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<blockquote data-quote="hong" data-source="post: 1660365" data-attributes="member: 537"><p>From the latest dungeon, which was heavily inspired by the classic module G3, Hall of the Fire Giant King.</p><p></p><p>Snurre is/was the king of the fire giants who occupied Dungeon Shame. He was another one who got swarmed by 3 fighter types and went down quickly, in the session before last. This actually worked out to the disadvantage of the party, who suffered a rush of blood to the head and dim doored into the middle of 12 more giants, including Queen Frupy. They got a bit squished as a result, but managed to escape.</p><p></p><p>IMC Frupy was tougher than Snurre, especially with her buffs up and Arcane Strike active. In today's session she whaled on one of the fighters for two full rounds, dealing around 450 points of damage. He survived (due to a <em>shield other</em>), which made a big impression on her. So big, she agreed to grab the other giants and get the hell out of there.</p><p></p><p></p><p><strong>King Snurre:</strong> male tainted fire giant ftr5; CR 14; Huge Giant (fire); HD 15d8+5d10+140 (245 hp); Init +0; Spd 30 ft (base 40 ft); AC 27 (touch 8, flat-footed 27); BAB +16; Grap +39; Atk +33/+28/+23/+18 melee (4d6+28/19–20 plus 2d6 unholy, <em>+4 unholy greatsword</em>), or +29/+29 melee (1d6+15, 2 slams), or +14 ranged (2d8+15 plus 2d6 fire, rock); S/R 15 ft/15 ft; SA Rock throwing; SQ SR 26, fire immunity, rock catching, cold vulnerability, darkvision 60 ft, resistances; AL LE; SV Fort +24, Ref +10, Will +14; Str 41, Dex 11, Con 25, Int 10, Wis 14, Cha 15.</p><p></p><p><em>Skills and Feats:</em> Climb +13, Craft (weaponsmithing) +6, Intimidate +15, Jump +11, Spot +16, Alertness, Blind-Fight, Cleave, Great Cleave, Improved Overrun, Improved Sunder, Iron Will, Power Attack, Weapon Focus (greatsword), Weapon Specialisation (greatsword).</p><p></p><p><em>SQ — Resistances (Ex):</em> Acid, cold and electricity resistance 10.</p><p></p><p><em>Equipment:</em> <em>+4 unholy greatsword</em>; <em>+1 half-plate</em>; <em>crown of the fire giant king</em>.</p><p></p><p><em>Powerup Results</em> (<em>unholy aura</em>): AC 31 (touch 14, flat-footed 31).</p><p></p><p><em>Crown of the fire giant king:</em> This blackened iron crown is inlaid with precious gemstones, including fire opals, rubies and diamonds. A giant that wears it gains a +4 resistance bonus to saves. If the giant is evil, the crown grants it the ability to use <em>unholy aura</em> once per day, on command (self only, caster level 15th).</p><p></p><p></p><p></p><p><strong>Queen Frupy:</strong> female tainted fire giant mag10; CR 15; Huge Giant (fire); HD 15d8+10d4+125 (280 hp); Init +6; Spd 40 ft; AC 24 (touch 10, flat-footed 22); BAB +16; Grap +37; Atk +31/+26/+21/+16 melee (3d8+23, <em>sceptre of the fire giant queen</em>), or +27/+27 melee (1d6+13, 2 slams), or +16 ranged (2d8+13 plus 2d6 fire, rock); S/R 15 ft/15 ft; SA Spells, rock throwing; SQ SR 31, fire immunity, cold vulnerability, darkvision 60 ft, resistances; AL LE; SV Fort +22, Ref +13, Will +19; Str 37, Dex 14, Con 25, Int 12, Wis 14, Cha 20.</p><p></p><p><em>Skills and Feats:</em> Climb +9, Concentration +20, Intimidate +20, Jump +9, Knowledge (arcana) +10, Spellcraft +10, Spot +14, Arcane Strike, Cleave, Combat Reflexes, Great Cleave, Empower Spell, Greater Spell Focus (Evocation), Improved Overrun, Improved Sunder, Iron Will, Power Attack, Spell Focus (Evocation).</p><p></p><p><em>SQ — Resistances (Ex):</em> Acid, cold and electricity resistance 10.</p><p></p><p><em>Equipment:</em> <em>Sceptre of the fire giant queen</em>; <em>bracers of armour +3</em>; <em>ring of resistance +3</em>.</p><p></p><p><em>Spells Per Day</em> (6/8/7/7/6/4, save DC = 15 + spell level, or 17 + spell level for Evocation spells): 0 — <em>arcane mark, daze, detect magic, detect poison, disrupt undead, flare, light, ray of frost, read magic</em>; 1st — <em>accuracy, backbiter, hold portal, shield, magic missile, true strike</em>; 2nd — <em>acid arrow, hold person, lion’s charge, scorching ray, see invisibility</em>; 3rd — <em>dispel magic, fireball, lightning bolt, haste</em>; 4th — <em>dimension door, wall of fire</em>; 5th — <em>fire breath</em>.</p><p></p><p><em>Powerup Results</em> (<em>shield, haste</em>): Spd 70 ft; AC 29 (touch 11, flat-footed 26); Grap +33; Atk +32/+32/+27/+22/+17 melee (3d8+23, <em>sceptre of the fire giant queen</em>), or +28/+28/+28 melee (1d6+13, 2 slams), or +17 ranged (2d8+13 plus 2d6 fire, rock); SV Ref +14.</p><p></p><p><em>Sceptre of the fire giant queen:</em> This massive <em>+4 warmace</em> is sized for a fire giant. A giant who wields the sceptre of the fire giant queen gains a +4 insight bonus on initiative rolls and can penetrate damage reduction as if wielding a blacksteel weapon.</p><p></p><p></p><p></p><p>Notes:</p><p>- Tainted template is from the d20 Warcraft Manual of Monsters. One of the optional features is a size increase, which matches nicely with the original module using storm giant stats for Snurre and cloud giant stats for Frupy.</p></blockquote><p></p>
[QUOTE="hong, post: 1660365, member: 537"] From the latest dungeon, which was heavily inspired by the classic module G3, Hall of the Fire Giant King. Snurre is/was the king of the fire giants who occupied Dungeon Shame. He was another one who got swarmed by 3 fighter types and went down quickly, in the session before last. This actually worked out to the disadvantage of the party, who suffered a rush of blood to the head and dim doored into the middle of 12 more giants, including Queen Frupy. They got a bit squished as a result, but managed to escape. IMC Frupy was tougher than Snurre, especially with her buffs up and Arcane Strike active. In today's session she whaled on one of the fighters for two full rounds, dealing around 450 points of damage. He survived (due to a [i]shield other[/i]), which made a big impression on her. So big, she agreed to grab the other giants and get the hell out of there. [b]King Snurre:[/b] male tainted fire giant ftr5; CR 14; Huge Giant (fire); HD 15d8+5d10+140 (245 hp); Init +0; Spd 30 ft (base 40 ft); AC 27 (touch 8, flat-footed 27); BAB +16; Grap +39; Atk +33/+28/+23/+18 melee (4d6+28/19–20 plus 2d6 unholy, [i]+4 unholy greatsword[/i]), or +29/+29 melee (1d6+15, 2 slams), or +14 ranged (2d8+15 plus 2d6 fire, rock); S/R 15 ft/15 ft; SA Rock throwing; SQ SR 26, fire immunity, rock catching, cold vulnerability, darkvision 60 ft, resistances; AL LE; SV Fort +24, Ref +10, Will +14; Str 41, Dex 11, Con 25, Int 10, Wis 14, Cha 15. [i]Skills and Feats:[/i] Climb +13, Craft (weaponsmithing) +6, Intimidate +15, Jump +11, Spot +16, Alertness, Blind-Fight, Cleave, Great Cleave, Improved Overrun, Improved Sunder, Iron Will, Power Attack, Weapon Focus (greatsword), Weapon Specialisation (greatsword). [i]SQ — Resistances (Ex):[/i] Acid, cold and electricity resistance 10. [i]Equipment:[/i] [i]+4 unholy greatsword[/i]; [i]+1 half-plate[/i]; [i]crown of the fire giant king[/i]. [i]Powerup Results[/i] ([i]unholy aura[/i]): AC 31 (touch 14, flat-footed 31). [i]Crown of the fire giant king:[/i] This blackened iron crown is inlaid with precious gemstones, including fire opals, rubies and diamonds. A giant that wears it gains a +4 resistance bonus to saves. If the giant is evil, the crown grants it the ability to use [i]unholy aura[/i] once per day, on command (self only, caster level 15th). [b]Queen Frupy:[/b] female tainted fire giant mag10; CR 15; Huge Giant (fire); HD 15d8+10d4+125 (280 hp); Init +6; Spd 40 ft; AC 24 (touch 10, flat-footed 22); BAB +16; Grap +37; Atk +31/+26/+21/+16 melee (3d8+23, [i]sceptre of the fire giant queen[/i]), or +27/+27 melee (1d6+13, 2 slams), or +16 ranged (2d8+13 plus 2d6 fire, rock); S/R 15 ft/15 ft; SA Spells, rock throwing; SQ SR 31, fire immunity, cold vulnerability, darkvision 60 ft, resistances; AL LE; SV Fort +22, Ref +13, Will +19; Str 37, Dex 14, Con 25, Int 12, Wis 14, Cha 20. [i]Skills and Feats:[/i] Climb +9, Concentration +20, Intimidate +20, Jump +9, Knowledge (arcana) +10, Spellcraft +10, Spot +14, Arcane Strike, Cleave, Combat Reflexes, Great Cleave, Empower Spell, Greater Spell Focus (Evocation), Improved Overrun, Improved Sunder, Iron Will, Power Attack, Spell Focus (Evocation). [i]SQ — Resistances (Ex):[/i] Acid, cold and electricity resistance 10. [i]Equipment:[/i] [i]Sceptre of the fire giant queen[/i]; [i]bracers of armour +3[/i]; [i]ring of resistance +3[/i]. [i]Spells Per Day[/i] (6/8/7/7/6/4, save DC = 15 + spell level, or 17 + spell level for Evocation spells): 0 — [i]arcane mark, daze, detect magic, detect poison, disrupt undead, flare, light, ray of frost, read magic[/i]; 1st — [i]accuracy, backbiter, hold portal, shield, magic missile, true strike[/i]; 2nd — [i]acid arrow, hold person, lion’s charge, scorching ray, see invisibility[/i]; 3rd — [i]dispel magic, fireball, lightning bolt, haste[/i]; 4th — [i]dimension door, wall of fire[/i]; 5th — [i]fire breath[/i]. [i]Powerup Results[/i] ([i]shield, haste[/i]): Spd 70 ft; AC 29 (touch 11, flat-footed 26); Grap +33; Atk +32/+32/+27/+22/+17 melee (3d8+23, [i]sceptre of the fire giant queen[/i]), or +28/+28/+28 melee (1d6+13, 2 slams), or +17 ranged (2d8+13 plus 2d6 fire, rock); SV Ref +14. [i]Sceptre of the fire giant queen:[/i] This massive [i]+4 warmace[/i] is sized for a fire giant. A giant who wields the sceptre of the fire giant queen gains a +4 insight bonus on initiative rolls and can penetrate damage reduction as if wielding a blacksteel weapon. Notes: - Tainted template is from the d20 Warcraft Manual of Monsters. One of the optional features is a size increase, which matches nicely with the original module using storm giant stats for Snurre and cloud giant stats for Frupy. [/QUOTE]
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