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General Tabletop Discussion
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Homebrew: Simple Armor durability and degradation rules
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<blockquote data-quote="Oofta" data-source="post: 7361399" data-attributes="member: 6801845"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6880599" target="_blank">ClaytonCross</a></u></strong></em>, what I've been trying to point out is that you don't seem to accept the input to your basic concept. As @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6919838" target="_blank">5ekyu</a></u></strong></em> pointed out you seem to be coming at this from a solution standpoint, not a "what do you want to achieve" standpoint.</p><p></p><p>I think the fundamental theory is wrong. Getting bitten by a Tarrasque should do more damage than being stung by a swarm of insects. If someone hits you, they are by extension probably hitting your armor. But fundamentally you have said <em>how</em> this will make your campaign more "gritty" because you haven't stated any goals.</p><p></p><p>Maybe it's because I write software for a living, but this seems appropriate.</p><p></p><p>[ATTACH]94853[/ATTACH]</p></blockquote><p></p>
[QUOTE="Oofta, post: 7361399, member: 6801845"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6880599"]ClaytonCross[/URL][/U][/B][/I], what I've been trying to point out is that you don't seem to accept the input to your basic concept. As @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6919838"]5ekyu[/URL][/U][/B][/I] pointed out you seem to be coming at this from a solution standpoint, not a "what do you want to achieve" standpoint. I think the fundamental theory is wrong. Getting bitten by a Tarrasque should do more damage than being stung by a swarm of insects. If someone hits you, they are by extension probably hitting your armor. But fundamentally you have said [I]how[/I] this will make your campaign more "gritty" because you haven't stated any goals. Maybe it's because I write software for a living, but this seems appropriate. [ATTACH=CONFIG]94853._xfImport[/ATTACH] [/QUOTE]
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Homebrew: Simple Armor durability and degradation rules
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