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Homemade item cards?
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<blockquote data-quote="RatPunk" data-source="post: 3155556" data-attributes="member: 1246"><p>I've been doing this for my Age of Worms campaign and it's worked out rather well.</p><p></p><p>I don't use graphics or anything fancy, just hand written index cards. Whenever the party kills a bad guy, I throw an envelope on the table that contains index cards for all of his equipment. Whoever grabs the envelope is searching the body. Initially, the cards just say the name of the item (i.e. longsword) and it's weight on the top line. If it's masterwork or has a special description (i.e. large red ruby on the handle), that is written in the body of the index card. On the lower right corner, I make a notation of where the item was found (i.e. WC:7 = Room 7 of the Whispering Cairn). This allows me to look it up quickly when they sell it or get it identified. Once they get the item identified (if it's magic), they give the card back to me and I write what it is on the card. It's up to them to add any relevant stats.</p><p></p><p>This works out really well for one shot items like potions and scrolls, since once they use it they just give me the card and I throw it in the pile to be recycled. Plus, the party rogue loves it because he can pocket stuff without anyone else knowing what it was. All in all it's been a big hit with the group.</p></blockquote><p></p>
[QUOTE="RatPunk, post: 3155556, member: 1246"] I've been doing this for my Age of Worms campaign and it's worked out rather well. I don't use graphics or anything fancy, just hand written index cards. Whenever the party kills a bad guy, I throw an envelope on the table that contains index cards for all of his equipment. Whoever grabs the envelope is searching the body. Initially, the cards just say the name of the item (i.e. longsword) and it's weight on the top line. If it's masterwork or has a special description (i.e. large red ruby on the handle), that is written in the body of the index card. On the lower right corner, I make a notation of where the item was found (i.e. WC:7 = Room 7 of the Whispering Cairn). This allows me to look it up quickly when they sell it or get it identified. Once they get the item identified (if it's magic), they give the card back to me and I write what it is on the card. It's up to them to add any relevant stats. This works out really well for one shot items like potions and scrolls, since once they use it they just give me the card and I throw it in the pile to be recycled. Plus, the party rogue loves it because he can pocket stuff without anyone else knowing what it was. All in all it's been a big hit with the group. [/QUOTE]
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