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Community
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*Dungeons & Dragons
[Homebrew] Warlock Patron: The Bestower(Magical Girl Inspired Archtype)(Reworked Hexblade)
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<blockquote data-quote="TwoSix" data-source="post: 7346473" data-attributes="member: 205"><p>I think you're being a little overdramatic, and discouraging people who are trying to do thoughful homebrew isn't kosher. </p><p></p><p></p><p>Warlocks are pretty flexible, and there is no requirement that homebrew is designed with the assumption that feats and multiclassing are allowed. (Granted, it's a good idea to consider it when you do design the homebrew if it's intended for a broader audience.)</p><p>Also, the AC ability seems to be intended to be more thematic than to fill a mechanical niche, so I'm certainly going to give OP the benefit of the doubt.</p><p></p><p></p><p>That's not true at all. Minor conjuration creates specifically non-magical items. If you use fabricate to make a sword, that sword is specifically non-magical.</p><p></p><p>That being said, I don't think the weapon summoning is specifically necessary, mostly because it becomes redundant with pact of the blade. The spell list and the abilities push you towards pact of the blade, much like Hexblade, but it isn't necessarily required. </p><p></p><p>To suggest some feedback, I would say:</p><p></p><p>1) Lower the AC bonus to 16 or 17 to start. There's a reason that full plate (which is AC 18, with no Dex requirement) costs 1,500 gp; it's because PCs shouldn't have it at 1st level. We don't have a PHB example of a magical ability that gives you a heavy armor equivalent AC calculation, so I would look at the text in the equipment section for heavy armor for the best way to word it. Emphasize that it specifically doesn't gain AC from a higher Dex, it doesn't have a Strength requirement, and that it stacks with shields, but no other armor. (And don't use barkskin as a model, that spell has some of of the worst wording in the entire PHB.)</p><p></p><p>2) The +Cha to attack ability is probably overly broad for level 1. Remember, Hexblade only allows it for 1-handed weapons until you hit level 3 and take blade pact. The current conception would allow you to take a one level dip, and then do a bard build with +Cha to bow attacks, Elven Accuracy, Sharpshooter, and Swift Quiver, which would be amazing. </p><p></p><p>3) Remember that giving out armor with no Dex requirement means this character can dump both Str and Dex (normally not doable if you want a decent AC.) That's quite strong in a point buy environment, and means the other abilities need to be considered in that context.</p><p></p><p>4) Remember, you can always add higher level powers in the form of new, patron-specific, invocations. Not everything needs to fit into the 1-6-10-14 ability paradigm.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7346473, member: 205"] I think you're being a little overdramatic, and discouraging people who are trying to do thoughful homebrew isn't kosher. Warlocks are pretty flexible, and there is no requirement that homebrew is designed with the assumption that feats and multiclassing are allowed. (Granted, it's a good idea to consider it when you do design the homebrew if it's intended for a broader audience.) Also, the AC ability seems to be intended to be more thematic than to fill a mechanical niche, so I'm certainly going to give OP the benefit of the doubt. That's not true at all. Minor conjuration creates specifically non-magical items. If you use fabricate to make a sword, that sword is specifically non-magical. That being said, I don't think the weapon summoning is specifically necessary, mostly because it becomes redundant with pact of the blade. The spell list and the abilities push you towards pact of the blade, much like Hexblade, but it isn't necessarily required. To suggest some feedback, I would say: 1) Lower the AC bonus to 16 or 17 to start. There's a reason that full plate (which is AC 18, with no Dex requirement) costs 1,500 gp; it's because PCs shouldn't have it at 1st level. We don't have a PHB example of a magical ability that gives you a heavy armor equivalent AC calculation, so I would look at the text in the equipment section for heavy armor for the best way to word it. Emphasize that it specifically doesn't gain AC from a higher Dex, it doesn't have a Strength requirement, and that it stacks with shields, but no other armor. (And don't use barkskin as a model, that spell has some of of the worst wording in the entire PHB.) 2) The +Cha to attack ability is probably overly broad for level 1. Remember, Hexblade only allows it for 1-handed weapons until you hit level 3 and take blade pact. The current conception would allow you to take a one level dip, and then do a bard build with +Cha to bow attacks, Elven Accuracy, Sharpshooter, and Swift Quiver, which would be amazing. 3) Remember that giving out armor with no Dex requirement means this character can dump both Str and Dex (normally not doable if you want a decent AC.) That's quite strong in a point buy environment, and means the other abilities need to be considered in that context. 4) Remember, you can always add higher level powers in the form of new, patron-specific, invocations. Not everything needs to fit into the 1-6-10-14 ability paradigm. [/QUOTE]
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[Homebrew] Warlock Patron: The Bestower(Magical Girl Inspired Archtype)(Reworked Hexblade)
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