Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Hope for an open GSL?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Radiating Gnome" data-source="post: 5769839" data-attributes="member: 150"><p>I think this is an interesting idea. And not beyond the realms of possibility. </p><p></p><p>The OGL was a response to the rise of Open Source software in the marketplace -- something that was up and coming at the time 3rd edition was developed and released. So, the use in an RPG context was a response to that. </p><p></p><p>Today, we see the meteoric growth of app stores -- apple had one, then there's the android marketplace, now google chrome has one, for games there's steam, etc etc etc. </p><p></p><p>Why not imagine a "Mod-store" on the model of an apple-style app-store. User-created adventure and even campaign content, 30% of all profits go to WOTC, etc. </p><p></p><p>It's totally possible, but would have these challenges to overcome:</p><p>1. Programming time to develop the app store, especially new infrastructure to handle the micro-transactions. </p><p>2. Filtering content down to a manageable lump. (Think just about the monster builder -- if the database included every user-created monster users have created, there would be a massive ugly mess of redundant and potentially unbalanced creations out there that would threaten to quickly drown the good stuff. You'd need some sort of rating system, maybe, at the very least.)</p><p>3. Programming resources. Did I mention that? This has been a challenge for WOTC in the past. It's a lot more possible than it was for a small team to do this sort of work now than it used to be (especially if they take advantage of open source tools -- oh, there's a touch of irony). But it's still a tall order. </p><p></p><p>-rg</p></blockquote><p></p>
[QUOTE="Radiating Gnome, post: 5769839, member: 150"] I think this is an interesting idea. And not beyond the realms of possibility. The OGL was a response to the rise of Open Source software in the marketplace -- something that was up and coming at the time 3rd edition was developed and released. So, the use in an RPG context was a response to that. Today, we see the meteoric growth of app stores -- apple had one, then there's the android marketplace, now google chrome has one, for games there's steam, etc etc etc. Why not imagine a "Mod-store" on the model of an apple-style app-store. User-created adventure and even campaign content, 30% of all profits go to WOTC, etc. It's totally possible, but would have these challenges to overcome: 1. Programming time to develop the app store, especially new infrastructure to handle the micro-transactions. 2. Filtering content down to a manageable lump. (Think just about the monster builder -- if the database included every user-created monster users have created, there would be a massive ugly mess of redundant and potentially unbalanced creations out there that would threaten to quickly drown the good stuff. You'd need some sort of rating system, maybe, at the very least.) 3. Programming resources. Did I mention that? This has been a challenge for WOTC in the past. It's a lot more possible than it was for a small team to do this sort of work now than it used to be (especially if they take advantage of open source tools -- oh, there's a touch of irony). But it's still a tall order. -rg [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Hope for an open GSL?
Top