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Homosexuality in the Forgotten Realms
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<blockquote data-quote="Kahuna Burger" data-source="post: 3668701" data-attributes="member: 8439"><p>A random thought.... When hanging out with a collection of geeky friends in my basic age group, one woman commented "what's up with the poly-pagan-bi-geek overlap, anyway?" Being the psych minor type, I responded with something about all of them to one extent or another reflecting (usually*) a willingness to, to some extent, create your own belief/relationship/career structure, rather than following a set and expected model. This led to a fairly interesting discussion about how different people in the group had followed the same pattern of working out what worked for them in relationships as they had in their spiritual life.</p><p></p><p>*There are always the exceptions, and this was, again, in my particular age group and socioeconomic catagory. The younger you are, the less this may hold true for folks you know in any of those groups. It is also not meant to downplay the intrinsic quality of sexuality, but the fact that for many in my generation, coming to terms with this factor of their personality and how they were going to aproach life did involve a fair amount of social construction.</p><p></p><p>My experience has been that I will be in one job/social circle/environment (say, hanging out with folks in a software startup or dealing with theater geeks) where it seem the 10% guideline for homosexuality is massively underselling the prevelance, and then in another (working for an insurance company) where it seems like 10% is the pipe dream of activists. And these differences often overlap with more poly-pagan-geeks. (and left handers. what's up with that?) </p><p></p><p>What does this have to do with the price of ten foot poles in Cormyr? The career/lifestyle/role of "adventurer" is also going to be very often a constructed one, not featured in career fairs, family discussions, etc. There will be exceptions, the 3rd generation adventurer, the foundling raised by monks as a weapon for Good, etc, but there's also going to be a lot of, for want of a better term, geeks. Outsiders. People who didn't work in the life they were born to and had modeled for them and had to go out and construct the life that worked for them. As such, it is perfectly OK even if you decide that the prevelence of homosexuality is 1% in the forgotten realms for adventurers and high level folks in positions of power (who were often former adventurers themselves) to have a 25-50% rate of "some homosexual leanings/expereince". In a setting like Oathbound, where many of the most powerful people were "seeds" brought into the setting from other worlds where they were already adventurers striving to carve out a place in the world, it's even less surprising from that perspective. </p><p></p><p>(this is the same perspective I apply to compalints that half breeds or good monsterous humanoids or whatever should be "very rare" so why do they show up in adventuring parties right and left. Hey, if they are one in a thousand, doesn't it make it <strong>more</strong> likely that that one would have left home and joined in with a loose community of misfits who accept you based on your skills? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 3668701, member: 8439"] A random thought.... When hanging out with a collection of geeky friends in my basic age group, one woman commented "what's up with the poly-pagan-bi-geek overlap, anyway?" Being the psych minor type, I responded with something about all of them to one extent or another reflecting (usually*) a willingness to, to some extent, create your own belief/relationship/career structure, rather than following a set and expected model. This led to a fairly interesting discussion about how different people in the group had followed the same pattern of working out what worked for them in relationships as they had in their spiritual life. *There are always the exceptions, and this was, again, in my particular age group and socioeconomic catagory. The younger you are, the less this may hold true for folks you know in any of those groups. It is also not meant to downplay the intrinsic quality of sexuality, but the fact that for many in my generation, coming to terms with this factor of their personality and how they were going to aproach life did involve a fair amount of social construction. My experience has been that I will be in one job/social circle/environment (say, hanging out with folks in a software startup or dealing with theater geeks) where it seem the 10% guideline for homosexuality is massively underselling the prevelance, and then in another (working for an insurance company) where it seems like 10% is the pipe dream of activists. And these differences often overlap with more poly-pagan-geeks. (and left handers. what's up with that?) What does this have to do with the price of ten foot poles in Cormyr? The career/lifestyle/role of "adventurer" is also going to be very often a constructed one, not featured in career fairs, family discussions, etc. There will be exceptions, the 3rd generation adventurer, the foundling raised by monks as a weapon for Good, etc, but there's also going to be a lot of, for want of a better term, geeks. Outsiders. People who didn't work in the life they were born to and had modeled for them and had to go out and construct the life that worked for them. As such, it is perfectly OK even if you decide that the prevelence of homosexuality is 1% in the forgotten realms for adventurers and high level folks in positions of power (who were often former adventurers themselves) to have a 25-50% rate of "some homosexual leanings/expereince". In a setting like Oathbound, where many of the most powerful people were "seeds" brought into the setting from other worlds where they were already adventurers striving to carve out a place in the world, it's even less surprising from that perspective. (this is the same perspective I apply to compalints that half breeds or good monsterous humanoids or whatever should be "very rare" so why do they show up in adventuring parties right and left. Hey, if they are one in a thousand, doesn't it make it [B]more[/B] likely that that one would have left home and joined in with a loose community of misfits who accept you based on your skills? ;) ) [/QUOTE]
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