Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Honest Language?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nifft" data-source="post: 3293005" data-attributes="member: 6562"><p>At the time you speak an Infernal Oath, you effectively subject yourself to a <em>geas</em>-type of effect. There is also a strong hint that the DM will be as cruel and literal as possible in interpreting the Oath. You cannot help but keep the Oath. You also give Infernal powers implicit permission to "help" you (should you die, for example, you implicitly give Asmodeus permission to re-animate your corpse as an undead with the specific mission of fulfilling your Oath, as horribly and literally as possible).</p><p></p><p>I need to think of some legendary examples of this. Any help?</p><p></p><p></p><p></p><p></p><p>Yes. You must understand the meaning of the words, though the <u>implications</u> may be beyond your immediate grasp.</p><p></p><p>The pass-phrase through the magic door is a great idea. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> Hell, even good Wizards might use it: "I shall leave this house when commanded."</p><p></p><p></p><p></p><p></p><p>Mortals debate this kind of thing all the time in my setting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It has no measurable game effect.</p><p></p><p></p><p></p><p></p><p>One cannot <u>lie</u> in Celestial. One can be ignorant in <u>any</u> language. Perhaps Celestial gets around this particular logical thorn by not having a way to specify objective facts, but rather basing all utterances on faith: "I believe" rather than "it is".</p><p></p><p>The gods reserve the right to smite people who try to trick them into giving high-level spell effects without taking enough Cleric levels. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>IMC, Celestial isn't a written language anyway, so it's not particularly important. (Why is it not written? Mostly because I want to stress that LE is about contracts, while Good is about Faith. But it side-steps this issue, too, albeit inadvertently. The fact that Devils can lie in Celestial would mean you can't actually trust any given Celestial textbook anyway, unless you knew the writer pretty well. Hmm. I'm keeping the non-written aspect.)</p><p></p><p>Thanks, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3293005, member: 6562"] At the time you speak an Infernal Oath, you effectively subject yourself to a [i]geas[/i]-type of effect. There is also a strong hint that the DM will be as cruel and literal as possible in interpreting the Oath. You cannot help but keep the Oath. You also give Infernal powers implicit permission to "help" you (should you die, for example, you implicitly give Asmodeus permission to re-animate your corpse as an undead with the specific mission of fulfilling your Oath, as horribly and literally as possible). I need to think of some legendary examples of this. Any help? Yes. You must understand the meaning of the words, though the [u]implications[/u] may be beyond your immediate grasp. The pass-phrase through the magic door is a great idea. :] Hell, even good Wizards might use it: "I shall leave this house when commanded." Mortals debate this kind of thing all the time in my setting. :) It has no measurable game effect. One cannot [u]lie[/u] in Celestial. One can be ignorant in [u]any[/u] language. Perhaps Celestial gets around this particular logical thorn by not having a way to specify objective facts, but rather basing all utterances on faith: "I believe" rather than "it is". The gods reserve the right to smite people who try to trick them into giving high-level spell effects without taking enough Cleric levels. :) IMC, Celestial isn't a written language anyway, so it's not particularly important. (Why is it not written? Mostly because I want to stress that LE is about contracts, while Good is about Faith. But it side-steps this issue, too, albeit inadvertently. The fact that Devils can lie in Celestial would mean you can't actually trust any given Celestial textbook anyway, unless you knew the writer pretty well. Hmm. I'm keeping the non-written aspect.) Thanks, -- N [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Honest Language?
Top