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Homebrewed Warlord on a Rogue chassis
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<blockquote data-quote="NotAYakk" data-source="post: 7898108" data-attributes="member: 72555"><p>Why have an extra attack when you just want to drop it?</p><p></p><p></p><p>replace with</p><p></p><p>If you want to delay the two-tap to level 5:</p><p></p><p></p><p>...</p><p></p><p>Replace Shout with Command? Or Tactical Command?</p><p></p><p>...</p><p></p><p>"An effect a save can end" is that standard 5e verbage? (It sounds 4e)</p><p></p><p>...</p><p></p><p></p><p></p><p>Did you mean "5 feet of you or an ally" or "within 5 feet of you and an ally"? The second matches sneak attack. The first means that it is basically all melee attacks, plus ranged attacks where an ally is adjacent to it, plus attacks where you have advantage; at that point, the number of situation is so broad that it should be "always".</p><p></p><p>What happens if we apply the Insight Dice on a creature?</p><p></p><p>I added in "advantage", because it fits the idea of insight and is very warlord-ish, and makes it a bit less likely to be wasted.</p><p></p><p>Also note that in this version, you can deploy dice and they accumulate. Applying more than 1 per round is hard, however.</p><p></p><p></p><p>If you did the "insight dice on creature", you'd (a) have the target be the creature with the dice, and (b) the 10' range is from said creature or from you. (Support for archer warlords or front-liners).</p><p></p><p>I'm not sure how this is fluffed as a signal -- luck as a signal?</p><p></p><p>Benefits: </p><p>1. Convert reaction to an attack</p><p>2. Wide critical hit boost. If they have advantage, this is 18% (just over 1/6) worth of critical hit boost over a normal attack without it.</p><p></p><p></p><p>Not enough temporary HP? At low levels is 3 temporary HP, a high levels is 6. "an enemy" not the enemy the warlord hurt to get the dice?</p><p></p><p>Maybe roll the dice for the temporary HP, and add charisma?</p><p></p><p>To tighten up balance past "it feels good", we need a formal "damage budget" for burning bonus action and/or dice. What is the bonus action "worth"? What are burned dice "work"?</p><p></p><p></p><p>Neat.</p><p></p><p>Very cheap in dice.</p><p></p><p>I'm not sure why these are two different features. They have the same fluff and nearly identical crunch.</p><p></p><p><strong>Form Up</strong> should permit non-block formations. "Within 5' or within 5' of another character who qualifies for the Form Up bonus"?</p><p></p><p>I think I wrote this elsewhere, but hits don't cause stuns in 5e. Creatures with legendary resistances need to be able to shrug off stuns to be balanced against parties.</p><p></p><p>And they cannot shrug off hits.</p><p></p><p>5e assumes hits (from PCs) deal modest damage (5-25), except crits, smites and sneak attack type things. They don't shut the target down.</p><p></p><p>(You'll note that grappling, as a pseudo-attack, can often provide nasty status conditions (immobalize and with UA feats restrained and with shove a prone) that don't involve saves. That is why grapple is crazy strong against larger or smaller boss monsters. Slipping something even stronger than UA-enhanced grapple in here is probably not a great idea for balanced homebrew.)</p><p></p><p><span style="font-size: 18px"><strong>Veteran Poise</strong></span></p><p>You need to ensure this doesn't give 3x proficiency with expertise.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7898108, member: 72555"] Why have an extra attack when you just want to drop it? replace with If you want to delay the two-tap to level 5: ... Replace Shout with Command? Or Tactical Command? ... "An effect a save can end" is that standard 5e verbage? (It sounds 4e) ... [B][/B] Did you mean "5 feet of you or an ally" or "within 5 feet of you and an ally"? The second matches sneak attack. The first means that it is basically all melee attacks, plus ranged attacks where an ally is adjacent to it, plus attacks where you have advantage; at that point, the number of situation is so broad that it should be "always". What happens if we apply the Insight Dice on a creature? I added in "advantage", because it fits the idea of insight and is very warlord-ish, and makes it a bit less likely to be wasted. Also note that in this version, you can deploy dice and they accumulate. Applying more than 1 per round is hard, however. If you did the "insight dice on creature", you'd (a) have the target be the creature with the dice, and (b) the 10' range is from said creature or from you. (Support for archer warlords or front-liners). I'm not sure how this is fluffed as a signal -- luck as a signal? Benefits: 1. Convert reaction to an attack 2. Wide critical hit boost. If they have advantage, this is 18% (just over 1/6) worth of critical hit boost over a normal attack without it. Not enough temporary HP? At low levels is 3 temporary HP, a high levels is 6. "an enemy" not the enemy the warlord hurt to get the dice? Maybe roll the dice for the temporary HP, and add charisma? To tighten up balance past "it feels good", we need a formal "damage budget" for burning bonus action and/or dice. What is the bonus action "worth"? What are burned dice "work"? Neat. Very cheap in dice. I'm not sure why these are two different features. They have the same fluff and nearly identical crunch. [B]Form Up[/B] should permit non-block formations. "Within 5' or within 5' of another character who qualifies for the Form Up bonus"? I think I wrote this elsewhere, but hits don't cause stuns in 5e. Creatures with legendary resistances need to be able to shrug off stuns to be balanced against parties. And they cannot shrug off hits. 5e assumes hits (from PCs) deal modest damage (5-25), except crits, smites and sneak attack type things. They don't shut the target down. (You'll note that grappling, as a pseudo-attack, can often provide nasty status conditions (immobalize and with UA feats restrained and with shove a prone) that don't involve saves. That is why grapple is crazy strong against larger or smaller boss monsters. Slipping something even stronger than UA-enhanced grapple in here is probably not a great idea for balanced homebrew.) [SIZE=5][B]Veteran Poise[/B][/SIZE] You need to ensure this doesn't give 3x proficiency with expertise. [/QUOTE]
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