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Honeymarsh Academy (D&D3.5) Chapter 2
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<blockquote data-quote="UniversalMonster" data-source="post: 2568964" data-attributes="member: 1034"><p>(OOC: There's no real rush, so resting for the rest of the day to recover spells-- and breath weapon!-- might be a good idea. Handwaving a night of rest- is no problem. Everyone is at full hit points and full spells/abilities). </p><p></p><p>Ok, THE SCENE HAS CHANGED. </p><p></p><p>You are all geared up for travel now. Arvin estimates about a 4-6 hour hike to the far side of the island and into some of the wilder areas. I just need a basic plan of travel and marching order sort of thing. I'm assuming Bartlin will be riding his bee. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'll post an overland map as well. (please wait a couple of hours- I'm at work and my graphics stuff is all at home).</p></blockquote><p></p>
[QUOTE="UniversalMonster, post: 2568964, member: 1034"] (OOC: There's no real rush, so resting for the rest of the day to recover spells-- and breath weapon!-- might be a good idea. Handwaving a night of rest- is no problem. Everyone is at full hit points and full spells/abilities). Ok, THE SCENE HAS CHANGED. You are all geared up for travel now. Arvin estimates about a 4-6 hour hike to the far side of the island and into some of the wilder areas. I just need a basic plan of travel and marching order sort of thing. I'm assuming Bartlin will be riding his bee. :) I'll post an overland map as well. (please wait a couple of hours- I'm at work and my graphics stuff is all at home). [/QUOTE]
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Honeymarsh Academy (D&D3.5) Chapter 2
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