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Honestly, if WoTC didn't create it would 4e be D&D?
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<blockquote data-quote="SmilingPiePlate" data-source="post: 4322001" data-attributes="member: 13814"><p>What makes DnD DnD?</p><p></p><p>Honest question. </p><p></p><p>Most of my immediate gaming circle has pretty soundly rejected the new edition on the basis that "It's not DnD." They then name a few changes that make the game not DnD. Lack of Vancian magic, particular classes not in the core book, alignment changing, and various other things.</p><p></p><p>I'm sympathetic to that point of view, I guess. But just because a trope is 30 years old doesn't make it good game design. While they hold things like Vancian magic, the fighter/wizard power curve switcharoo, alignment, and the like as features, I view a lot of DnD's sacred cows as drawbacks and flaws. To me, a lot of the things that cause some older gamers to scoff at 4e and declare it "not DnD" are the things that most interest me about the system.</p><p></p><p>I got into DnD in 3e, played it for a bit, and then moved on to other systems that better delivered the kind of RPG I wanted to play. If it hadn't been for this particular group of people who run some kickass games, I probably would not have started playing DnD again at all. The games they run are fun, and they stick to DnD so that's what I play with them, but I don't really like 3.x that much. </p><p></p><p>So I'm not sure if I fit into the OP, because there is a good chance I wouldn't have cared about 4e at all had my games with this group not kept DnD on my radar enough to learn about 4e and decide that it sounds more like my kind of game than 3e does.</p></blockquote><p></p>
[QUOTE="SmilingPiePlate, post: 4322001, member: 13814"] What makes DnD DnD? Honest question. Most of my immediate gaming circle has pretty soundly rejected the new edition on the basis that "It's not DnD." They then name a few changes that make the game not DnD. Lack of Vancian magic, particular classes not in the core book, alignment changing, and various other things. I'm sympathetic to that point of view, I guess. But just because a trope is 30 years old doesn't make it good game design. While they hold things like Vancian magic, the fighter/wizard power curve switcharoo, alignment, and the like as features, I view a lot of DnD's sacred cows as drawbacks and flaws. To me, a lot of the things that cause some older gamers to scoff at 4e and declare it "not DnD" are the things that most interest me about the system. I got into DnD in 3e, played it for a bit, and then moved on to other systems that better delivered the kind of RPG I wanted to play. If it hadn't been for this particular group of people who run some kickass games, I probably would not have started playing DnD again at all. The games they run are fun, and they stick to DnD so that's what I play with them, but I don't really like 3.x that much. So I'm not sure if I fit into the OP, because there is a good chance I wouldn't have cared about 4e at all had my games with this group not kept DnD on my radar enough to learn about 4e and decide that it sounds more like my kind of game than 3e does. [/QUOTE]
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Honestly, if WoTC didn't create it would 4e be D&D?
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