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Hoofchew: Behind the scenes
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4656615" data-attributes="member: 834"><p>Ah, that's great! I am new and wasn't aware of the hoofchew adventure but when thinking about DMing (I DM a game right on ENworld outside of L4E) and wondering what to do, I started thiniking about doing a one shot, one encounter adventure. </p><p></p><p>Since I am not yet familiar with the entire setting of L4W...</p><p>Since the Tavern is ground Zero...</p><p></p><p>I was thinking of starting a gang war. </p><p></p><p>Something as simple as having a friend/parent of the innkeeper of the hanged man rushing inside begging for help : a small collective of business owners in Daunton (from the same neighborhood/block of buildings, very near to the hanged man) have banded together and started a watch in an attempt to stop paying protection money to the local crime lord. It turned ugly because he is now making an example of them and they are grossly overmatched. This is all going down RIGHT NOW!</p><p></p><p>Basically any adventurers in the bar at that moment with the inclination to do so are encouraged to rush to the help of the business men and join an already ongoing 'Gang of New York' style brawl. </p><p></p><p>That's it; one big encounter.</p><p></p><p>But one with a serious consideration : The crime Lord is <strong><u>furious</u></strong>. He is made to look weak and more business men in the future might attempt to deny him his rightful due.</p><p></p><p>Adventurers who take part could get a mark on their sheet indicating an ongoing vendetta. In the future, any DM could throw in an attempted assassination encounter on such a character life during an unrelated adventure. This may sound like a penalty, but fighting villains is what a D&D character does. If they weren't fighting off assassins, they'd be fighting off something else. What it really does is just give more opportunity for XP and roleplaying as well as give an easy hook to a DM. And amusingly, it spreads the feeling that this gang warfare is personal since the assassination might have one target but the other PCs who are adventuring with the target now also feel concerned even though they weren't part of the origonal brawl.</p><p></p><p>The crime lord would also be keenly aware that the Hanged Man tavern itself is a problem and make attempts directly against it (Arson, for example) in future adventures.</p><p></p><p>At some point, a <strong><u>PC</u></strong> might suggest taking the fight directly against the crime lord's operation and enlist people he has tied with for that purpose, at which point a DM might step up to offer such an adventure.</p><p></p><p>The crime Lord himself should be a shadowy figure, whose exact identity and location is unknown but with plenty of less discreet but sinister lieutenants. The crime lord himself would be a late heroic level encounter type of boss, hopefully reserved for the PCs who over the years have developped the most personal degree of hatred toward him.</p><p></p><p>Anyway, just a few random thoughts. Is there anything in the setting already about a crime lord in Daunton (err... that's the city the tavern is in, right?)</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4656615, member: 834"] Ah, that's great! I am new and wasn't aware of the hoofchew adventure but when thinking about DMing (I DM a game right on ENworld outside of L4E) and wondering what to do, I started thiniking about doing a one shot, one encounter adventure. Since I am not yet familiar with the entire setting of L4W... Since the Tavern is ground Zero... I was thinking of starting a gang war. Something as simple as having a friend/parent of the innkeeper of the hanged man rushing inside begging for help : a small collective of business owners in Daunton (from the same neighborhood/block of buildings, very near to the hanged man) have banded together and started a watch in an attempt to stop paying protection money to the local crime lord. It turned ugly because he is now making an example of them and they are grossly overmatched. This is all going down RIGHT NOW! Basically any adventurers in the bar at that moment with the inclination to do so are encouraged to rush to the help of the business men and join an already ongoing 'Gang of New York' style brawl. That's it; one big encounter. But one with a serious consideration : The crime Lord is [B][U]furious[/U][/B]. He is made to look weak and more business men in the future might attempt to deny him his rightful due. Adventurers who take part could get a mark on their sheet indicating an ongoing vendetta. In the future, any DM could throw in an attempted assassination encounter on such a character life during an unrelated adventure. This may sound like a penalty, but fighting villains is what a D&D character does. If they weren't fighting off assassins, they'd be fighting off something else. What it really does is just give more opportunity for XP and roleplaying as well as give an easy hook to a DM. And amusingly, it spreads the feeling that this gang warfare is personal since the assassination might have one target but the other PCs who are adventuring with the target now also feel concerned even though they weren't part of the origonal brawl. The crime lord would also be keenly aware that the Hanged Man tavern itself is a problem and make attempts directly against it (Arson, for example) in future adventures. At some point, a [B][U]PC[/U][/B] might suggest taking the fight directly against the crime lord's operation and enlist people he has tied with for that purpose, at which point a DM might step up to offer such an adventure. The crime Lord himself should be a shadowy figure, whose exact identity and location is unknown but with plenty of less discreet but sinister lieutenants. The crime lord himself would be a late heroic level encounter type of boss, hopefully reserved for the PCs who over the years have developped the most personal degree of hatred toward him. Anyway, just a few random thoughts. Is there anything in the setting already about a crime lord in Daunton (err... that's the city the tavern is in, right?) [/QUOTE]
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