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Homebrewed divine caster class - thoughts and input?
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<blockquote data-quote="Beholder Bob" data-source="post: 1037109" data-attributes="member: 12866"><p>As to the idea of spontaneous casting, I use something similar instead of priests: use sorcerer spells cast per day, no bonus spells for domain. Known spells: gain 1 domain & use known spells from sorcerer list (choose equal amount from basic cleric list). So a 1st LV cleric knows 2 general cleric spells & 1 domain spell – a total of 3 spells. Every 5th LV, gain a new domain - including the benefits, of your god (1st, 5th, 10th, 15th, 20th each get domain. 5th domain gained is prestige domain or normal, priest’s choice). No spontaneous healing. D6 HD, WILL good save, BATT as priest.</p><p></p><p>Consult the spirits: # uses per day = # turn undead for cleric, feat for +4 uses a day available</p><p>Cast a divination spell of chosen LV – roll DC = 14 + 2*(LV of spell) spell craft check.</p><p>A natural 3 or less results in temporary drain from channeling (d4 subdual damage per spell LV, whether or not channeling was successful). If successful, cast divination spell after 1d6+(LV of spell) minutes of ritual.</p><p>Modifiers: Plentiful spirits +5 Friendly spirits +5 Spell under 1/3 caster LV</p><p> Some spirits +0 Neutral spirits +0 Spell under 1/2 caster LV</p><p> Few or no spirits -10* Hostile spirits -5** Spell 1/2 caster LV</p><p>* on a natural 1, possessed by foreign spirit for d20 rounds (DM’s call as to behavior, generally more odd then aggressive).</p><p>** on a natural 1, incorporeal undead shows up and attacks.</p><p> on a natural 2, possessed by hostile spirit for d20 rounds - must be restrained or hurt self or others, or other unfriendly actions (steal, poison, leave toilet seat up, etc.)</p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1037109, member: 12866"] As to the idea of spontaneous casting, I use something similar instead of priests: use sorcerer spells cast per day, no bonus spells for domain. Known spells: gain 1 domain & use known spells from sorcerer list (choose equal amount from basic cleric list). So a 1st LV cleric knows 2 general cleric spells & 1 domain spell – a total of 3 spells. Every 5th LV, gain a new domain - including the benefits, of your god (1st, 5th, 10th, 15th, 20th each get domain. 5th domain gained is prestige domain or normal, priest’s choice). No spontaneous healing. D6 HD, WILL good save, BATT as priest. Consult the spirits: # uses per day = # turn undead for cleric, feat for +4 uses a day available Cast a divination spell of chosen LV – roll DC = 14 + 2*(LV of spell) spell craft check. A natural 3 or less results in temporary drain from channeling (d4 subdual damage per spell LV, whether or not channeling was successful). If successful, cast divination spell after 1d6+(LV of spell) minutes of ritual. Modifiers: Plentiful spirits +5 Friendly spirits +5 Spell under 1/3 caster LV Some spirits +0 Neutral spirits +0 Spell under 1/2 caster LV Few or no spirits -10* Hostile spirits -5** Spell 1/2 caster LV * on a natural 1, possessed by foreign spirit for d20 rounds (DM’s call as to behavior, generally more odd then aggressive). ** on a natural 1, incorporeal undead shows up and attacks. on a natural 2, possessed by hostile spirit for d20 rounds - must be restrained or hurt self or others, or other unfriendly actions (steal, poison, leave toilet seat up, etc.) [/QUOTE]
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