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Honeymarsh Academy - Class of Korin
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<blockquote data-quote="Mithran" data-source="post: 2574511" data-attributes="member: 20827"><p>[CODE]</p><p>[B]Name:[/B] Yarin Koroth</p><p>[B]Class:[/B] Rogue (2)</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] Pantheon</p><p></p><p>[B]Str:[/B] 8 -1 [B]Level:[/B] 6 [B]XP:[/B] 15000</p><p>[B]Dex:[/B] 16 +3 [B]BAB:[/B] +2 [B]HP:[/B] 22 (2d6 + 2d8 +4)</p><p>[B]Con:[/B] 12 +1 [B]Grapple:[/B] +1 [B]Current HP:[/B] 22/22</p><p>[B]Int:[/B] 15 +2 [B]Speed:[/B] 30'(50) [B]Spell Res:[/B] 00</p><p>[B]Wis:[/B] 18 +4 [B]Init:[/B] +3 [B]Spell Failure:[/B] 00%</p><p>[B]Cha:[/B] 14 +2 [B]ACP:[/B] - </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +1 +0 +3 +0 +3 +1 18</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 15</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +1 +1 +5</p><p>[B]Ref:[/B] 6 +3 +1 +10</p><p>[B]Will:[/B] 0 +4 +3 +7</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Dagger +6 1d4 19-20</p><p>Bite +1 1d6-1 20</p><p>Claw +6 1d4-1 20</p><p></p><p>[B]Languages:[/B] Common, Draconic, Dwarven</p><p></p><p>[B]Abilities:[/B]</p><p>SA +1d6, Trapfinding, Evasion</p><p>Low-light vision</p><p>Scent</p><p>Alternate Form</p><p>Lycanthropic Empathy</p><p>DR 5/silver (Animal or hybrid form only)</p><p></p><p>[B]Feats:[/B] Iron Will, Weapon Finesse, Track, Combat Expertise</p><p></p><p>[B]Skill Points:[/B] 65 [B]Max Ranks:[/B] 7/3</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Appraise 4 +2 +0 +6</p><p>Bluff 5 +2 +0 +7</p><p>Control Shape 0 +4 +0 +4</p><p>Decipher Script 5 +2 +0 +7</p><p>Diplomacy 3 +2 +2 +7</p><p>Gather Information 3 +2 +2 +7</p><p>Hide 1 +3 +0 +4</p><p>Jump 5 -1 +2 +6</p><p>Knowledge(Local) 5 +2 +0 +7</p><p>Listen 4 +4 +0 +8</p><p>Move Silently 1 +3 +0 +4</p><p>Perform(Oratory) 2 +2 +0 +4</p><p>Search 5 +4 +0 +9</p><p>Sense Motive 5 +4 +0 +9</p><p>Spot 3 +4 +0 +7</p><p>Tumble 5 +3 +2 +10</p><p>Survival 2 +4 +2* +6(8*)</p><p>Use Magic Device 7 +2 +0** +9(11**)</p><p>* To find or follow tracks</p><p>** Only when the check is related to scrolls</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>+1 Dagger 2000gp 1lb</p><p>Ring of feather falling 2,500gp -</p><p>Handy Haversack 2000gp 5lb</p><p>Bracers of armor +1 1000gp 1lb</p><p>CMW(2) 25gp -</p><p>Ring of Protection +1 2000gp -</p><p>Amulet of Natural Armor +1 2000gp -</p><p>Cloak of Resistance +1 1000gp 1lb</p><p>Flint&steel 1gp -</p><p>Soap 5sp 1lb</p><p>Waterskin(4) 4gp 16lb</p><p>trail rations(4) 2gp 4lb</p><p>Acid (flask)(5) 50gp 5lb</p><p>Everburning Torch 110gp 1lb</p><p>Sunrod(2) 2gp 2lb</p><p>Scale, Merchants 2gp 1lb</p><p>Explorers outfit 10gp 8lb</p><p>Scholars outfit 5gp 6lb</p><p></p><p>[B]Total Weight:[/B] 16 [B]Money:[/B] 291 gp 5 sp 0 cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 26 53 80 80 400</p><p></p><p></p><p></p><p>[B]Age:[/B] 18</p><p>[B]Height:[/B] 5'5"</p><p>[B]Weight:[/B] 140lb</p><p>[B]Eyes:[/B] Blue</p><p>[B]Hair:[/B] Greying brown</p><p>[B]Skin:[/B] Light</p><p></p><p></p><p>[B]Appearance:[/B] Yarin is relatively slight of build and the streaks of grey in his hair would make</p><p>him look like an old man, were his face not so young. Yarin's deep blue eyes gleam with curiosity</p><p>and intelligence and something else, something feral.</p><p></p><p>[B]Background:[/B] Yarin Koroth was born the third son of a rich merchant family. He got a good</p><p>education but not much in the way of inheritance. Yarin was quite the scholar and would debate</p><p>various subjects with his friends or whoever he happened to be talking to.</p><p></p><p>Yarin caught the attention of a local wizard with some of his theories and the wizard hired him as</p><p>a scribe and negotiator. Yarin liked his work and became good friends with the wizard and even</p><p>learned a few things about magic.</p><p></p><p>One night while Yarin and his master were gathering certain spell components that had to be</p><p>picked by the light of the moon a group of wolf-creatures attacked. Yarin was quickly knocked</p><p>unconscious by one of the creatures while the rest attacked his master.</p><p></p><p>When Yarin woke he was bloodied but mostly unhurt while his master was mostly bones. Yarin</p><p>felt a bit different but didn't think to much about it until several weeks later when he became</p><p>aware of his affliction. Yarin soon came to the decision that, while his personality had become</p><p>much changed and he would have trouble adjusting to it he feared what might happen if his mind</p><p>was suddenly thrown into turmoil again.</p><p></p><p>With this in mind and some gold and possessions his master had left him Yarin set off in search</p><p>of a place where he might learn about his affliction and would not be persecuted. He has recently</p><p>arrived in Honeymarsh...</p><p></p><p>[B]Secret:[/B] Yarin has two main secrets. One is his affliction (Although he would tell the school</p><p>leaders of it). The second is the split in his personality the affliction has caused. Yarin always</p><p>attempts to show the part of his personality that despises the animal he becomes. But part of</p><p>Yarin feels the call of the creature he can become, and though Yarin won't admit this even to</p><p>himself, in some ways he enjoys his transformations.</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Mithran, post: 2574511, member: 20827"] [CODE] [B]Name:[/B] Yarin Koroth [B]Class:[/B] Rogue (2) [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] Pantheon [B]Str:[/B] 8 -1 [B]Level:[/B] 6 [B]XP:[/B] 15000 [B]Dex:[/B] 16 +3 [B]BAB:[/B] +2 [B]HP:[/B] 22 (2d6 + 2d8 +4) [B]Con:[/B] 12 +1 [B]Grapple:[/B] +1 [B]Current HP:[/B] 22/22 [B]Int:[/B] 15 +2 [B]Speed:[/B] 30'(50) [B]Spell Res:[/B] 00 [B]Wis:[/B] 18 +4 [B]Init:[/B] +3 [B]Spell Failure:[/B] 00% [B]Cha:[/B] 14 +2 [B]ACP:[/B] - [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +1 +0 +3 +0 +3 +1 18 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 15 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +1 +1 +5 [B]Ref:[/B] 6 +3 +1 +10 [B]Will:[/B] 0 +4 +3 +7 [B]Weapon Attack Damage Critical[/B] Dagger +6 1d4 19-20 Bite +1 1d6-1 20 Claw +6 1d4-1 20 [B]Languages:[/B] Common, Draconic, Dwarven [B]Abilities:[/B] SA +1d6, Trapfinding, Evasion Low-light vision Scent Alternate Form Lycanthropic Empathy DR 5/silver (Animal or hybrid form only) [B]Feats:[/B] Iron Will, Weapon Finesse, Track, Combat Expertise [B]Skill Points:[/B] 65 [B]Max Ranks:[/B] 7/3 [B]Skills Ranks Mod Misc Total[/B] Appraise 4 +2 +0 +6 Bluff 5 +2 +0 +7 Control Shape 0 +4 +0 +4 Decipher Script 5 +2 +0 +7 Diplomacy 3 +2 +2 +7 Gather Information 3 +2 +2 +7 Hide 1 +3 +0 +4 Jump 5 -1 +2 +6 Knowledge(Local) 5 +2 +0 +7 Listen 4 +4 +0 +8 Move Silently 1 +3 +0 +4 Perform(Oratory) 2 +2 +0 +4 Search 5 +4 +0 +9 Sense Motive 5 +4 +0 +9 Spot 3 +4 +0 +7 Tumble 5 +3 +2 +10 Survival 2 +4 +2* +6(8*) Use Magic Device 7 +2 +0** +9(11**) * To find or follow tracks ** Only when the check is related to scrolls [B]Equipment: Cost Weight[/B] +1 Dagger 2000gp 1lb Ring of feather falling 2,500gp - Handy Haversack 2000gp 5lb Bracers of armor +1 1000gp 1lb CMW(2) 25gp - Ring of Protection +1 2000gp - Amulet of Natural Armor +1 2000gp - Cloak of Resistance +1 1000gp 1lb Flint&steel 1gp - Soap 5sp 1lb Waterskin(4) 4gp 16lb trail rations(4) 2gp 4lb Acid (flask)(5) 50gp 5lb Everburning Torch 110gp 1lb Sunrod(2) 2gp 2lb Scale, Merchants 2gp 1lb Explorers outfit 10gp 8lb Scholars outfit 5gp 6lb [B]Total Weight:[/B] 16 [B]Money:[/B] 291 gp 5 sp 0 cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 26 53 80 80 400 [B]Age:[/B] 18 [B]Height:[/B] 5'5" [B]Weight:[/B] 140lb [B]Eyes:[/B] Blue [B]Hair:[/B] Greying brown [B]Skin:[/B] Light [B]Appearance:[/B] Yarin is relatively slight of build and the streaks of grey in his hair would make him look like an old man, were his face not so young. Yarin's deep blue eyes gleam with curiosity and intelligence and something else, something feral. [B]Background:[/B] Yarin Koroth was born the third son of a rich merchant family. He got a good education but not much in the way of inheritance. Yarin was quite the scholar and would debate various subjects with his friends or whoever he happened to be talking to. Yarin caught the attention of a local wizard with some of his theories and the wizard hired him as a scribe and negotiator. Yarin liked his work and became good friends with the wizard and even learned a few things about magic. One night while Yarin and his master were gathering certain spell components that had to be picked by the light of the moon a group of wolf-creatures attacked. Yarin was quickly knocked unconscious by one of the creatures while the rest attacked his master. When Yarin woke he was bloodied but mostly unhurt while his master was mostly bones. Yarin felt a bit different but didn't think to much about it until several weeks later when he became aware of his affliction. Yarin soon came to the decision that, while his personality had become much changed and he would have trouble adjusting to it he feared what might happen if his mind was suddenly thrown into turmoil again. With this in mind and some gold and possessions his master had left him Yarin set off in search of a place where he might learn about his affliction and would not be persecuted. He has recently arrived in Honeymarsh... [B]Secret:[/B] Yarin has two main secrets. One is his affliction (Although he would tell the school leaders of it). The second is the split in his personality the affliction has caused. Yarin always attempts to show the part of his personality that despises the animal he becomes. But part of Yarin feels the call of the creature he can become, and though Yarin won't admit this even to himself, in some ways he enjoys his transformations. [/CODE] [/QUOTE]
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