Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Honeymarsh Academy (D&D3.5) Chapter 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UniversalMonster" data-source="post: 2542801" data-attributes="member: 1034"><p><em>OOC: In the interests of facilitating the PBP format, I'm going to postthe bad guys hit point totals so you can kinda guage how far down he is. The reason for this is- in live games I run, you can kind of tell by a lot of unspoken cues about how bad the bad guy is hurting during a battle. </em> </p><p></p><p><em>OOC: Monster Status: The Redcap has 114 hit points. He has so far taken 34 damage, which reduces him to 80. </em> </p><p></p><p>Auras: Motivate Care (AC +1 ) is in effect. </p><p></p><p><em>(Init order reposted)</em></p><p><em>Arvin +7: 20</em></p><p><em>Redcap +9: 18 (has higher dex than Yarin)</em></p><p><em>Yarin +3: 18</em></p><p><em>Bartlin +3: 12</em></p><p><em>Seeker +0: 6</em></p><p><em>Bahuman +1: 5 </em></p><p><em>Kytheria +2: 4 </em></p><p><em>Alek +4: 3 (delayed action)</em></p><p></p><p>Arvin rushes forward again, grabbing at the redcap, but unlike last round, this time the Redcap is armed and ready with his scythe. </p><p><span style="color: Pink">"**Not so fast!**" </span> growls the redcap, and slices Arvin badly across the midsection. </p><p><em>Attack of opportunity! Arvin takes <a href="http://invisiblecastle.com/find.py?id=144804" target="_blank">15 damage</a>.He's back down to 12...This isn't good. But I am in the RBDM club so I can't disappoint...</em> </p><p></p><p>(Alek delays to the end of the round)</p><p></p><p><span style="color: Pink">"**And how about another?!**" </span> The Redcap rears back and <u>power attacks</u> the already wounded Arvin at full force. He strikes with deadly precision, and the scythe rips into Arvin's side. </p><p></p><p><em>OOC: The grapple attempt was noble, but it was a deadly gamble! Arvin couldn't afford the damage from the AoO. The redcap rolled a <a href="http://invisiblecastle.com/find.py?id=144807" target="_blank">25</a> and struck. Damage was <a href="http://invisiblecastle.com/find.py?id=144808" target="_blank">18</a>. Arvin goes down.. he's at -8, and has two rounds before he bleeds out! (stamps RBDM card). </em> </p><p></p><p>Arvin hits the floor, his eyes rolled into the back of his head. </p><p></p><p>The Redcap pivots and slashes next at Bahuman. He seems crazed by bloodlust. "**<span style="color: Pink">line it up, then.. I'll do the lot of you!!**"</span></p><p></p><p>OOC: Second iterative attack is on Bahuman. Which misses, with a total of <a href="http://invisiblecastle.com/find.py?id=144815" target="_blank">8</a>. </p><p></p><p>Yarin rushes up the stairs and into the room! He hurls his dagger at the redcap, but misses. The dagger whizzes through the air and thunks into the wooden edge of the counter between Seeks-the-Darkness and the redcap. The redcap grins his bloody grin at Yarin. </p><p></p><p><em>OOC: You won't endanger your friends by firing into melee! (and you can always move through friendly-occupied squares so there is no need to worry about the stairs being blocked. But that's ok. There is a slight penalty for fring into melee (technically the redcap is in melee with Bahuman now). In any case, I had you attack. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> You guys may be in trouble...so you need to keep the pressure up! </em> </p><p></p><p>Bartlin rushes forward- I think it's safe to say "someone needs healing". He grabs Arvin and yanks, and there is a sudden flood of intense white light. Arvin's eyes flicker open and he coughs up a mouthful of dragonny blood. He is laying prone, but conscious and alive. </p><p></p><p><em>OOC: I moved him into E4 rather than D4 so he could get to the guy who would have died within 2 rounds... Bartlin heals Arvin of 24 points. Bringing Arvin up to 16. </em> </p><p></p><p>Seeker hops up onto the countertop. "That's much better, there's no way this guy is getting away from us.... That's it guys, you're doing great! Take him down but take him alive!" he shouts. </p><p></p><p>Arvin spits out another mouthful of blood and nods groggily. "..doing great. We're doing great..". He rolls over and looks up into Bartlin's eyes for the first time. Bartlin looks a bit concerned. </p><p></p><p>Seeks the Darkness suddenly stabs down at the redcap from above, hitting with an extremely well-placed thrust. </p><p></p><p><em>OOC: If Arvin were standing, the redcap would be considered flanked. But he's still laying prone. Nevertheless, Seeker gets a +1 height advanatge for being on the counter. On top of that, he rolled a critical threat! (total of <a href="http://invisiblecastle.com/find.py?id=144819" target="_blank">29</a>). Unfortunately he could'nt confirm the crit (followed up with a <a href="http://invisiblecastle.com/find.py?id=144820" target="_blank">14</a>). But still. The redcap takes <a href="http://invisiblecastle.com/find.py?id=144821" target="_blank">9</a> points of damage. He's down to 71. </em> </p><p></p><p>Bahuman bellows and takes a 5' step over Arvin's prone form. He can still make his full attack. </p><p></p><p>(OOC: This is both to get the flank- and also to cover Arvins standup from prone later on, assuming (haha) Arvin doesn't want to take another AoO).</p><p></p><p>"Creature of darkness! Perish back to Titiana's Realm you go!" shouts Bahuman, as he brings his axe down again on the creature with full force.</p><p></p><p><em>(OOC: Bahuman lands a <a href="http://invisiblecastle.com/find.py?id=144827" target="_blank">natural 20</a>! Unfortunately, the crit <a href="http://invisiblecastle.com/find.py?id=144828" target="_blank">wasn't confirmed</a> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />. The axe slams down for <a href="http://invisiblecastle.com/find.py?id=144831" target="_blank">17</a> damage. The Redcap is down to 54 hp. </em> </p><p></p><p><em>(OOC: Kytheria was a bit of a problem because I sorta jumped up and started this post before she posted. So I'm going to have her move up to F-5 and cast a Cure light wounds on Arvin, who still needs it. Arvin is cured another <a href="http://invisiblecastle.com/find.py?id=144836" target="_blank">6 hp</a>. Arvin is up to 22.)</em></p><p></p><p>Alek fires another pair of glittering magic missiles that arc around impact roughly against the redcap with stinging force. This isn't going to be as easy as he hoped it might. </p><p></p><p><em>(OOC: The missile simpact for <a href="http://invisiblecastle.com/find.py?id=144838" target="_blank">9 damage</a>.) The redcap is down to 45 hp.</em></p><p></p><p>OK- Arvin is BENEATH Bahuman and prone. Attached is the map.</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 2542801, member: 1034"] [I]OOC: In the interests of facilitating the PBP format, I'm going to postthe bad guys hit point totals so you can kinda guage how far down he is. The reason for this is- in live games I run, you can kind of tell by a lot of unspoken cues about how bad the bad guy is hurting during a battle. [/I] [I]OOC: Monster Status: The Redcap has 114 hit points. He has so far taken 34 damage, which reduces him to 80. [/I] Auras: Motivate Care (AC +1 ) is in effect. [I](Init order reposted) Arvin +7: 20 Redcap +9: 18 (has higher dex than Yarin) Yarin +3: 18 Bartlin +3: 12 Seeker +0: 6 Bahuman +1: 5 Kytheria +2: 4 Alek +4: 3 (delayed action)[/I] Arvin rushes forward again, grabbing at the redcap, but unlike last round, this time the Redcap is armed and ready with his scythe. [COLOR=Pink]"**Not so fast!**" [/COLOR] growls the redcap, and slices Arvin badly across the midsection. [I]Attack of opportunity! Arvin takes [URL=http://invisiblecastle.com/find.py?id=144804]15 damage[/URL].He's back down to 12...This isn't good. But I am in the RBDM club so I can't disappoint...[/I] (Alek delays to the end of the round) [COLOR=Pink]"**And how about another?!**" [/COLOR] The Redcap rears back and [U]power attacks[/U] the already wounded Arvin at full force. He strikes with deadly precision, and the scythe rips into Arvin's side. [I]OOC: The grapple attempt was noble, but it was a deadly gamble! Arvin couldn't afford the damage from the AoO. The redcap rolled a [URL=http://invisiblecastle.com/find.py?id=144807]25[/URL] and struck. Damage was [URL=http://invisiblecastle.com/find.py?id=144808]18[/URL]. Arvin goes down.. he's at -8, and has two rounds before he bleeds out! (stamps RBDM card). [/I] Arvin hits the floor, his eyes rolled into the back of his head. The Redcap pivots and slashes next at Bahuman. He seems crazed by bloodlust. "**[COLOR=Pink]line it up, then.. I'll do the lot of you!!**"[/COLOR] OOC: Second iterative attack is on Bahuman. Which misses, with a total of [URL=http://invisiblecastle.com/find.py?id=144815]8[/URL]. Yarin rushes up the stairs and into the room! He hurls his dagger at the redcap, but misses. The dagger whizzes through the air and thunks into the wooden edge of the counter between Seeks-the-Darkness and the redcap. The redcap grins his bloody grin at Yarin. [I]OOC: You won't endanger your friends by firing into melee! (and you can always move through friendly-occupied squares so there is no need to worry about the stairs being blocked. But that's ok. There is a slight penalty for fring into melee (technically the redcap is in melee with Bahuman now). In any case, I had you attack. :) You guys may be in trouble...so you need to keep the pressure up! [/I] Bartlin rushes forward- I think it's safe to say "someone needs healing". He grabs Arvin and yanks, and there is a sudden flood of intense white light. Arvin's eyes flicker open and he coughs up a mouthful of dragonny blood. He is laying prone, but conscious and alive. [I]OOC: I moved him into E4 rather than D4 so he could get to the guy who would have died within 2 rounds... Bartlin heals Arvin of 24 points. Bringing Arvin up to 16. [/I] Seeker hops up onto the countertop. "That's much better, there's no way this guy is getting away from us.... That's it guys, you're doing great! Take him down but take him alive!" he shouts. Arvin spits out another mouthful of blood and nods groggily. "..doing great. We're doing great..". He rolls over and looks up into Bartlin's eyes for the first time. Bartlin looks a bit concerned. Seeks the Darkness suddenly stabs down at the redcap from above, hitting with an extremely well-placed thrust. [I]OOC: If Arvin were standing, the redcap would be considered flanked. But he's still laying prone. Nevertheless, Seeker gets a +1 height advanatge for being on the counter. On top of that, he rolled a critical threat! (total of [URL=http://invisiblecastle.com/find.py?id=144819]29[/URL]). Unfortunately he could'nt confirm the crit (followed up with a [URL=http://invisiblecastle.com/find.py?id=144820]14[/URL]). But still. The redcap takes [URL=http://invisiblecastle.com/find.py?id=144821]9[/URL] points of damage. He's down to 71. [/I] Bahuman bellows and takes a 5' step over Arvin's prone form. He can still make his full attack. (OOC: This is both to get the flank- and also to cover Arvins standup from prone later on, assuming (haha) Arvin doesn't want to take another AoO). "Creature of darkness! Perish back to Titiana's Realm you go!" shouts Bahuman, as he brings his axe down again on the creature with full force. [I](OOC: Bahuman lands a [URL=http://invisiblecastle.com/find.py?id=144827]natural 20[/URL]! Unfortunately, the crit [URL=http://invisiblecastle.com/find.py?id=144828]wasn't confirmed[/URL] :(. The axe slams down for [URL=http://invisiblecastle.com/find.py?id=144831]17[/URL] damage. The Redcap is down to 54 hp. [/I] [I](OOC: Kytheria was a bit of a problem because I sorta jumped up and started this post before she posted. So I'm going to have her move up to F-5 and cast a Cure light wounds on Arvin, who still needs it. Arvin is cured another [URL=http://invisiblecastle.com/find.py?id=144836]6 hp[/URL]. Arvin is up to 22.)[/I] Alek fires another pair of glittering magic missiles that arc around impact roughly against the redcap with stinging force. This isn't going to be as easy as he hoped it might. [I](OOC: The missile simpact for [URL=http://invisiblecastle.com/find.py?id=144838]9 damage[/URL].) The redcap is down to 45 hp.[/I] OK- Arvin is BENEATH Bahuman and prone. Attached is the map. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Honeymarsh Academy (D&D3.5) Chapter 2
Top