Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew Socieites [Updated with Stats]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Technik4" data-source="post: 862673" data-attributes="member: 7211"><p>First off, thanks for the comments. Every bit helps define it better in my own head, just thinking about it!</p><p></p><p>The homeland of Thalos could be considered its own continent, but it is much smaller than the 2 main continents. Think if an island the size of Englad was circling Africa, thats kinda what I'm going for.</p><p></p><p>The grey elves are hard for me to picture, they are racially torn because they delight in their own mastery of magic and what it can do for them, but inwardly long for their original forest homes. I don't picture them having gotten far enough from the beaten trail to forgo archery training and I think the choice between longsword and rapier is fine as is.</p><p></p><p>It's kinda funny. Classically dwarves had a +2 con/-2 dex, the polar opposite of elves. My "old" race of dwarves has the 3e penalties, which are to cha, and my "new school" dwarves have the dex penalty.</p><p></p><p>The stone dwarves have been fighting underground for centuries untold in an endless war with the dark elves. Their racial attack boni were altered to reflect fighting abberations and elves (normally dwarves have a +1 bonus against orcs and goblinoids). The thing I'm going back and forth on is taking away the Giant-Dodge ability, as they haven't fought giants for a very long time, this will also give the Drazen some advantage when stone dwarves come pouring out of the mountains.</p><p></p><p>The dark elves they fought were not really all that dark, their skin was a dull gray, like stone. They have the moniker "dark elves" because they dwealt underground (and are also called "spider elves" for their spider fetish). Their bonus against elves would work against surface elves, and it will be interesting to see how long peace lasts between the stone dwarves and the grey and wood elves.</p><p></p><p>I haven't been working on gnomes too much, they are the most advanced nation but also one of the smallest. They almost made it to the "minor nations" section, but I decided to put them with the dwarves. I plan on using the rules from the dmg, with some "magic guns" or "dragon rifles" possibly developed as the campaign continues.</p><p></p><p>My campaign will actually be sort-of monk heavy. I plan on making an alternate neutral-based monk (as opposed to lawful based) which will represent the Thalos. The regular monk will be used by the eastern cultures of p'yong yang. Finally, the demon-bred gnolls have developed their own style of martial arts (couldn't resist, especially because I have a Gnoll Monk miniature <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p><p></p><p>Dragons are going to play a large part in the campaign's past, and possibly its future. There is are islands where dragons dwell more or less in harmony with each other. This may indeed be the place to put kobolds, sort of the servitor race of the evil dragons. I plan on the evil dragons to more or less inhabit their own islands by type, but the oldest (and defacto leader) is an ancient black wyrm.</p><p></p><p>Good dragons have dwelt with the elves traditionally, but have not been seen in hundreds of years. Their progeny, the felldrakes remain in the care of the wood elves. There is also ample opportunity for half-dragon wood elves, as I have 2 half-dragon wizardy models.</p><p></p><p>Once again, thanks for the input.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 862673, member: 7211"] First off, thanks for the comments. Every bit helps define it better in my own head, just thinking about it! The homeland of Thalos could be considered its own continent, but it is much smaller than the 2 main continents. Think if an island the size of Englad was circling Africa, thats kinda what I'm going for. The grey elves are hard for me to picture, they are racially torn because they delight in their own mastery of magic and what it can do for them, but inwardly long for their original forest homes. I don't picture them having gotten far enough from the beaten trail to forgo archery training and I think the choice between longsword and rapier is fine as is. It's kinda funny. Classically dwarves had a +2 con/-2 dex, the polar opposite of elves. My "old" race of dwarves has the 3e penalties, which are to cha, and my "new school" dwarves have the dex penalty. The stone dwarves have been fighting underground for centuries untold in an endless war with the dark elves. Their racial attack boni were altered to reflect fighting abberations and elves (normally dwarves have a +1 bonus against orcs and goblinoids). The thing I'm going back and forth on is taking away the Giant-Dodge ability, as they haven't fought giants for a very long time, this will also give the Drazen some advantage when stone dwarves come pouring out of the mountains. The dark elves they fought were not really all that dark, their skin was a dull gray, like stone. They have the moniker "dark elves" because they dwealt underground (and are also called "spider elves" for their spider fetish). Their bonus against elves would work against surface elves, and it will be interesting to see how long peace lasts between the stone dwarves and the grey and wood elves. I haven't been working on gnomes too much, they are the most advanced nation but also one of the smallest. They almost made it to the "minor nations" section, but I decided to put them with the dwarves. I plan on using the rules from the dmg, with some "magic guns" or "dragon rifles" possibly developed as the campaign continues. My campaign will actually be sort-of monk heavy. I plan on making an alternate neutral-based monk (as opposed to lawful based) which will represent the Thalos. The regular monk will be used by the eastern cultures of p'yong yang. Finally, the demon-bred gnolls have developed their own style of martial arts (couldn't resist, especially because I have a Gnoll Monk miniature :)). Dragons are going to play a large part in the campaign's past, and possibly its future. There is are islands where dragons dwell more or less in harmony with each other. This may indeed be the place to put kobolds, sort of the servitor race of the evil dragons. I plan on the evil dragons to more or less inhabit their own islands by type, but the oldest (and defacto leader) is an ancient black wyrm. Good dragons have dwelt with the elves traditionally, but have not been seen in hundreds of years. Their progeny, the felldrakes remain in the care of the wood elves. There is also ample opportunity for half-dragon wood elves, as I have 2 half-dragon wizardy models. Once again, thanks for the input. Technik [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew Socieites [Updated with Stats]
Top