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Honeymarsh Academy (D&D3.5) Chapter 2
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<blockquote data-quote="UniversalMonster" data-source="post: 2538189" data-attributes="member: 1034"><p>OOC: The order going up the stairs is as follows:</p><p></p><p>Bahuman, Arvin, Kytheria, Alek, Seeker, Bartlin, Yarin</p><p></p><p>Bartlin is second to last because he took an action to cast Detect Evil. Yarin is last, as specified. </p><p></p><p>Bartlin tries to detect evil before heading up the stairs. He quickly detects something amiss.. an evil presence of some kind. (This is the first round). </p><p></p><p>However, your group crowds up the stairs. It opens into a dusty 35x40' shop space (see map). The afternoon sunlight streams in through a pair of grimy windows on the south wall. </p><p></p><p>There is a long counter against the north wall, as well as several shelves filled with dusty potion flasks and empty glassware. It doesn't look as if there are any usable potions here. In the center of the room is a large round table with a sort of lazy-susan rotating centerpiece stacked with potion flasks and glassware of varying sizes, shapes and colors. There is a second shelf againstthe east wall. A lone stool is near the central table. </p><p></p><p>Against the south wall is a mostly complete alchemy lab setup- with a brazier, glassware, tubing, miniature cauldron, mortar and pestal, etc. </p><p></p><p>Spot Checks: (this is a very high DC so it's likely no body will make it)</p><p>DC: 27</p><p></p><p>Bahuman +4 : <a href="http://invisiblecastle.com/find.py?id=143814" target="_blank">19</a></p><p>Kytheria +4 : <a href="http://invisiblecastle.com/find.py?id=143815" target="_blank">12</a></p><p>Arvin +8 : <a href="http://invisiblecastle.com/find.py?id=143816" target="_blank">23</a></p><p>Alek +1 : <a href="http://invisiblecastle.com/find.py?id=143817" target="_blank">6</a></p><p>Yarin +7 : <a href="http://invisiblecastle.com/find.py?id=143818" target="_blank">22</a></p><p>Bartlin (Can't spot -- Detecting Evil)</p><p>Seeker +5: <a href="http://invisiblecastle.com/find.py?id=143820" target="_blank">22</a></p><p></p><p>Bartlin can continue to try and hone his Detect- it becomes more specific every round. All he can tell now is there is an evil presence within 60'.</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 2538189, member: 1034"] OOC: The order going up the stairs is as follows: Bahuman, Arvin, Kytheria, Alek, Seeker, Bartlin, Yarin Bartlin is second to last because he took an action to cast Detect Evil. Yarin is last, as specified. Bartlin tries to detect evil before heading up the stairs. He quickly detects something amiss.. an evil presence of some kind. (This is the first round). However, your group crowds up the stairs. It opens into a dusty 35x40' shop space (see map). The afternoon sunlight streams in through a pair of grimy windows on the south wall. There is a long counter against the north wall, as well as several shelves filled with dusty potion flasks and empty glassware. It doesn't look as if there are any usable potions here. In the center of the room is a large round table with a sort of lazy-susan rotating centerpiece stacked with potion flasks and glassware of varying sizes, shapes and colors. There is a second shelf againstthe east wall. A lone stool is near the central table. Against the south wall is a mostly complete alchemy lab setup- with a brazier, glassware, tubing, miniature cauldron, mortar and pestal, etc. Spot Checks: (this is a very high DC so it's likely no body will make it) DC: 27 Bahuman +4 : [URL=http://invisiblecastle.com/find.py?id=143814]19[/URL] Kytheria +4 : [URL=http://invisiblecastle.com/find.py?id=143815]12[/URL] Arvin +8 : [URL=http://invisiblecastle.com/find.py?id=143816]23[/URL] Alek +1 : [URL=http://invisiblecastle.com/find.py?id=143817]6[/URL] Yarin +7 : [URL=http://invisiblecastle.com/find.py?id=143818]22[/URL] Bartlin (Can't spot -- Detecting Evil) Seeker +5: [URL=http://invisiblecastle.com/find.py?id=143820]22[/URL] Bartlin can continue to try and hone his Detect- it becomes more specific every round. All he can tell now is there is an evil presence within 60'. [/QUOTE]
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