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<blockquote data-quote="hong" data-source="post: 2051564" data-attributes="member: 537"><p><em>The first ideal of swordsmanship is achieved when the sword is present in the hand. When this is achieved, even a blade of grass can be a weapon.</em></p><p></p><p>“In order to protect the good, to destroy the doers of evil, to ensure the triumph of righteousness, in every age I am born.</p><p></p><p>“I am death, shatterer of worlds, annihilating all things. With or without you, the warriors in these facing armies will die. Therefore stand up; win glory; conquer the enemy; rule. Already I have struck them down; you are just my instrument.”</p><p></p><p></p><p></p><p><strong>Aspect of Light (Courage):</strong> Male exalted nature spirit MA6/spirit warrior 10; CR 18; Medium Outsider (spirit); HD 4d6+16d8+120 (216 hp); Init +7; Spd 30 ft; AC 39 (touch 30, flat-footed 29); BAB +18; Grap +24; Atk +32/+27/+22/+17 melee (1d8+13/19–20 plus 2d6 holy plus 1 Con, <em>+4 holy wounding longsword</em>) and +32 melee (1d8+13/19–20 plus 2d6 holy plus 1 Con, <em>+4 holy wounding longsword</em>); S/R 5 ft/5 ft; SA Spell-like abilities, imbued strike +5, martial finesse, instinctive strike, distant strike 3/day, holy power, holy touch; SQ DR 10/evil, SR 25, uncanny dodge, trap sense +2, evasion, improved evasion, greater air walk, healing touch, protective aura, keen vision, tongues, resistances, immunities; AL LG; SV Fort +20, Ref +29, Will +27; Str 20, Dex 26, Con 22, Int 14, Wis 24, Cha 17.</p><p></p><p><em>Skills and Feats:</em> Hide +25, Listen +25, Move Silently +25, Spot +25, Survival +15, Tumble +60, Dodge, Iron Will, Light Step, Martial Finesse (longsword), Missile Evasion, Mobility, Oversized Two-Weapon Fighting, Power Attack, Quick-Draw, Spring Attack, Two-Weapon Fighting, Weapon Focus (longsword).</p><p></p><p><em>SA — Spell-Like Abilities:</em> At will — <em>air walk, bless, detect good, detect evil, detect magic, guidance, polymorph self, plane shift</em> (self only), <em>resistance, virtue</em>.</p><p></p><p><em>SQ — Healing Touch (Sp):</em> 60 hit points per day.</p><p></p><p><em>SQ — Protective Aura (Su):</em> As free action, double-strength <em>magic circle against evil</em> and <em>lesser globe of invulnerability</em>.</p><p></p><p><em>SQ — Resistances (Ex):</em> +4 racial bonus to saves vs charms and compulsions.</p><p></p><p><em>SQ — Immunities (Ex):</em> Immune to fear, cold, fire and death effects.</p><p></p><p><em>Equipment:</em> <em>+4 holy wounding longsword</em> (x2); <em>bracers of armour +6</em>; <em>ring of protection +4</em>; <em>ring of freedom of movement</em>; <em>shirt of natural armour +3</em>; <em>cloak of transport</em>; <em>amulet of resistance +4</em>; <em>boots of speed</em>; <em>stone of divine favor +1</em>; <em>luckstone</em>.</p><p></p><p><em>Powerup Results</em> (<em>greater heroism, speed, protective aura</em>): 236 hp; Spd 60 ft; AC 40 (touch 31, flat-footed 29); Grap +25; Atk +37/+37/+32/+27/+22 melee (1d8+12/19–20 plus 2d6 holy plus 1 Con, <em>+4 holy wounding longsword</em>) and +37 melee (1d8+12/19–20 plus 2d6 holy plus 1 Con, <em>+4 holy wounding longsword</em>); SQ Immune to 3rd level spells or lower; SV Fort +24, Ref +34, Will +31.</p><p></p><p></p><p>Notes:</p><p>- <a href="http://www.zipworld.com.au/~hong/dnd/spirit_warrior.htm" target="_blank">Spirit warrior PrC</a></p><p>- <a href="http://www.enworld.org/showthread.php?t=121445" target="_blank">Exalted template</a></p></blockquote><p></p>
[QUOTE="hong, post: 2051564, member: 537"] [i]The first ideal of swordsmanship is achieved when the sword is present in the hand. When this is achieved, even a blade of grass can be a weapon.[/i] “In order to protect the good, to destroy the doers of evil, to ensure the triumph of righteousness, in every age I am born. “I am death, shatterer of worlds, annihilating all things. With or without you, the warriors in these facing armies will die. Therefore stand up; win glory; conquer the enemy; rule. Already I have struck them down; you are just my instrument.” [b]Aspect of Light (Courage):[/b] Male exalted nature spirit MA6/spirit warrior 10; CR 18; Medium Outsider (spirit); HD 4d6+16d8+120 (216 hp); Init +7; Spd 30 ft; AC 39 (touch 30, flat-footed 29); BAB +18; Grap +24; Atk +32/+27/+22/+17 melee (1d8+13/19–20 plus 2d6 holy plus 1 Con, [i]+4 holy wounding longsword[/i]) and +32 melee (1d8+13/19–20 plus 2d6 holy plus 1 Con, [i]+4 holy wounding longsword[/i]); S/R 5 ft/5 ft; SA Spell-like abilities, imbued strike +5, martial finesse, instinctive strike, distant strike 3/day, holy power, holy touch; SQ DR 10/evil, SR 25, uncanny dodge, trap sense +2, evasion, improved evasion, greater air walk, healing touch, protective aura, keen vision, tongues, resistances, immunities; AL LG; SV Fort +20, Ref +29, Will +27; Str 20, Dex 26, Con 22, Int 14, Wis 24, Cha 17. [i]Skills and Feats:[/i] Hide +25, Listen +25, Move Silently +25, Spot +25, Survival +15, Tumble +60, Dodge, Iron Will, Light Step, Martial Finesse (longsword), Missile Evasion, Mobility, Oversized Two-Weapon Fighting, Power Attack, Quick-Draw, Spring Attack, Two-Weapon Fighting, Weapon Focus (longsword). [i]SA — Spell-Like Abilities:[/i] At will — [i]air walk, bless, detect good, detect evil, detect magic, guidance, polymorph self, plane shift[/i] (self only), [i]resistance, virtue[/i]. [i]SQ — Healing Touch (Sp):[/i] 60 hit points per day. [i]SQ — Protective Aura (Su):[/i] As free action, double-strength [i]magic circle against evil[/i] and [i]lesser globe of invulnerability[/i]. [i]SQ — Resistances (Ex):[/i] +4 racial bonus to saves vs charms and compulsions. [i]SQ — Immunities (Ex):[/i] Immune to fear, cold, fire and death effects. [i]Equipment:[/i] [i]+4 holy wounding longsword[/i] (x2); [i]bracers of armour +6[/i]; [i]ring of protection +4[/i]; [i]ring of freedom of movement[/i]; [i]shirt of natural armour +3[/i]; [i]cloak of transport[/i]; [i]amulet of resistance +4[/i]; [i]boots of speed[/i]; [i]stone of divine favor +1[/i]; [i]luckstone[/i]. [i]Powerup Results[/i] ([i]greater heroism, speed, protective aura[/i]): 236 hp; Spd 60 ft; AC 40 (touch 31, flat-footed 29); Grap +25; Atk +37/+37/+32/+27/+22 melee (1d8+12/19–20 plus 2d6 holy plus 1 Con, [i]+4 holy wounding longsword[/i]) and +37 melee (1d8+12/19–20 plus 2d6 holy plus 1 Con, [i]+4 holy wounding longsword[/i]); SQ Immune to 3rd level spells or lower; SV Fort +24, Ref +34, Will +31. Notes: - [url=http://www.zipworld.com.au/~hong/dnd/spirit_warrior.htm]Spirit warrior PrC[/url] - [url=http://www.enworld.org/showthread.php?t=121445]Exalted template[/url] [/QUOTE]
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