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Homebrews - Who's starting over?
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<blockquote data-quote="SWBaxter" data-source="post: 3756591" data-attributes="member: 27926"><p>Before 4E was announced, I had just started to come up with a new setting, placed in the very early history of my first 3E campaign world. Now I'm thinking I'll hold off on it until 4E comes out, and just use it for a new campaign. Essentially, this setting is placed just after the world was created, when it is very young and very small, a small candle flickering in the primordial chaos, and the PCs will be the very first heroes of this young world. Their actions will determine whether that candle flares, or flickers out.</p><p></p><p>What made me decide to hold off for 4E is of course the "points of light" idea - basically, there'll be a single point of light, whether there'll be any more will be in the hands of the PCs. Plus it's a different type of setting than anything I've run in the last couple of decades, so it meshes nicely with a new edition.</p><p></p><p>Of course, if 4E turns out to suck, I can always use something else.</p></blockquote><p></p>
[QUOTE="SWBaxter, post: 3756591, member: 27926"] Before 4E was announced, I had just started to come up with a new setting, placed in the very early history of my first 3E campaign world. Now I'm thinking I'll hold off on it until 4E comes out, and just use it for a new campaign. Essentially, this setting is placed just after the world was created, when it is very young and very small, a small candle flickering in the primordial chaos, and the PCs will be the very first heroes of this young world. Their actions will determine whether that candle flares, or flickers out. What made me decide to hold off for 4E is of course the "points of light" idea - basically, there'll be a single point of light, whether there'll be any more will be in the hands of the PCs. Plus it's a different type of setting than anything I've run in the last couple of decades, so it meshes nicely with a new edition. Of course, if 4E turns out to suck, I can always use something else. [/QUOTE]
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