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<blockquote data-quote="the Jester" data-source="post: 269797" data-attributes="member: 1210"><p>Cydra (my campaign world) has all the standard PH races available as pc races, plus the following subraces:</p><p></p><p>Dwarf- both mountain and hill dwarves available as pcs</p><p>Elves- high, wood, wild and grey available as pcs (my Drow are more akin to 1e Drow; NO PCS, pretty much ever)</p><p>Halflings- all standard subraces, but the tallfellows I have are gypsie-like, can speak with equestrians, and look like human children. Nobody likes, trusts or respects them.</p><p>Half-orcs- Valonian half-orcs have fighter as their favored class.</p><p></p><p>Homebrewed or Nonstandard Races:</p><p>Orcs (Valonian only)- like a normal orc, but racially LE and favored class is fighter. Valonian orcs have been trying to be accepted as a civilized race to get into the FTA (Free Trade Alliance) of human states near them for about two hundred years now.</p><p>Tabaxi- catfolk from first/second edition AD&D.</p><p>Merellin- essentially dolphinweres, they are cetaceans that can shapechange into an almost-hairless chubby (one might say blubbery) humanoid form. While on land they suffer a -1 on attack rolls. One of their racial abilities is the ability to freely multiclass as a paladin; along with dolphins, they're known as the "good guys of the sea."</p><p></p><p>Aquatic game races:</p><p>Merellin (as above)</p><p>Dolphins (all cetaceans in my game are typically as smart as humans and have advanced cultures)</p><p>Mermaids (females outnumber males over 20:1 and they can and often do breed with anything humanoidish; sailors call them "slutfish"- a term coined by players in my game.)</p><p>Locathah (generally surface races deny that locathah have sentience, since they just evolved it within the last few hundred years and the greatest delicacy anywhere is tropical red-finned locathah)</p><p></p><p>Depending on exotic locales, sometimes there are other weird options available (if your character dies in the Great Redwood Forest I'll let you make your new character a hadozee, for instance, which is a 2e Spelljammer monster that is essentially an ape with flaps of skin that allow it to glide like a flying squirrel; these are the dnd equivelent of yazirians from Star Frontiers)</p></blockquote><p></p>
[QUOTE="the Jester, post: 269797, member: 1210"] Cydra (my campaign world) has all the standard PH races available as pc races, plus the following subraces: Dwarf- both mountain and hill dwarves available as pcs Elves- high, wood, wild and grey available as pcs (my Drow are more akin to 1e Drow; NO PCS, pretty much ever) Halflings- all standard subraces, but the tallfellows I have are gypsie-like, can speak with equestrians, and look like human children. Nobody likes, trusts or respects them. Half-orcs- Valonian half-orcs have fighter as their favored class. Homebrewed or Nonstandard Races: Orcs (Valonian only)- like a normal orc, but racially LE and favored class is fighter. Valonian orcs have been trying to be accepted as a civilized race to get into the FTA (Free Trade Alliance) of human states near them for about two hundred years now. Tabaxi- catfolk from first/second edition AD&D. Merellin- essentially dolphinweres, they are cetaceans that can shapechange into an almost-hairless chubby (one might say blubbery) humanoid form. While on land they suffer a -1 on attack rolls. One of their racial abilities is the ability to freely multiclass as a paladin; along with dolphins, they're known as the "good guys of the sea." Aquatic game races: Merellin (as above) Dolphins (all cetaceans in my game are typically as smart as humans and have advanced cultures) Mermaids (females outnumber males over 20:1 and they can and often do breed with anything humanoidish; sailors call them "slutfish"- a term coined by players in my game.) Locathah (generally surface races deny that locathah have sentience, since they just evolved it within the last few hundred years and the greatest delicacy anywhere is tropical red-finned locathah) Depending on exotic locales, sometimes there are other weird options available (if your character dies in the Great Redwood Forest I'll let you make your new character a hadozee, for instance, which is a 2e Spelljammer monster that is essentially an ape with flaps of skin that allow it to glide like a flying squirrel; these are the dnd equivelent of yazirians from Star Frontiers) [/QUOTE]
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