Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Hong's Britannia 3E NPC collection
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hong" data-source="post: 1692193" data-attributes="member: 537"><p>And yet more shadow spirits. As you can tell, I had a great time making up disposable villains. Also, it doesn't matter how many hit points you have, a x4 Power Attack crit will do you in every time.</p><p></p><p>Note to self: Remember to smite.</p><p></p><p></p><p><strong>Shadow spirit blademaster:</strong> shadow spirit MA7/ftr4; CR 11; Medium Monstrous Humanoid (spirit); HD 7d8+4d10+44 (103 hp); Init +9; Spd 30 ft; AC 27 (touch 24, flat-footed 20); BAB +11; Grap +16; Atk +20/+15/+10 melee (1d10+12/19–20, <em>+3 bastard sword</em>); SA Spell-like abilities, smite good (+11 damage); SQ Uncanny dodge, improved uncanny dodge, acrobatics (take 10), DR 5/magic, SR 16, resistances, blindsight 60 ft, shadow spirit traits; AL LE; SV Fort +15, Ref +13, Will +11; Str 20, Dex 20, Con 18, Int 10, Wis 18, Cha 10.</p><p></p><p><em>Skills and Feats:</em> Jump +20, Tumble +20, Dodge, Improved Dodge, Improved Initiative, Iron Will, Mobility, Power Attack, Quicken Spell-Like Ability (<em>true strike</em>), Spring Attack, Weapon Focus (bastard sword), Weapon Specialisation (bastard sword).</p><p></p><p><em>SA — Spell-Like Abilities (Ex):</em> 3/day — <em>true strike</em>.</p><p></p><p><em>SQ — Resistances (Ex):</em> Acid, cold, electricity and fire resistance 10.</p><p></p><p><em>Equipment:</em> <em>+3 bastard sword</em>; <em>bracers of armour +3</em>; <em>ring of protection +1</em>; <em>amulet of resistance +2</em>; <em>boots of the cloudwalker</em>.</p><p></p><p></p><p></p><p><strong>Shadow spirit reaver:</strong> shadow spirit ber11; CR 11; Large Monstrous Humanoid (spirit); HD 11d12+66 (143 hp); Init +2; Spd 30 ft; AC 21 (touch 14, flat-footed 19); BAB +11; Grap +21; Atk +20/+15/+10 melee (3d6+12/19-20, <em>+3 greatsword</em>); S/R 10 ft/10 ft; SA Rage 3/day, greater rage, smite good (+11 damage); SQ Uncanny dodge, improved uncanny dodge, trap sense +3, DR 2/— and 5/magic, SR 16, resistances, shadow spirit traits; AL CE; SV Fort +16, Ref +8, Will +9; Str 22, Dex 15, Con 22, Int 8, Wis 16, Cha 10.</p><p></p><p><em>Skills and Feats:</em> Jump +20, Listen +15, Spot +15, Cleave, Dodge, Improved Dodge, Power Attack.</p><p></p><p><em>SQ — Unnatural Fury (Ex):</em> –5 circumstance penalty to Diplomacy and Intimidate checks to influence the shadow spirit reaver’s attitude, +1 morale bonus to saves against fear and charm effects.</p><p></p><p><em>SQ — Resistances (Ex):</em> Acid, cold, electricity and fire resistance 10.</p><p></p><p><em>Equipment:</em> <em>+3 greatsword</em>; <em>+2 breastplate</em>; <em>ring of resistance +3</em>.</p><p></p><p><em>Powerup Results</em> (greater rage): 176 hp; AC 19 (touch 12, flat-footed 17); Grap +24; Atk +23/+18/+13 melee (3d6+16/19–20, <em>+3 greatsword</em>); SV Fort +19, Will +12; Str 28, Con 28.</p><p></p><p></p><p></p><p><strong>Shadow spirit hunter:</strong> shadow spirit ftr8/rgr3; CR 11; Medium Monstrous Humanoid (spirit); HD 8d10+3d8+33 (96 hp); Init +5; Spd 30 ft; AC 22 (touch 18, flat-footed 15); BAB +11; Grap +15; Atk +21/+16/+11 ranged (1d6+9/x3, <em>+3 composite shortbow</em>), or +17/+12/+7 melee (1d6+5/19–20, <em>+1 shortsword</em>); SA Combat style, spell-like abilities, smite good (+11 damage); SQ DR 5/magic, SR 16, blindsight 60 ft, resistances, shadow spirit traits; AL NE; SV Fort +14, Ref +12, Will +9; Str 18, Dex 20, Con 17, Int 14, Wis 14, Cha 10.</p><p></p><p><em>Skills and Feats:</em> Hide +20, Listen +17, Move Silently +20, Spot +17, Survival +20, Alertness, Dodge, Endurance, Iron Will, Improved Dodge, Point Blank Shot, Precise Shot, Rapid Shot, Track, Weapon Finesse, Weapon Focus (shortbow), Weapon Specialisation (shortbow).</p><p></p><p><em>SA — Spell-Like Abilities:</em> 3/day — <em>true strike</em>.</p><p></p><p><em>SA — Combat Style (Ex):</em> The shadow spirit hunter has the archery combat style.</p><p></p><p><em>SQ — Resistances (Ex):</em> Acid, cold, electricity and fire resistance 10.</p><p></p><p><em>Equipment:</em> <em>+3 composite shortbow</em> (+4 damage); <em>+1 shortsword</em>; <em>+2 leather armour</em>; <em>ring of protection +1</em>; <em>amulet of resistance +2</em>; <em>lesser bracers of archery</em>; <em>cloak of concealment</em> (+5 Hide); <em>boots of silence</em> (+5 Move Silently).</p></blockquote><p></p>
[QUOTE="hong, post: 1692193, member: 537"] And yet more shadow spirits. As you can tell, I had a great time making up disposable villains. Also, it doesn't matter how many hit points you have, a x4 Power Attack crit will do you in every time. Note to self: Remember to smite. [b]Shadow spirit blademaster:[/b] shadow spirit MA7/ftr4; CR 11; Medium Monstrous Humanoid (spirit); HD 7d8+4d10+44 (103 hp); Init +9; Spd 30 ft; AC 27 (touch 24, flat-footed 20); BAB +11; Grap +16; Atk +20/+15/+10 melee (1d10+12/19–20, [i]+3 bastard sword[/i]); SA Spell-like abilities, smite good (+11 damage); SQ Uncanny dodge, improved uncanny dodge, acrobatics (take 10), DR 5/magic, SR 16, resistances, blindsight 60 ft, shadow spirit traits; AL LE; SV Fort +15, Ref +13, Will +11; Str 20, Dex 20, Con 18, Int 10, Wis 18, Cha 10. [i]Skills and Feats:[/i] Jump +20, Tumble +20, Dodge, Improved Dodge, Improved Initiative, Iron Will, Mobility, Power Attack, Quicken Spell-Like Ability ([i]true strike[/i]), Spring Attack, Weapon Focus (bastard sword), Weapon Specialisation (bastard sword). [i]SA — Spell-Like Abilities (Ex):[/i] 3/day — [i]true strike[/i]. [i]SQ — Resistances (Ex):[/i] Acid, cold, electricity and fire resistance 10. [i]Equipment:[/i] [i]+3 bastard sword[/i]; [i]bracers of armour +3[/i]; [i]ring of protection +1[/i]; [i]amulet of resistance +2[/i]; [i]boots of the cloudwalker[/i]. [b]Shadow spirit reaver:[/b] shadow spirit ber11; CR 11; Large Monstrous Humanoid (spirit); HD 11d12+66 (143 hp); Init +2; Spd 30 ft; AC 21 (touch 14, flat-footed 19); BAB +11; Grap +21; Atk +20/+15/+10 melee (3d6+12/19-20, [i]+3 greatsword[/i]); S/R 10 ft/10 ft; SA Rage 3/day, greater rage, smite good (+11 damage); SQ Uncanny dodge, improved uncanny dodge, trap sense +3, DR 2/— and 5/magic, SR 16, resistances, shadow spirit traits; AL CE; SV Fort +16, Ref +8, Will +9; Str 22, Dex 15, Con 22, Int 8, Wis 16, Cha 10. [i]Skills and Feats:[/i] Jump +20, Listen +15, Spot +15, Cleave, Dodge, Improved Dodge, Power Attack. [i]SQ — Unnatural Fury (Ex):[/i] –5 circumstance penalty to Diplomacy and Intimidate checks to influence the shadow spirit reaver’s attitude, +1 morale bonus to saves against fear and charm effects. [i]SQ — Resistances (Ex):[/i] Acid, cold, electricity and fire resistance 10. [i]Equipment:[/i] [i]+3 greatsword[/i]; [i]+2 breastplate[/i]; [i]ring of resistance +3[/i]. [i]Powerup Results[/i] (greater rage): 176 hp; AC 19 (touch 12, flat-footed 17); Grap +24; Atk +23/+18/+13 melee (3d6+16/19–20, [i]+3 greatsword[/i]); SV Fort +19, Will +12; Str 28, Con 28. [b]Shadow spirit hunter:[/b] shadow spirit ftr8/rgr3; CR 11; Medium Monstrous Humanoid (spirit); HD 8d10+3d8+33 (96 hp); Init +5; Spd 30 ft; AC 22 (touch 18, flat-footed 15); BAB +11; Grap +15; Atk +21/+16/+11 ranged (1d6+9/x3, [i]+3 composite shortbow[/i]), or +17/+12/+7 melee (1d6+5/19–20, [i]+1 shortsword[/i]); SA Combat style, spell-like abilities, smite good (+11 damage); SQ DR 5/magic, SR 16, blindsight 60 ft, resistances, shadow spirit traits; AL NE; SV Fort +14, Ref +12, Will +9; Str 18, Dex 20, Con 17, Int 14, Wis 14, Cha 10. [i]Skills and Feats:[/i] Hide +20, Listen +17, Move Silently +20, Spot +17, Survival +20, Alertness, Dodge, Endurance, Iron Will, Improved Dodge, Point Blank Shot, Precise Shot, Rapid Shot, Track, Weapon Finesse, Weapon Focus (shortbow), Weapon Specialisation (shortbow). [i]SA — Spell-Like Abilities:[/i] 3/day — [i]true strike[/i]. [i]SA — Combat Style (Ex):[/i] The shadow spirit hunter has the archery combat style. [i]SQ — Resistances (Ex):[/i] Acid, cold, electricity and fire resistance 10. [i]Equipment:[/i] [i]+3 composite shortbow[/i] (+4 damage); [i]+1 shortsword[/i]; [i]+2 leather armour[/i]; [i]ring of protection +1[/i]; [i]amulet of resistance +2[/i]; [i]lesser bracers of archery[/i]; [i]cloak of concealment[/i] (+5 Hide); [i]boots of silence[/i] (+5 Move Silently). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Hong's Britannia 3E NPC collection
Top