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Homewbrew D&D Campaign setting problems: Help with my Creation Myth.
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<blockquote data-quote="robertsconley" data-source="post: 3167394" data-attributes="member: 13383"><p>In human religions are severel reoccuring themes. Wikipedia has an overview you can use as a starting point</p><p></p><p><a href="http://en.wikipedia.org/wiki/Religion" target="_blank">http://en.wikipedia.org/wiki/Religion</a></p><p><a href="http://en.wikipedia.org/wiki/Development_of_religion" target="_blank">http://en.wikipedia.org/wiki/Development_of_religion</a></p><p></p><p>GURPS Religion is the best gaming cookbook I found for developing role-playing religion.</p><p></p><p><a href="http://www.amazon.com/GURPS-Religion-Priestly-Powers-Cosmic/dp/1556342020/sr=8-1/qid=1163181658/ref=sr_1_1/103-5400812-2677423?ie=UTF8&s=books" target="_blank">http://www.amazon.com/GURPS-Religion-Priestly-Powers-Cosmic/dp/1556342020/sr=8-1/qid=1163181658/ref=sr_1_1/103-5400812-2677423?ie=UTF8&s=books</a></p><p></p><p>One think I noticed about your summary is that there is little or no philosphy. It could read like the founding of any human family with a who's who listing. Not to say that it could be more but it not very well.. religious.</p><p></p><p>Religion exists to fulfill human needs. For these powerful beings to be considered gods they need to involve themselves to fullfil the needs of humans and other races. Otherwise they are just a bunch of hugely powerful extra-planar creatures. For example the Christian and Jewish Bible is about God's history with humanity. It says little about angels because it is about Man's relationship with God and vice-versa. It not about God's relationship with angels. The same about the Koran, the writing of the Hindu, etc, etc. They are teach either about the realation between man and X and/or about how man needs to deal with the universe (karma, etc). </p><p></p><p>For gaming it comes down to what part to they play in the overall plot arc of your game. Look at the historical religion and pick the elements that fulfill that goal.</p><p></p><p>For myself, the background of my religion is that the universe was created the gods were given the task to be caretakers and teachers to the children races of man, elves, etc. </p><p></p><p>The first attempt started with a utopia that degenerated into a revolt. The rebels were eventually defeated and became the founding demons. </p><p></p><p>The second (and current) attempt is that the gods withdrew and now teach and interact through mysticism and intermediates. Their goal is the same but now they do it differently as the first path didn't work. </p><p></p><p>The wrinkle is that because of the rebellion of the demons some of the surviving gods have been deeply effected by their experience and been twisted by it. They still hate demons, as all gods do, in my world. But you and i would consider the philosophies they teach self-serving and/or evil.</p><p></p><p>The overall idea that the races will eventually come to inherit creation and transcend it. The first attempt using utopia is considered the first covenant and the current the second covenant</p><p></p><p>I drew from judeo-Christianity the idea of covenants, although not all the gods I have are like Judaism and Christanity. For example Harmakhis the judge of the dead, religion is a fusion between Aztecs and inspiration of the old Vecna/Kas entiries in the DMG. </p><p></p><p>I decided what the role I want religion to play in my game and drew from historical information to flesh it out.</p><p></p><p>Enjoy</p><p>Rob Conley</p></blockquote><p></p>
[QUOTE="robertsconley, post: 3167394, member: 13383"] In human religions are severel reoccuring themes. Wikipedia has an overview you can use as a starting point [url]http://en.wikipedia.org/wiki/Religion[/url] [url]http://en.wikipedia.org/wiki/Development_of_religion[/url] GURPS Religion is the best gaming cookbook I found for developing role-playing religion. [url]http://www.amazon.com/GURPS-Religion-Priestly-Powers-Cosmic/dp/1556342020/sr=8-1/qid=1163181658/ref=sr_1_1/103-5400812-2677423?ie=UTF8&s=books[/url] One think I noticed about your summary is that there is little or no philosphy. It could read like the founding of any human family with a who's who listing. Not to say that it could be more but it not very well.. religious. Religion exists to fulfill human needs. For these powerful beings to be considered gods they need to involve themselves to fullfil the needs of humans and other races. Otherwise they are just a bunch of hugely powerful extra-planar creatures. For example the Christian and Jewish Bible is about God's history with humanity. It says little about angels because it is about Man's relationship with God and vice-versa. It not about God's relationship with angels. The same about the Koran, the writing of the Hindu, etc, etc. They are teach either about the realation between man and X and/or about how man needs to deal with the universe (karma, etc). For gaming it comes down to what part to they play in the overall plot arc of your game. Look at the historical religion and pick the elements that fulfill that goal. For myself, the background of my religion is that the universe was created the gods were given the task to be caretakers and teachers to the children races of man, elves, etc. The first attempt started with a utopia that degenerated into a revolt. The rebels were eventually defeated and became the founding demons. The second (and current) attempt is that the gods withdrew and now teach and interact through mysticism and intermediates. Their goal is the same but now they do it differently as the first path didn't work. The wrinkle is that because of the rebellion of the demons some of the surviving gods have been deeply effected by their experience and been twisted by it. They still hate demons, as all gods do, in my world. But you and i would consider the philosophies they teach self-serving and/or evil. The overall idea that the races will eventually come to inherit creation and transcend it. The first attempt using utopia is considered the first covenant and the current the second covenant I drew from judeo-Christianity the idea of covenants, although not all the gods I have are like Judaism and Christanity. For example Harmakhis the judge of the dead, religion is a fusion between Aztecs and inspiration of the old Vecna/Kas entiries in the DMG. I decided what the role I want religion to play in my game and drew from historical information to flesh it out. Enjoy Rob Conley [/QUOTE]
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