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<blockquote data-quote="johnnype" data-source="post: 3117198" data-attributes="member: 1944"><p>And I have no problem with that. Hell, I've created my own settings in the past but I have yet to ask anyone to play in one. Not because I don't think they will enjoy it, I just don't think I can do any better than what's already been published. I'm also not as prolific a writer as I'd like and my mediocre writing skills (as displayed in this post) hardly inspire confidence. I'll leave the writing to the pro's. They have the skills and the time to properly develop something to the extent I prefer. </p><p></p><p> Although I see where you're coming from, your statements assumes I see playing a heroic fantasy character as stroking the players ego. I don't. The players are asked to create characters. The DM is rarely, if ever, asked to create a setting. Instead the players are subjected, sometimes without a choice in the matter, to the DM's setting. I think that's a big difference. </p><p></p><p> Sure you can. You can also play a game from level 1 through 20 with NO settng at all and have fun (Age of Worms, The Shackled City and World Largest Dungeon come to mind). I'm speaking only of personal preference here but I like to know as much of the setting as possible. I find it more immersive and easier to develop a PC's background. To me the setting is as enjoyable as actually playing a game. Depth in a setting is HUGE to me. I've never gotten that from a homebrew. </p><p></p><p>Then there are the exceptions. Ever seen <a href="http://www.agyris.net/default.asp" target="_blank">Agyris</a> ? I guess that's technically a homebrew but it's so well developed it easily rivals some published settings in depth. </p><p></p><p>I guess what I'm saying is that I like depth and it's rare in a homebrew. Rarer still is the GM who has bothered to write it all down so that the rest of us can enjoy it. It can be the best setting ever created but that doesn't do me any good if I can read it.</p></blockquote><p></p>
[QUOTE="johnnype, post: 3117198, member: 1944"] And I have no problem with that. Hell, I've created my own settings in the past but I have yet to ask anyone to play in one. Not because I don't think they will enjoy it, I just don't think I can do any better than what's already been published. I'm also not as prolific a writer as I'd like and my mediocre writing skills (as displayed in this post) hardly inspire confidence. I'll leave the writing to the pro's. They have the skills and the time to properly develop something to the extent I prefer. Although I see where you're coming from, your statements assumes I see playing a heroic fantasy character as stroking the players ego. I don't. The players are asked to create characters. The DM is rarely, if ever, asked to create a setting. Instead the players are subjected, sometimes without a choice in the matter, to the DM's setting. I think that's a big difference. Sure you can. You can also play a game from level 1 through 20 with NO settng at all and have fun (Age of Worms, The Shackled City and World Largest Dungeon come to mind). I'm speaking only of personal preference here but I like to know as much of the setting as possible. I find it more immersive and easier to develop a PC's background. To me the setting is as enjoyable as actually playing a game. Depth in a setting is HUGE to me. I've never gotten that from a homebrew. Then there are the exceptions. Ever seen [URL=http://www.agyris.net/default.asp]Agyris[/URL] ? I guess that's technically a homebrew but it's so well developed it easily rivals some published settings in depth. I guess what I'm saying is that I like depth and it's rare in a homebrew. Rarer still is the GM who has bothered to write it all down so that the rest of us can enjoy it. It can be the best setting ever created but that doesn't do me any good if I can read it. [/QUOTE]
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