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General Tabletop Discussion
*Dungeons & Dragons
Homebrewed spells, monsters and PrCs [Updated 9 okt: Some new spells and one monster]
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<blockquote data-quote="The Forsaken One" data-source="post: 3108197" data-attributes="member: 799"><p>This spell has a good idea to it but seems underpowered to me. Firstly it takes a standard action each round which prevents the caster in 3.5 from doing anything else really while he could be tossing around other level 3-4-5-6 spells to his enemies.</p><p></p><p>Secondly the set order of the colors is really underpowered. Especially the first one I kinda consider the waste of an action at that level and it keeps you occupied for a number of rounds in which most finds end. This means you'll find your caster doing nothing but launching one missile per round for the whole duration of the encounter which seems kinda unsatisfactory to me, let alone underpowered. </p><p></p><p>The benefit offcourse is that the Eye can be pretty easily destroyed, and after giving it more thought it definately needs to go to 7th level, even though it takes a full round to conjure one. (The thougth of a wizard preparing himself after being warned by his minions and cohorts and casting about 6 of these to ambush the party with when they enter his room....</p><p></p><p>*SHRUG* the fear...</p><p></p><p>I'll leave it as it is for the mom but when I introduce this spell into actual serious combat into the game I'll turn it into 7th level with a standard action casting time instead of the full round casting time.</p><p></p><p>Thanks alot for the input! Much appreciated!</p><p></p><p>From you to Land Outcast! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="The Forsaken One, post: 3108197, member: 799"] This spell has a good idea to it but seems underpowered to me. Firstly it takes a standard action each round which prevents the caster in 3.5 from doing anything else really while he could be tossing around other level 3-4-5-6 spells to his enemies. Secondly the set order of the colors is really underpowered. Especially the first one I kinda consider the waste of an action at that level and it keeps you occupied for a number of rounds in which most finds end. This means you'll find your caster doing nothing but launching one missile per round for the whole duration of the encounter which seems kinda unsatisfactory to me, let alone underpowered. The benefit offcourse is that the Eye can be pretty easily destroyed, and after giving it more thought it definately needs to go to 7th level, even though it takes a full round to conjure one. (The thougth of a wizard preparing himself after being warned by his minions and cohorts and casting about 6 of these to ambush the party with when they enter his room.... *SHRUG* the fear... I'll leave it as it is for the mom but when I introduce this spell into actual serious combat into the game I'll turn it into 7th level with a standard action casting time instead of the full round casting time. Thanks alot for the input! Much appreciated! From you to Land Outcast! :D [/QUOTE]
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Community
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Homebrewed spells, monsters and PrCs [Updated 9 okt: Some new spells and one monster]
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