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Honor Guard
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<blockquote data-quote="jaker2003" data-source="post: 1946875" data-attributes="member: 18667"><p>Reworked the class according to some suggestions.</p><p> </p><p>There is an undead problem in Shral. Also, there are many players who use feats to cash it turn attempts for different abilities.</p><p> </p><p><strong><strong><span style="color: #0000ff"><span style="font-family: 'Times New Roman'">Honor Guard</span></span></strong></strong></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: #000000">The prince of the city-state of Shral created a special group among his soldiers to guard the lives of the nobility, himself, and visiting dignitaries. This special group is called the Honor Guard of Shral. Special trainers and martial experts were hired to train and maintain this elite fighting group. As the prince often says, “My soldiers need to be ready for anything.” The ranks of the honor guards come from the city guard (consisting mostly of paladins) and local clerics.</span></span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Hit Die:</strong> d10</span></span></p><p></p><p> </p><p><strong><span style="color: #0000ff"><span style="font-family: 'Times New Roman'">Requirements</span></span></strong></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'">To qualify to become an honor guard, a character must fulfill all the following criteria.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Alignment:</strong> Any lawful.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Base Attack Bonus:</strong> +5.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Skills:</strong> Diplomacy 5 ranks, Knowledge (nobility and royalty) 5 ranks, and Knowledge (religion) 5 ranks.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Feats:</strong> Power Attack.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Special:</strong> Ability to Turn Undead. Must be sponsored by a current honor guard.</span></span></p><p></p><p> </p><p></p><p><strong><span style="font-family: 'Times New Roman'"><span style="color: #0000ff">Class Skills</span></span></strong></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'">The honor guard’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Diplomacy (Cha), Disguise (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Knowledge (nobility and royalty)(Int), Knowledge (religion)(Int), Sense Motive (Wis), Spellcraft (Int), Spot (Wis). See Chapter 4 of the <em>Player’s Handbook</em> for skill descriptions.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"> <strong>Skill Points at Each Level:</strong> 4 + Int modifier.</span></span></p><p></p><p> </p><p></p><p><strong><span style="color: #0000ff"><span style="font-family: 'Times New Roman'">Class Features</span></span></strong></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Weapon and Armor Proficiency:</strong> Honor guards are proficient with all simple and martial weapons, and with light armor.</span></span></p><p></p><p><strong><span style="font-size: 12px"><span style="color: #000000"><span style="font-family: 'Times New Roman'">Aura of Good (Ex): The power of an honor guard’s aura of good (see the detect good spell) is equal to half the honor guard’s level plus any levels of cleric or paladin that the honor guard may have, just like the aura of a cleric of a good deity.</span></span></span></strong></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>AC Bonus (Ex):</strong> An honor guard is trained at dodging blows, and he has a sixth sense that lets her avoid anticipated attacks. When wearing light or no armor, the honor guard adds his Wisdom bonus (if any) to her AC. This bonus to AC applies even against touch attacks, but not when the honor guard if flat-footed. He loses this benefit when he is immobilized or helpless, when he wears armor heavier than light, when he carries a shield, or when he carries a medium or heavy load.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Defensive Stance (Ex):</strong> When he needs to, an honor guard can become a stalwart bastion of defense. In this defensive stance, an honor guard gains phenomenal strength and durability, but he cannot move from the spot he is defending. He gains +2 to Strength, +4 to Constitution, a +2 resistance bonus on all saves, and a +4 dodge bonus to AC.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"> The increase in Constitution increases the honor guard’s hit points by 2 points per HD, but these hit points go away at the end of the defensive stance when the Constitution score drops back 4 points. These extra hit points are not lost first the way temporary hit points are. While in a defensive stance, an honor guard cannot use skills or abilities that would require him to shift his position, such as Move Silently or Jump. A defensive stance lasts a number of rounds equal to 3 + the character’s (newly improved) Constitution modifier. An honor guard may end his defensive stance voluntarily prior to this limit. At the end of the defensive stance, the honor guard is winded and takes a –2 penalty to Strength for the duration of that encounter. An honor guard may only use his defensive stance a certain number of times per day as determined by his level (see the included table). Using the defensive stance takes no time itself, but an honor guard may only do so on his action. (An honor guard can’t, for example, use the stance when struck down by an arrow in order to get the extra hit points from the increased Constitution.)</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Flurry of Blows (Ex):</strong> When wearing light or no armor, an honor guard may strike with a flurry of blows at the expense of accuracy. When doing so, he may take an extra attack in one round at his highest base attack bonus, but all these attacks suffer a –2 penalty. The resulting base attack bonuses are listed in the table below.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"> When using flurry of blows, an honor guard my only use unarmed strikes or with a light melee weapon, and may use these attacks interchangeably. This otherwise functions as the monk’s flurry of blows. Monks who multiclass as honor guards add their honor guard levels to their monk levels to determine their flurry of blows as the monk class feature.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Lay on Hands (Su):</strong> An honor guard with a Charisma score of 12 or higher can heal wounds (his own or others) by touch. Each day he can heal a total number of hit points of damage equal to his honor guard level X his Charisma bonus. An honor guard may choose to divide his healing among multiple recipients, and he doesn’t have to do it all at once. Using lay on hands is a standard action.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Alternatively, an honor guard can use any or all of this healing power to deal damage to undead creatures. Using lay on hands in this way requires a successful melee touch attack and doesn’t provoke an attack of opportunity. The honor guard decides how many of her daily allotment of points to use as damage after successfully touching an undead creature.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Mobile Defense (Ex):</strong> At 2nd level, an honor guard can adjust his position while maintaining a defensive stance. While in a defensive stance, he can take one 5-foot step each round without losing the benefit of the stance.</span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Spells and Caster Level:</strong> At 4th level and again at 8th level, the character gains new spells per day as if he had also gained a level in whatever divine spellcasting class he belonged to before he added this prestige class. He does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, bard, or assassin abilities, and so on). If a character had more than one divine spellcasting class before he became an honor guard, he must decide to which class he adds each level bonus. The honor guard’s divine caster level increases by one for every other level he has in this prestige class.</span></span></p><p></p><p> </p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Level</span></span></strong></p> <p style="text-align: center"></p> <p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Base Attack Bonus</span></span></strong></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Fort</strong><strong>Save</strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Ref Save</span></span></strong></p> <p style="text-align: center"></p> <p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Will Save</span></span></strong></p> <p style="text-align: center"></p> <p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Flurry Of Blows Attack Bonus</span></span></strong></p> <p style="text-align: center"></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Special</span></span></strong></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">1</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+1</span><span style="color: red">/+1</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+2</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+2</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+0</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">-1</span><span style="color: red">/-1</span><span style="color: #000000">/-1</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Defensive stance 1/day</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">2</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+2</span><span style="color: red">/+2</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+0</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+0</span><span style="color: red">/+0</span><span style="color: #000000">/+0</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Mobile Defense, Extra Turning</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">3</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span><span style="color: red">/+3</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+1</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+1</span><span style="color: red">/+1</span><span style="color: #000000">/+1</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Defensive stance 2/day</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">4</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+4</span><span style="color: red">/+4</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+4</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+4</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+1</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+2</span><span style="color: red">/+2</span><span style="color: #000000">/+2</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+1 level of existing divine spellcasting class</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">5</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+5</span><span style="color: red">/+5</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+4</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+4</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+1</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span><span style="color: red">/+3</span><span style="color: #000000">/+3</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Defensive stance 3/day</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">6</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+6</span><span style="color: red">/+6</span><span style="color: #000000">/+1</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+5</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+5</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+2</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+4</span><span style="color: red">/+4</span><span style="color: #000000">/+4</span><span style="color: fuchsia">/-1</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Extra Turning, Improved Turning</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">7</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+7</span><span style="color: red">/+7</span><span style="color: #000000">/+2</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+5</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+5</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+2</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+5</span><span style="color: red">/+5</span><span style="color: #000000">/+5</span><span style="color: fuchsia">/+0</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Defensive stance 4/day</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">8</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+8</span><span style="color: red">/+8</span><span style="color: #000000">/+3</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+6</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+6</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+2</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+6</span><span style="color: red">/+6</span><span style="color: #000000">/+6</span><span style="color: fuchsia">/+1</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+1 level of existing divine spellcasting class</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">9</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+9</span><span style="color: red">/+9</span><span style="color: #000000">/+4</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+6</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+6</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+7</span><span style="color: red">/+7</span><span style="color: #000000">/+7</span><span style="color: fuchsia">/+2</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Defensive stance 5/day</span></span></p><p></p><p style="text-align: center"><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">10</span></span></strong></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+10</span><span style="color: red">/+10</span><span style="color: #000000">/+5</span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+7</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+7</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="color: #000000">+3</span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">+8</span><span style="color: red">/+8</span><span style="color: #000000">/+8</span><span style="color: fuchsia">/+3</span></span></p><p></p><p><span style="font-family: 'Times New Roman'"><span style="color: #000000">Extra Turning, Fearful Presence</span></span></p><p></p><p></p></blockquote><p></p>
[QUOTE="jaker2003, post: 1946875, member: 18667"] Reworked the class according to some suggestions. There is an undead problem in Shral. Also, there are many players who use feats to cash it turn attempts for different abilities. [b][b][color=#0000ff][font=Times New Roman]Honor Guard[/font][/color][/b][/b] [font=Times New Roman][size=3][color=#000000]The prince of the city-state of Shral created a special group among his soldiers to guard the lives of the nobility, himself, and visiting dignitaries. This special group is called the Honor Guard of Shral. Special trainers and martial experts were hired to train and maintain this elite fighting group. As the prince often says, “My soldiers need to be ready for anything.” The ranks of the honor guards come from the city guard (consisting mostly of paladins) and local clerics.[/color][/size][/font] [color=#000000][font=Times New Roman][b]Hit Die:[/b] d10[/font][/color] [font=Times New Roman][color=#000000] [/color][/font] [b][color=#0000ff][font=Times New Roman]Requirements[/font][/color][/b] [color=#000000][font=Times New Roman]To qualify to become an honor guard, a character must fulfill all the following criteria.[/font][/color] [color=#000000][font=Times New Roman][b]Alignment:[/b] Any lawful.[/font][/color] [color=#000000][font=Times New Roman][b]Base Attack Bonus:[/b] +5.[/font][/color] [color=#000000][font=Times New Roman][b]Skills:[/b] Diplomacy 5 ranks, Knowledge (nobility and royalty) 5 ranks, and Knowledge (religion) 5 ranks.[/font][/color] [color=#000000][font=Times New Roman][b]Feats:[/b] Power Attack.[/font][/color] [color=#000000][font=Times New Roman][b]Special:[/b] Ability to Turn Undead. Must be sponsored by a current honor guard.[/font][/color] [font=Times New Roman][color=#000000] [/color][/font] [b][font=Times New Roman][color=#0000ff]Class Skills[/color][/font][/b] [color=#000000][font=Times New Roman]The honor guard’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Diplomacy (Cha), Disguise (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Knowledge (nobility and royalty)(Int), Knowledge (religion)(Int), Sense Motive (Wis), Spellcraft (Int), Spot (Wis). See Chapter 4 of the [i]Player’s Handbook[/i] for skill descriptions.[/font][/color] [color=#000000][font=Times New Roman] [b]Skill Points at Each Level:[/b] 4 + Int modifier.[/font][/color] [font=Times New Roman][color=#000000] [/color][/font] [b][color=#0000ff][font=Times New Roman]Class Features[/font][/color][/b] [color=#000000][font=Times New Roman][b]Weapon and Armor Proficiency:[/b] Honor guards are proficient with all simple and martial weapons, and with light armor.[/font][/color] [b][size=3][color=#000000][font=Times New Roman]Aura of Good (Ex): The power of an honor guard’s aura of good (see the detect good spell) is equal to half the honor guard’s level plus any levels of cleric or paladin that the honor guard may have, just like the aura of a cleric of a good deity.[/font][/color][/size][/b] [color=#000000][font=Times New Roman][b]AC Bonus (Ex):[/b] An honor guard is trained at dodging blows, and he has a sixth sense that lets her avoid anticipated attacks. When wearing light or no armor, the honor guard adds his Wisdom bonus (if any) to her AC. This bonus to AC applies even against touch attacks, but not when the honor guard if flat-footed. He loses this benefit when he is immobilized or helpless, when he wears armor heavier than light, when he carries a shield, or when he carries a medium or heavy load.[/font][/color] [color=#000000][font=Times New Roman][b]Defensive Stance (Ex):[/b] When he needs to, an honor guard can become a stalwart bastion of defense. In this defensive stance, an honor guard gains phenomenal strength and durability, but he cannot move from the spot he is defending. He gains +2 to Strength, +4 to Constitution, a +2 resistance bonus on all saves, and a +4 dodge bonus to AC.[/font][/color] [color=#000000][font=Times New Roman] The increase in Constitution increases the honor guard’s hit points by 2 points per HD, but these hit points go away at the end of the defensive stance when the Constitution score drops back 4 points. These extra hit points are not lost first the way temporary hit points are. While in a defensive stance, an honor guard cannot use skills or abilities that would require him to shift his position, such as Move Silently or Jump. A defensive stance lasts a number of rounds equal to 3 + the character’s (newly improved) Constitution modifier. An honor guard may end his defensive stance voluntarily prior to this limit. At the end of the defensive stance, the honor guard is winded and takes a –2 penalty to Strength for the duration of that encounter. An honor guard may only use his defensive stance a certain number of times per day as determined by his level (see the included table). Using the defensive stance takes no time itself, but an honor guard may only do so on his action. (An honor guard can’t, for example, use the stance when struck down by an arrow in order to get the extra hit points from the increased Constitution.)[/font][/color] [color=#000000][font=Times New Roman][b]Flurry of Blows (Ex):[/b] When wearing light or no armor, an honor guard may strike with a flurry of blows at the expense of accuracy. When doing so, he may take an extra attack in one round at his highest base attack bonus, but all these attacks suffer a –2 penalty. The resulting base attack bonuses are listed in the table below.[/font][/color] [color=#000000][font=Times New Roman] When using flurry of blows, an honor guard my only use unarmed strikes or with a light melee weapon, and may use these attacks interchangeably. This otherwise functions as the monk’s flurry of blows. Monks who multiclass as honor guards add their honor guard levels to their monk levels to determine their flurry of blows as the monk class feature.[/font][/color] [color=#000000][font=Times New Roman][b]Lay on Hands (Su):[/b] An honor guard with a Charisma score of 12 or higher can heal wounds (his own or others) by touch. Each day he can heal a total number of hit points of damage equal to his honor guard level X his Charisma bonus. An honor guard may choose to divide his healing among multiple recipients, and he doesn’t have to do it all at once. Using lay on hands is a standard action.[/font][/color] [color=#000000][font=Times New Roman] Alternatively, an honor guard can use any or all of this healing power to deal damage to undead creatures. Using lay on hands in this way requires a successful melee touch attack and doesn’t provoke an attack of opportunity. The honor guard decides how many of her daily allotment of points to use as damage after successfully touching an undead creature.[/font][/color] [color=#000000][font=Times New Roman][b]Mobile Defense (Ex):[/b] At 2nd level, an honor guard can adjust his position while maintaining a defensive stance. While in a defensive stance, he can take one 5-foot step each round without losing the benefit of the stance.[/font][/color] [color=#000000][font=Times New Roman][b]Spells and Caster Level:[/b] At 4th level and again at 8th level, the character gains new spells per day as if he had also gained a level in whatever divine spellcasting class he belonged to before he added this prestige class. He does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, bard, or assassin abilities, and so on). If a character had more than one divine spellcasting class before he became an honor guard, he must decide to which class he adds each level bonus. The honor guard’s divine caster level increases by one for every other level he has in this prestige class.[/font][/color] [font=Times New Roman][color=#000000] [/color][/font] [center][b][color=#000000][font=Times New Roman]Level[/font][/color][/b] [/center] [center][b][color=#000000][font=Times New Roman]Base Attack Bonus[/font][/color][/b] [/center] [center][color=#000000][font=Times New Roman][b]Fort[/b][b]Save[/b][/font][/color] [/center] [center][b][color=#000000][font=Times New Roman]Ref Save[/font][/color][/b] [/center] [center][b][color=#000000][font=Times New Roman]Will Save[/font][/color][/b] [/center] [center][b][color=#000000][font=Times New Roman]Flurry Of Blows Attack Bonus[/font][/color][/b] [/center] [b][color=#000000][font=Times New Roman]Special[/font][/color][/b] [center][b][color=#000000][font=Times New Roman]1[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+1[/color][color=red]/+1[/color][/font] [center][font=Times New Roman][color=#000000]+2[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+2[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+0[/color][/font] [/center] [font=Times New Roman][color=#000000]-1[/color][color=red]/-1[/color][color=#000000]/-1[/color][/font] [font=Times New Roman][color=#000000]Defensive stance 1/day[/color][/font] [center][b][color=#000000][font=Times New Roman]2[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+2[/color][color=red]/+2[/color][/font] [center][font=Times New Roman][color=#000000]+3[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+3[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+0[/color][/font] [/center] [font=Times New Roman][color=#000000]+0[/color][color=red]/+0[/color][color=#000000]/+0[/color][/font] [font=Times New Roman][color=#000000]Mobile Defense, Extra Turning[/color][/font] [center][b][color=#000000][font=Times New Roman]3[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+3[/color][color=red]/+3[/color][/font] [center][font=Times New Roman][color=#000000]+3[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+3[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+1[/color][/font] [/center] [font=Times New Roman][color=#000000]+1[/color][color=red]/+1[/color][color=#000000]/+1[/color][/font] [font=Times New Roman][color=#000000]Defensive stance 2/day[/color][/font] [center][b][color=#000000][font=Times New Roman]4[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+4[/color][color=red]/+4[/color][/font] [center][font=Times New Roman][color=#000000]+4[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+4[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+1[/color][/font] [/center] [font=Times New Roman][color=#000000]+2[/color][color=red]/+2[/color][color=#000000]/+2[/color][/font] [font=Times New Roman][color=#000000]+1 level of existing divine spellcasting class[/color][/font] [center][b][color=#000000][font=Times New Roman]5[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+5[/color][color=red]/+5[/color][/font] [center][font=Times New Roman][color=#000000]+4[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+4[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+1[/color][/font] [/center] [font=Times New Roman][color=#000000]+3[/color][color=red]/+3[/color][color=#000000]/+3[/color][/font] [font=Times New Roman][color=#000000]Defensive stance 3/day[/color][/font] [center][b][color=#000000][font=Times New Roman]6[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+6[/color][color=red]/+6[/color][color=#000000]/+1[/color][/font] [center][font=Times New Roman][color=#000000]+5[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+5[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+2[/color][/font] [/center] [font=Times New Roman][color=#000000]+4[/color][color=red]/+4[/color][color=#000000]/+4[/color][color=fuchsia]/-1[/color][color=lime][/color][/font] [font=Times New Roman][color=#000000]Extra Turning, Improved Turning[/color][/font] [center][b][color=#000000][font=Times New Roman]7[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+7[/color][color=red]/+7[/color][color=#000000]/+2[/color][/font] [center][font=Times New Roman][color=#000000]+5[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+5[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+2[/color][/font] [/center] [font=Times New Roman][color=#000000]+5[/color][color=red]/+5[/color][color=#000000]/+5[/color][color=fuchsia]/+0[/color][/font] [font=Times New Roman][color=#000000]Defensive stance 4/day[/color][/font] [center][b][color=#000000][font=Times New Roman]8[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+8[/color][color=red]/+8[/color][color=#000000]/+3[/color][/font] [center][font=Times New Roman][color=#000000]+6[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+6[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+2[/color][/font] [/center] [font=Times New Roman][color=#000000]+6[/color][color=red]/+6[/color][color=#000000]/+6[/color][color=fuchsia]/+1[/color][/font] [font=Times New Roman][color=#000000]+1 level of existing divine spellcasting class[/color][/font] [center][b][color=#000000][font=Times New Roman]9[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+9[/color][color=red]/+9[/color][color=#000000]/+4[/color][/font] [center][font=Times New Roman][color=#000000]+6[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+6[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+3[/color][/font] [/center] [font=Times New Roman][color=#000000]+7[/color][color=red]/+7[/color][color=#000000]/+7[/color][color=fuchsia]/+2[/color][/font] [font=Times New Roman][color=#000000]Defensive stance 5/day[/color][/font] [center][b][color=#000000][font=Times New Roman]10[/font][/color][/b] [/center] [font=Times New Roman][color=#000000]+10[/color][color=red]/+10[/color][color=#000000]/+5[/color][/font] [center][font=Times New Roman][color=#000000]+7[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+7[/color][/font] [/center] [center][font=Times New Roman][color=#000000]+3[/color][/font] [/center] [font=Times New Roman][color=#000000]+8[/color][color=red]/+8[/color][color=#000000]/+8[/color][color=fuchsia]/+3[/color][/font] [font=Times New Roman][color=#000000]Extra Turning, Fearful Presence[/color][/font] [font=Times New Roman][color=#000000] [/color][/font] [/QUOTE]
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