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<blockquote data-quote="Nifft" data-source="post: 3293130" data-attributes="member: 6562"><p><strong>Infernal</strong></p><p></p><p></p><p></p><p>No save. By speaking an Infernal Oath you voluntarily enter into a pact, and waive any save, SR, magical protection from Compulsions, or whatever else might defend you. The only real protection is keeping your mouth shut, or just not learning Infernal in the first place.</p><p></p><p>You may not be under the effect of a Compulsion or Charm -- your will must be your own, and not magically compelled, else the magically compelling entity is <u>taking moral responsibility</u> for the action, and you are free of obligation.</p><p></p><p><strong>All other forms of coercion are legal!</strong> This is Infernal we're talking about, after all. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p></p><p></p><p></p><p>The owner isn't stupid. He'd phrase it such that either only he could do the commanding, or he'd have another way into his own home.</p><p></p><p>Or perhaps the owner is a Sorcerer, and is stupid. Might be a fun bonus for intelligent players. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p><strong>Celestial</strong></p><p></p><p></p><p></p><p>It's not an <u>objective</u> fact. It's a fact, but it can only be determined by <u>you</u> via subjective introspection. "I feel..." (or "I believe...") statements can be mutually conflicting while both being true.</p><p></p><p>Compare the mutual truth values of:</p><p>A: "I believe B is lying."</p><p>B: "I believe A speaks the truth."</p><p></p><p>... vs. the mutual truth values of:</p><p>A: "B lies."</p><p>B: "A speaks the truth."</p><p></p><p>By prohibiting <u>objective</u> statements, we can enforce truth without risking paradox.</p><p></p><p>Also, the faith angle is cool.</p><p></p><p>But just to be clear: if you did not, in fact, believe that the moon was made of cheese, you would not be able to say such a thing in Celestial.</p><p></p><p></p><p></p><p></p><p>Yeah... I'm not big on giving away too many free spells. Especially not powerful ones that cost XP to cast (like <em>commune</em>).</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3293130, member: 6562"] [b]Infernal[/b] No save. By speaking an Infernal Oath you voluntarily enter into a pact, and waive any save, SR, magical protection from Compulsions, or whatever else might defend you. The only real protection is keeping your mouth shut, or just not learning Infernal in the first place. You may not be under the effect of a Compulsion or Charm -- your will must be your own, and not magically compelled, else the magically compelling entity is [u]taking moral responsibility[/u] for the action, and you are free of obligation. [b]All other forms of coercion are legal![/b] This is Infernal we're talking about, after all. :] The owner isn't stupid. He'd phrase it such that either only he could do the commanding, or he'd have another way into his own home. Or perhaps the owner is a Sorcerer, and is stupid. Might be a fun bonus for intelligent players. :) [b]Celestial[/b] It's not an [u]objective[/u] fact. It's a fact, but it can only be determined by [u]you[/u] via subjective introspection. "I feel..." (or "I believe...") statements can be mutually conflicting while both being true. Compare the mutual truth values of: A: "I believe B is lying." B: "I believe A speaks the truth." ... vs. the mutual truth values of: A: "B lies." B: "A speaks the truth." By prohibiting [u]objective[/u] statements, we can enforce truth without risking paradox. Also, the faith angle is cool. But just to be clear: if you did not, in fact, believe that the moon was made of cheese, you would not be able to say such a thing in Celestial. Yeah... I'm not big on giving away too many free spells. Especially not powerful ones that cost XP to cast (like [i]commune[/i]). Cheers, -- N [/QUOTE]
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