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<blockquote data-quote="Rel" data-source="post: 4597055" data-attributes="member: 99"><p>I was imagining something similar to this earlier this morning. I do lean toward the idea that something, somewhere is causing the Mist to keep rising very slowly year after year. Maybe just a couple of inches a year but that eventually spells doom.</p><p></p><p>Obviously the single most abundant resource is stone that can be quarried out of the heart of the plateau. This can be piled up higher and higher, presumably faster than the Mist can rise.</p><p></p><p>Ultimately this is impractical because there's no way you can raise your farmland up like that so you have to import food from higher up on the plateau/mountain. But it would give a city near a low edge of the plateau a reason to be rather like Venice, with voids of Mist in the "streets" and bridges between the blocks of buildings. And who knows what sort of creatures might inhabit the old basements of those buildings...</p><p></p><p>That place sounds so cool that I'm going to HAVE to make it an early destination for the PC's.</p></blockquote><p></p>
[QUOTE="Rel, post: 4597055, member: 99"] I was imagining something similar to this earlier this morning. I do lean toward the idea that something, somewhere is causing the Mist to keep rising very slowly year after year. Maybe just a couple of inches a year but that eventually spells doom. Obviously the single most abundant resource is stone that can be quarried out of the heart of the plateau. This can be piled up higher and higher, presumably faster than the Mist can rise. Ultimately this is impractical because there's no way you can raise your farmland up like that so you have to import food from higher up on the plateau/mountain. But it would give a city near a low edge of the plateau a reason to be rather like Venice, with voids of Mist in the "streets" and bridges between the blocks of buildings. And who knows what sort of creatures might inhabit the old basements of those buildings... That place sounds so cool that I'm going to HAVE to make it an early destination for the PC's. [/QUOTE]
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