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Hong's Britannia 3E NPC collection
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<blockquote data-quote="hong" data-source="post: 1878167" data-attributes="member: 537"><p>The second of the leaders of the bloodmages to fall. Should have buffed up his buddies a bit more before charging into the fray.</p><p></p><p><strong>Narlael the Shadow Priest, bloodmage lord:</strong> Male shadow spirit drd6/bloodmage 10; CR 16; Medium Monstrous Humanoid (spirit); HD 6d6+10d8+96 (170 hp); Init +5; Spd 30 ft; AC 29 (touch 20, flat-footed 23); BAB +9; Grap +14; Atk +20/+15 melee (1d6+12/18–20 plus 1 Con, <em>+5 wounding scimitar</em>); S/R 5 ft/5 ft; SA Spells, rebuke undead, smite good (+16 damage), spell-like abilities; SQ Accursed, blood magic, bloodpool, spirit sight, spirits’ favour, DR 10/good and Britannian steel, SR 21, resistances, shadow spirit traits; AL NE; SV Fort +22, Ref +16, Will +21; Str 20, Dex 19, Con 22, Int 12, Wis 22, Cha 16.</p><p></p><p><em>Skills and Feats:</em> Concentration +25, Diplomacy +20, Knowledge (religion and philosophy) +20, Spellcraft +20, Combat Reflexes, Divine Might, Dodge, Fortune’s Favour, Improved Dodge, Negate Critical, Power Attack, Quicken Spell, Weapon Focus (scimitar).</p><p></p><p><em>SA — Spell-Like Abilities:</em> 3/day — shield.</p><p></p><p><em>SQ — Bloodpool (Su):</em> Narlael’s bloodpool can hold up to 160 hit points and 16 Constitution points.</p><p></p><p><em>SQ — Resistances (Ex):</em> Acid, cold, fire and electricity resistance 10.</p><p></p><p><em>Equipment:</em> <em>+5 wounding scimitar</em>; <em>+5 chain shirt</em>; <em>ring of protection +4</em>; <em>amulet of resistance +4</em>; <em>boots of speed</em>; <em>cloak of transport</em>.</p><p></p><p><em>Spells Prepared</em> (6/6+2/6+2/5+2/5+1/5+1/4+1/3+1/2+1, save DC = 16 + spell level): 0 — <em>cure minor wounds</em> (x2), <em>detect magic, guidance, read magic</em> (x2); 1st — <em>bless, cure light wounds</em> (x2), <em>lion’s charge, protection from good</em> (x2), <em>weapon bless*</em> (x2); 2nd — <em>ancestral vengeance, animal messenger, ghoul touch</em> (x2), <em>rebuke</em> (x2), <em>warning*</em> (x2); 3rd — <em>castigate</em> (x2), <em>locate object, magic vestment</em> (x2), <em>substitution*</em> (x2); 4th — <em>air walk, cure critical wounds</em> (x2), <em>divine power*, restoration, unholy blight</em>; 5th — <em>cloudkill, commune with greater spirit, flame strike*, mass cure light wounds</em> (x2), <em>true seeing</em>; 6th — <em>harm</em> (x2), <em>heal</em> (x2), <em>stoneskin*</em>; 7th — <em>blasphemy, quickened divine power*, greater dispel magic, quickened unholy blight</em>; 8th — <em>mass cure critical wounds, moment of prescience*, stormrage</em>.</p><p>* denotes domain spell. Domains: Guardian, War.</p><p></p><p><em>Powerup Results</em> (<em>substitution, warning, stoneskin, shield</em>, quickened <em>divine power, speed</em>): 202 hp; Spd 60 ft; AC 34 (touch 30, flat-footed 27); BAB +16; Grap +24; Atk +30/+30/+25/+20/+15 melee (1d6+15/18–20 plus 1 Con, <em>+5 wounding scimitar</em>); SQ DR 10/blacksteel, half damage from all attacks, uncanny dodge; SV Ref +17; Str 24.</p></blockquote><p></p>
[QUOTE="hong, post: 1878167, member: 537"] The second of the leaders of the bloodmages to fall. Should have buffed up his buddies a bit more before charging into the fray. [b]Narlael the Shadow Priest, bloodmage lord:[/b] Male shadow spirit drd6/bloodmage 10; CR 16; Medium Monstrous Humanoid (spirit); HD 6d6+10d8+96 (170 hp); Init +5; Spd 30 ft; AC 29 (touch 20, flat-footed 23); BAB +9; Grap +14; Atk +20/+15 melee (1d6+12/18–20 plus 1 Con, [i]+5 wounding scimitar[/i]); S/R 5 ft/5 ft; SA Spells, rebuke undead, smite good (+16 damage), spell-like abilities; SQ Accursed, blood magic, bloodpool, spirit sight, spirits’ favour, DR 10/good and Britannian steel, SR 21, resistances, shadow spirit traits; AL NE; SV Fort +22, Ref +16, Will +21; Str 20, Dex 19, Con 22, Int 12, Wis 22, Cha 16. [i]Skills and Feats:[/i] Concentration +25, Diplomacy +20, Knowledge (religion and philosophy) +20, Spellcraft +20, Combat Reflexes, Divine Might, Dodge, Fortune’s Favour, Improved Dodge, Negate Critical, Power Attack, Quicken Spell, Weapon Focus (scimitar). [i]SA — Spell-Like Abilities:[/i] 3/day — shield. [i]SQ — Bloodpool (Su):[/i] Narlael’s bloodpool can hold up to 160 hit points and 16 Constitution points. [i]SQ — Resistances (Ex):[/i] Acid, cold, fire and electricity resistance 10. [i]Equipment:[/i] [i]+5 wounding scimitar[/i]; [i]+5 chain shirt[/i]; [i]ring of protection +4[/i]; [i]amulet of resistance +4[/i]; [i]boots of speed[/i]; [i]cloak of transport[/i]. [i]Spells Prepared[/i] (6/6+2/6+2/5+2/5+1/5+1/4+1/3+1/2+1, save DC = 16 + spell level): 0 — [i]cure minor wounds[/i] (x2), [i]detect magic, guidance, read magic[/i] (x2); 1st — [i]bless, cure light wounds[/i] (x2), [i]lion’s charge, protection from good[/i] (x2), [i]weapon bless*[/i] (x2); 2nd — [i]ancestral vengeance, animal messenger, ghoul touch[/i] (x2), [i]rebuke[/i] (x2), [i]warning*[/i] (x2); 3rd — [i]castigate[/i] (x2), [i]locate object, magic vestment[/i] (x2), [i]substitution*[/i] (x2); 4th — [i]air walk, cure critical wounds[/i] (x2), [i]divine power*, restoration, unholy blight[/i]; 5th — [i]cloudkill, commune with greater spirit, flame strike*, mass cure light wounds[/i] (x2), [i]true seeing[/i]; 6th — [i]harm[/i] (x2), [i]heal[/i] (x2), [i]stoneskin*[/i]; 7th — [i]blasphemy, quickened divine power*, greater dispel magic, quickened unholy blight[/i]; 8th — [i]mass cure critical wounds, moment of prescience*, stormrage[/i]. * denotes domain spell. Domains: Guardian, War. [i]Powerup Results[/i] ([i]substitution, warning, stoneskin, shield[/i], quickened [i]divine power, speed[/i]): 202 hp; Spd 60 ft; AC 34 (touch 30, flat-footed 27); BAB +16; Grap +24; Atk +30/+30/+25/+20/+15 melee (1d6+15/18–20 plus 1 Con, [i]+5 wounding scimitar[/i]); SQ DR 10/blacksteel, half damage from all attacks, uncanny dodge; SV Ref +17; Str 24. [/QUOTE]
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