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<blockquote data-quote="Psion" data-source="post: 12744" data-attributes="member: 172"><p>Eh... it's not hard. At least getting it to the point that is withstands enough scrutiny that the average player thinks to themselves isn't hard. I don't recall exactly where I learned about wind bands, but basically there are little belts around the globe in which the prevailing direction of the winds shifts. You should be able to find this info somewhere online.</p><p></p><p>Pressure cells are covered in as much detail as you are likely to need in the aforementioned World Builder's Guide (which was still in the distributor chan last year... I picked it up at BAMM last year after I lost my original copy) and it also has good advice on climate placement.</p><p></p><p>AFAIAC, if you go much beyond that, you are wasting effort.</p></blockquote><p></p>
[QUOTE="Psion, post: 12744, member: 172"] Eh... it's not hard. At least getting it to the point that is withstands enough scrutiny that the average player thinks to themselves isn't hard. I don't recall exactly where I learned about wind bands, but basically there are little belts around the globe in which the prevailing direction of the winds shifts. You should be able to find this info somewhere online. Pressure cells are covered in as much detail as you are likely to need in the aforementioned World Builder's Guide (which was still in the distributor chan last year... I picked it up at BAMM last year after I lost my original copy) and it also has good advice on climate placement. AFAIAC, if you go much beyond that, you are wasting effort. [/QUOTE]
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