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Homebrewing the ranger
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<blockquote data-quote="Quickleaf" data-source="post: 6021976" data-attributes="member: 20323"><p>I just finished a rough draft of a ranger class for D&D Next, and I'd like to get your feedback on it. This is for levels 1 to 10, so obviously there's some speculation about attack, save DC, hit die progression, etc. I did compare to the numbers of other classes, but I designed it more by *feel* than by math.</p><p></p><p><img src="http://i4.photobucket.com/albums/y141/quickleaf/ranger5e.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>Why did I go to the trouble? </strong></p><p>I've got a large group of players who can only meet intermittently, and who like a lot of classes to choose from. Specifically, the game we're trying to start is "All Stars D&D" where they take their favorite character, re-make them as a 5e character (we've yet to decide what level, probably 10th), figure out how they might know each other, and then we go from there. One of the players' favorite PC was a ranger, hence the homebrew.</p><p></p><p><strong>Design goals</strong></p><p>Besides making a balanced 5e class, I had a few goals for the ranger...</p><p></p><p>* Allow for spellcasting and non-spellcasting rangers in the same class thru the "Nature's Boon" feature which lets the player choose from a leveling animal companion, an improving hunter's quarry type feature, or limited spellcasting.</p><p></p><p>* Allow for several different fighting styles with simple design. The fighting styles are beast, bow, melee, and skirmisher.</p><p></p><p>* Adapt the 4e Essentials' "wilderness knacks" from <em>Heroes of the Forgotten Kingdoms </em>to 5e.</p><p></p><p>* Incorporate a new "scouting" feature to emphasize the ranger's excellence in exploration.</p><p></p><p>* Begin compiling a ranger spell list. I've just begun this and haven't designed any new spells yet.</p><p></p><p>* Borrowed David Guyll's "Hunter" background, homebrewed over here: <a href="http://daegames.blogspot.com/2012/09/d-next-homebrew-compilation-1.html" target="_blank">D&D Next: Homebrew Compilation 1 | Points of Light</a></p><p></p><p>* Inspired by a couple posts....</p><p></p><p></p><p></p><p></p><p></p><p>It's attached as a PDF below. Looking forward to your feedback! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6021976, member: 20323"] I just finished a rough draft of a ranger class for D&D Next, and I'd like to get your feedback on it. This is for levels 1 to 10, so obviously there's some speculation about attack, save DC, hit die progression, etc. I did compare to the numbers of other classes, but I designed it more by *feel* than by math. [IMG]http://i4.photobucket.com/albums/y141/quickleaf/ranger5e.png[/IMG] [B]Why did I go to the trouble? [/B] I've got a large group of players who can only meet intermittently, and who like a lot of classes to choose from. Specifically, the game we're trying to start is "All Stars D&D" where they take their favorite character, re-make them as a 5e character (we've yet to decide what level, probably 10th), figure out how they might know each other, and then we go from there. One of the players' favorite PC was a ranger, hence the homebrew. [B]Design goals[/B] Besides making a balanced 5e class, I had a few goals for the ranger... * Allow for spellcasting and non-spellcasting rangers in the same class thru the "Nature's Boon" feature which lets the player choose from a leveling animal companion, an improving hunter's quarry type feature, or limited spellcasting. * Allow for several different fighting styles with simple design. The fighting styles are beast, bow, melee, and skirmisher. * Adapt the 4e Essentials' "wilderness knacks" from [I]Heroes of the Forgotten Kingdoms [/I]to 5e. * Incorporate a new "scouting" feature to emphasize the ranger's excellence in exploration. * Begin compiling a ranger spell list. I've just begun this and haven't designed any new spells yet. * Borrowed David Guyll's "Hunter" background, homebrewed over here: [url=http://daegames.blogspot.com/2012/09/d-next-homebrew-compilation-1.html]D&D Next: Homebrew Compilation 1 | Points of Light[/url] * Inspired by a couple posts.... It's attached as a PDF below. Looking forward to your feedback! :) [/QUOTE]
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