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Homogenized Races?
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<blockquote data-quote="Aldarc" data-source="post: 7636164" data-attributes="member: 5142"><p>The Indonesian language is basically an artificially standarized variety of Malay, which has been used as a trade language among the archipelago for centuries. The actual most common language of the archipelago is Javanese. So "Indonesian" essentially exists as everyone's shared second language. </p><p></p><p> [MENTION=6994832]The Session Tapes[/MENTION], as far as D&D settings are concerned, I would recommend looking at Eberron. There are still traces of monocultures and languages - it's certainly not perfect - but it tends to have more nuance than normal for D&D. "Common," for example, only applies to the continent of Khorvaire. "Common" (i.e., "Galifarian") descends from "Old Common," which was the language of settlers from Riedra, who speak "Riedran" and not "Common." But "Common" was the language used by the united Kingdom of Galifar before the Last War, which explains its widespread use on the continent. </p><p></p><p>Elves have a variety of cultures, even in relative close proximity. The Aerenal elves have a different culture than the Tairnadal elves (located on both Aerenal and Valenar), who themselves consist of different tribal groupings. Plus, there are the Khorvaire elves who adopted their surrounding national customs, religions, and languages. There are the Dragonmarked elvish houses. There are even the elves still connected to the House of Vol. This is not to mention the different cultures of drow on Xen'drik. And their religions will differ. </p><p></p><p>On the whole, your culture in Eberron is more determined by nation rather than species, though some nations do tend towards being ethno-states for various species. (Though I also think that there was some intentionality there given the parallels between Eberron's Last War and fragmentation of ethnocentric nation-states around the time of the First World War.)</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7636164, member: 5142"] The Indonesian language is basically an artificially standarized variety of Malay, which has been used as a trade language among the archipelago for centuries. The actual most common language of the archipelago is Javanese. So "Indonesian" essentially exists as everyone's shared second language. [MENTION=6994832]The Session Tapes[/MENTION], as far as D&D settings are concerned, I would recommend looking at Eberron. There are still traces of monocultures and languages - it's certainly not perfect - but it tends to have more nuance than normal for D&D. "Common," for example, only applies to the continent of Khorvaire. "Common" (i.e., "Galifarian") descends from "Old Common," which was the language of settlers from Riedra, who speak "Riedran" and not "Common." But "Common" was the language used by the united Kingdom of Galifar before the Last War, which explains its widespread use on the continent. Elves have a variety of cultures, even in relative close proximity. The Aerenal elves have a different culture than the Tairnadal elves (located on both Aerenal and Valenar), who themselves consist of different tribal groupings. Plus, there are the Khorvaire elves who adopted their surrounding national customs, religions, and languages. There are the Dragonmarked elvish houses. There are even the elves still connected to the House of Vol. This is not to mention the different cultures of drow on Xen'drik. And their religions will differ. On the whole, your culture in Eberron is more determined by nation rather than species, though some nations do tend towards being ethno-states for various species. (Though I also think that there was some intentionality there given the parallels between Eberron's Last War and fragmentation of ethnocentric nation-states around the time of the First World War.) [/QUOTE]
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