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Homebrewing Humans
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<blockquote data-quote="TiwazTyrsfist" data-source="post: 7315022" data-attributes="member: 70582"><p>Personally, I think humans are fine mechanically.</p><p></p><p>For my homebrew setting, I'm thinking of creating specialized cultures among humans for flavor reasons.</p><p></p><p>My basic plan is: Start with Variant Human</p><p>You get +1 in a specific stat, and +1 to any stat</p><p>You get proficiency is a specific Skill (or one skill from a small set of 2-3)</p><p>You gain proficiency in a specific weapon.</p><p>You gain a single tool or vehicle proficiency from a small set (2-3)</p><p>You gain a specific Feat, or one from a small set.</p><p></p><p>For Example</p><p>(Sailor Culture)</p><p>+1 Dex, +1 Any</p><p>Prof in one skill from (Athletics, Perception, Survival)</p><p>Prof with (Shortsword or Scimitar [haven't decided yet, which is more similar to a Cutlass])</p><p>Prof with one of the following (Cartographer tools, Carpenter tools, Navigator Tools, Water Vehicle)</p><p>Feat: Athlete </p><p></p><p></p><p>I'm planning to make a number of these, representing a number of major human cultural groups in my setting.</p><p>Themes will be like the sailors above, or Magic focused, mercantile focused, highly militant, etc.</p></blockquote><p></p>
[QUOTE="TiwazTyrsfist, post: 7315022, member: 70582"] Personally, I think humans are fine mechanically. For my homebrew setting, I'm thinking of creating specialized cultures among humans for flavor reasons. My basic plan is: Start with Variant Human You get +1 in a specific stat, and +1 to any stat You get proficiency is a specific Skill (or one skill from a small set of 2-3) You gain proficiency in a specific weapon. You gain a single tool or vehicle proficiency from a small set (2-3) You gain a specific Feat, or one from a small set. For Example (Sailor Culture) +1 Dex, +1 Any Prof in one skill from (Athletics, Perception, Survival) Prof with (Shortsword or Scimitar [haven't decided yet, which is more similar to a Cutlass]) Prof with one of the following (Cartographer tools, Carpenter tools, Navigator Tools, Water Vehicle) Feat: Athlete I'm planning to make a number of these, representing a number of major human cultural groups in my setting. Themes will be like the sailors above, or Magic focused, mercantile focused, highly militant, etc. [/QUOTE]
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