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Hong's Britannia 3E NPC collection
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<blockquote data-quote="hong" data-source="post: 2074098" data-attributes="member: 537"><p>Some NPCs who have spent an extended length of time tagging along with the party.</p><p></p><p>First, Jaana, field leader of the witch hunters. Ain't ever going to be an Iolo or Shamino in my game, but I figure Jaana's obscure enough. Statting up druids is a chore compared to statting up mages, I tell you.</p><p></p><p></p><p><strong>Jaana:</strong> Female human drd7/witch hunter 7; CR 11; Medium Humanoid (human); HD 7d6+7d8+56 (126 hp); Init +4; Spd 30 ft; AC 26 (touch 17, flat-footed 20); BAB +12; Grap +15; Atk +19/+14/+9 melee (1d6+6/15–20 plus 1d6/1d10 fire, <em>+3 flaming burst scimitar</em>); SA Spells, turn undead, smite evil (+7 damage); SQ Spirit sight, spirits’ favour, detect evil, aura of courage; AL LG; SV Fort +16, Ref +13, Will +20; Str 16, Dex 18, Con 19, Int 12, Wis 20, Cha 14.</p><p></p><p><em>Skills and Feats:</em> Concentration +20, Knowledge (planes and spirits) +15, Spellcraft +15, Survival +20, Cleave, Divine Vigour, Dodge, Extra Turning, Improved Dodge, Indomitable, Power Attack, Practiced Spellcaster, Track, Weapon Focus (scimitar).</p><p></p><p><em>Equipment:</em> <em>+3 flaming burst Britannian steel scimitar</em>; <em>+3 death ward chain shirt</em>; <em>ring of protection +1</em>; <em>amulet of natural armour +2</em>; <em>ring of resistance +3</em>; <em>boots of the cloudwalker</em>.</p><p></p><p><em>Spells Prepared</em> (6/6+1/5+1/4+1/4+1/3+1, save DC = 15 + spell level): 0 — <em>detect magic</em> (x2), <em>inflict minor wounds, guidance, resistance, virtue</em>; 1st — <em>divine favor*, lion’s charge</em> (x2), <em>protection from evil</em> (x2), <em>shield of faith, trance</em>; 2nd — <em>align weapon</em> (x2), <em>ancestral vengeance, blindsight, bull’s strength*, inflict moderate wounds</em>; 3rd — <em>heroism*, remove curse, protection from energy</em> (x2), <em>substitution</em>; 4th — <em>air walk</em> (x2), <em>restoration, freedom of movement*, holy smite</em>; 5th — <em>dispel evil, greater heroism*, teleport, true seeing</em>. Caster level 14th.</p><p>* denotes domain spell. Domains: Hero, Luck.</p><p></p><p><em>Powerup Results</em> (<em>substitution, bull’s strength, greater heroism, shield of faith, divine favor</em>): 140 hp; AC 28 (touch 19, flat-footed 22); Grap +23; Atk +27/+22/+17 melee (1d6+10/15–20 plus 1d6/1d10 fire, <em>+3 flaming burst Britannian steel scimitar</em>); SQ Half damage from all attacks; SV Fort +20, Ref +18, Will +24; Str 18.</p></blockquote><p></p>
[QUOTE="hong, post: 2074098, member: 537"] Some NPCs who have spent an extended length of time tagging along with the party. First, Jaana, field leader of the witch hunters. Ain't ever going to be an Iolo or Shamino in my game, but I figure Jaana's obscure enough. Statting up druids is a chore compared to statting up mages, I tell you. [b]Jaana:[/b] Female human drd7/witch hunter 7; CR 11; Medium Humanoid (human); HD 7d6+7d8+56 (126 hp); Init +4; Spd 30 ft; AC 26 (touch 17, flat-footed 20); BAB +12; Grap +15; Atk +19/+14/+9 melee (1d6+6/15–20 plus 1d6/1d10 fire, [i]+3 flaming burst scimitar[/i]); SA Spells, turn undead, smite evil (+7 damage); SQ Spirit sight, spirits’ favour, detect evil, aura of courage; AL LG; SV Fort +16, Ref +13, Will +20; Str 16, Dex 18, Con 19, Int 12, Wis 20, Cha 14. [i]Skills and Feats:[/i] Concentration +20, Knowledge (planes and spirits) +15, Spellcraft +15, Survival +20, Cleave, Divine Vigour, Dodge, Extra Turning, Improved Dodge, Indomitable, Power Attack, Practiced Spellcaster, Track, Weapon Focus (scimitar). [i]Equipment:[/i] [i]+3 flaming burst Britannian steel scimitar[/i]; [i]+3 death ward chain shirt[/i]; [i]ring of protection +1[/i]; [i]amulet of natural armour +2[/i]; [i]ring of resistance +3[/i]; [i]boots of the cloudwalker[/i]. [i]Spells Prepared[/i] (6/6+1/5+1/4+1/4+1/3+1, save DC = 15 + spell level): 0 — [i]detect magic[/i] (x2), [i]inflict minor wounds, guidance, resistance, virtue[/i]; 1st — [i]divine favor*, lion’s charge[/i] (x2), [i]protection from evil[/i] (x2), [i]shield of faith, trance[/i]; 2nd — [i]align weapon[/i] (x2), [i]ancestral vengeance, blindsight, bull’s strength*, inflict moderate wounds[/i]; 3rd — [i]heroism*, remove curse, protection from energy[/i] (x2), [i]substitution[/i]; 4th — [i]air walk[/i] (x2), [i]restoration, freedom of movement*, holy smite[/i]; 5th — [i]dispel evil, greater heroism*, teleport, true seeing[/i]. Caster level 14th. * denotes domain spell. Domains: Hero, Luck. [i]Powerup Results[/i] ([i]substitution, bull’s strength, greater heroism, shield of faith, divine favor[/i]): 140 hp; AC 28 (touch 19, flat-footed 22); Grap +23; Atk +27/+22/+17 melee (1d6+10/15–20 plus 1d6/1d10 fire, [i]+3 flaming burst Britannian steel scimitar[/i]); SQ Half damage from all attacks; SV Fort +20, Ref +18, Will +24; Str 18. [/QUOTE]
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