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Homebrews - Stealing the best - what to steal?
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<blockquote data-quote="johnnype" data-source="post: 3227786" data-attributes="member: 1944"><p>I get to play so rarely I really haven't had a chance to get some of the more traditional and overused favorites out of my system. To whit I submit for your consideration:</p><p></p><p>Shades - more versatile than any single race because it's a template and can be overlayed onto any existing race. Cool if powerful powers. I felt the Tome of Magic nerfed the concept of shadow magic so I don't know that I'd go that route. The templates found in the various FR books are more to my liking although I don't know which one is the most current. </p><p></p><p>Speaking of templates, what about GR's <strong>Advanced Bestiary </strong> or <strong>The Book of Templates: Deluxe Edition</strong>? I'd pick a couple of my favorites and perhaps make them common (or at least not very rare) in a certain region. Weave into the history of the land. Blame magic, or better yet, psionics. Whatever makes the setting work.</p><p></p><p>I'd probably find a place to fit <strong>Ptolus</strong>. Just for the ease of it. I'd file off the setting details and get rid of lame stuff like centaurs but it'd be nice to get some use out of it.</p><p></p><p><strong>Thieves Quarter</strong> and <strong>Temple Quarter</strong> by the Game Mechanics is worth fitting in. Hell the entire city of Liberty is perfect. Now if they could only finish the damn project!</p><p></p><p><strong>Five Fingers: Port of Deceit</strong> is also one of my favorite city setting in recent memory. Self contained and dripping with role-playing opportunities it makes a perfect addition to any coastal campaign. Worth checking out.</p><p></p><p>For the cosmology I'd like to fit in something from <strong>Beyond Countless Doorways</strong>. I always liked the idea of Nexus and portals always add depth and versatility to a setting. Talk about a plot device...</p><p></p><p>For dieties I'd also make heavy use of GR's <strong>Book of the Righteous</strong>. I'd also add in a heaping helping of GR's <strong>Book of Fiends</strong>. The recently released <strong>Fiendish Codexes </strong> might also provide some interesting NPC's even if you are not going with the great wheel (even though the <strong>Book of the Righteous </strong> has something very similar). </p><p></p><p>More as I think of it.</p></blockquote><p></p>
[QUOTE="johnnype, post: 3227786, member: 1944"] I get to play so rarely I really haven't had a chance to get some of the more traditional and overused favorites out of my system. To whit I submit for your consideration: Shades - more versatile than any single race because it's a template and can be overlayed onto any existing race. Cool if powerful powers. I felt the Tome of Magic nerfed the concept of shadow magic so I don't know that I'd go that route. The templates found in the various FR books are more to my liking although I don't know which one is the most current. Speaking of templates, what about GR's [B]Advanced Bestiary [/B] or [B]The Book of Templates: Deluxe Edition[/B]? I'd pick a couple of my favorites and perhaps make them common (or at least not very rare) in a certain region. Weave into the history of the land. Blame magic, or better yet, psionics. Whatever makes the setting work. I'd probably find a place to fit [B]Ptolus[/B]. Just for the ease of it. I'd file off the setting details and get rid of lame stuff like centaurs but it'd be nice to get some use out of it. [B]Thieves Quarter[/B] and [B]Temple Quarter[/B] by the Game Mechanics is worth fitting in. Hell the entire city of Liberty is perfect. Now if they could only finish the damn project! [B]Five Fingers: Port of Deceit[/B] is also one of my favorite city setting in recent memory. Self contained and dripping with role-playing opportunities it makes a perfect addition to any coastal campaign. Worth checking out. For the cosmology I'd like to fit in something from [B]Beyond Countless Doorways[/B]. I always liked the idea of Nexus and portals always add depth and versatility to a setting. Talk about a plot device... For dieties I'd also make heavy use of GR's [B]Book of the Righteous[/B]. I'd also add in a heaping helping of GR's [B]Book of Fiends[/B]. The recently released [B]Fiendish Codexes [/B] might also provide some interesting NPC's even if you are not going with the great wheel (even though the [B]Book of the Righteous [/B] has something very similar). More as I think of it. [/QUOTE]
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