallion 19. Spinach 20. Violet 21. Watercress 22. Wolfberry c. Peas 1. Pea 2. Black Pea 3. Snap Pea 4. Sweet Pea d. Fruits 1. Apple 2. Cherry * Chokeberry * Cotoneaster * Crataegus * Ficus * Common Fig * Gooseberry * Loquat * Medlar * Melon * Musk Strawberry * Muskmelon * Quince * Strawberry * Virginia Strawberry 3. Grape 4. Wine Grape 5. Concord Grape 6. Chancellor Grape 7. Accolon Grape 8. Bell Pepper e. Beans 1. Chickpeas 2. Common Bean 3. Green Bean 4. Lima Bean f. Cereal Grains 1. Barley 2. Buckwheat 3. Maize 4. Millet 6. Oat 7. Rice 8. Rye 9. Wheat 10. Wild Rice [/QUOTE]
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