Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew Special Material (Peach)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jlord" data-source="post: 4922488" data-attributes="member: 83519"><p>Here is a homebrew material that i am working on for my game. let me know what you think. it is basically mythril with spell resistance like qualities. also, this game is <a href="http://www.enworld.org/forum/general-rpg-discussion/206323-e6-game-inside-d-d.html" target="_blank">E8</a>, so the general caster level max is ~10, and magic Item pluses are hard capped at +3. I'm looking for powerful, but not broken. around the power level to a +3 Armor or weapon. This game also uses <a href="http://www.d20srd.org/srd/variant/magic/spellPoints.htm" target="_blank">spell points</a>.</p><p></p><p></p><p><strong>Orihalcon:</strong> A strange material not normally found on this earth; orihalcon is very light weight and has an innate resistance to magic. </p><p> Weapons fashioned from orihalcon have a natural ability to bypass magical protection. Orihalcon bypasses deflection and natural armor bonuses generated from magic or magic items, as if the target had none. On a critical hit, Orihalcon also deals 1d3 points of damage to the target’s spell point pool (if the target has more than one spell point pool it is dealt to the higher of the pool or randomly if both are the same). Orihalcon is treated as mythril and cold iron for the purposes of overcoming damage reduction.</p><p> </p><p> Orihalcon armors are treated in all respects as mythril with the following ability; Armor made from orihalcon grants spell resistance equal to 10+2 less than the armor bonus the armor provides. For example, an orihalcon breastplate which grants 6 ac (Pathfinder rules, ac is higher on some items), would also grant 14 spell resistance.</p><p> </p><p> Orihalcon shields are treated in all respects as mythril with the following ability; Shields made of orihalcon allow the ac bonus granted from them to be applied to magical ranged touch attacks and melee touch attacks.</p><p> </p><p> Orihalcon has an innate resistance to magic. Spells cast upon an item made of orihalcon fail as if the spell has been cast inside an antimagic field. Thus, an orihalcon item cannot be crafted as a magic item. Wearing an orihalcon item does not bestow an antimagic field effect on the wearer, but it can grant spell resistance (see above).</p><p> </p><p> Orihalcon is so costly and tough that weapons and armor made from it are always of masterwork quality. An item made from orihalcon weighs half as much as the same item made from other metals. Items not primarily of metal are not meaningfully affected by being partially made of orihalcon, and items without metal parts cannot be made from Orihalcon. An arrow could be made of orihalcon, but a quarterstaff could not.</p><p> </p><p> Weapons and armor normally made of steel that are made of orihalcon have one-third more hit points than normal. Orihalcon has 40 hit points per inch of thickness and hardness 20.</p><p> </p><p>Any feed back would be appreciated.</p></blockquote><p></p>
[QUOTE="Jlord, post: 4922488, member: 83519"] Here is a homebrew material that i am working on for my game. let me know what you think. it is basically mythril with spell resistance like qualities. also, this game is [URL="http://www.enworld.org/forum/general-rpg-discussion/206323-e6-game-inside-d-d.html"]E8[/URL], so the general caster level max is ~10, and magic Item pluses are hard capped at +3. I'm looking for powerful, but not broken. around the power level to a +3 Armor or weapon. This game also uses [URL="http://www.d20srd.org/srd/variant/magic/spellPoints.htm"]spell points[/URL]. [B]Orihalcon:[/B] A strange material not normally found on this earth; orihalcon is very light weight and has an innate resistance to magic. Weapons fashioned from orihalcon have a natural ability to bypass magical protection. Orihalcon bypasses deflection and natural armor bonuses generated from magic or magic items, as if the target had none. On a critical hit, Orihalcon also deals 1d3 points of damage to the target’s spell point pool (if the target has more than one spell point pool it is dealt to the higher of the pool or randomly if both are the same). Orihalcon is treated as mythril and cold iron for the purposes of overcoming damage reduction. Orihalcon armors are treated in all respects as mythril with the following ability; Armor made from orihalcon grants spell resistance equal to 10+2 less than the armor bonus the armor provides. For example, an orihalcon breastplate which grants 6 ac (Pathfinder rules, ac is higher on some items), would also grant 14 spell resistance. Orihalcon shields are treated in all respects as mythril with the following ability; Shields made of orihalcon allow the ac bonus granted from them to be applied to magical ranged touch attacks and melee touch attacks. Orihalcon has an innate resistance to magic. Spells cast upon an item made of orihalcon fail as if the spell has been cast inside an antimagic field. Thus, an orihalcon item cannot be crafted as a magic item. Wearing an orihalcon item does not bestow an antimagic field effect on the wearer, but it can grant spell resistance (see above). Orihalcon is so costly and tough that weapons and armor made from it are always of masterwork quality. An item made from orihalcon weighs half as much as the same item made from other metals. Items not primarily of metal are not meaningfully affected by being partially made of orihalcon, and items without metal parts cannot be made from Orihalcon. An arrow could be made of orihalcon, but a quarterstaff could not. Weapons and armor normally made of steel that are made of orihalcon have one-third more hit points than normal. Orihalcon has 40 hit points per inch of thickness and hardness 20. Any feed back would be appreciated. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew Special Material (Peach)
Top