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<blockquote data-quote="Jawsh" data-source="post: 5813236" data-attributes="member: 17061"><p>subscriber numbers is one thing. quality (and consistency) of content is a different matter. Dungeon and Dragon (or any magazine) can be expected to increase in readership/subscriptions, when the price is lowered and the distribution system is widened. Hell, readership should have tripled, if WotC did the transition from dead tree to digital correctly. </p><p></p><p>Personally I don't have a lot of complaints about Dungeon and Dragon. I was a casual reader who occasionally picked up an issue in the game store. Now I don't subscribe at all. The loss of my patronage is very small to WotC.</p><p></p><p></p><p></p><p>I can't speak for JoeGKushner, but I'd settle for 100% over six months. I know I said triple, but I'm willing to be reasonable. When you drastically lower the price and offer a more instant distribution, you should expect more than a trickle of 2% increase per month.</p></blockquote><p></p>
[QUOTE="Jawsh, post: 5813236, member: 17061"] subscriber numbers is one thing. quality (and consistency) of content is a different matter. Dungeon and Dragon (or any magazine) can be expected to increase in readership/subscriptions, when the price is lowered and the distribution system is widened. Hell, readership should have tripled, if WotC did the transition from dead tree to digital correctly. Personally I don't have a lot of complaints about Dungeon and Dragon. I was a casual reader who occasionally picked up an issue in the game store. Now I don't subscribe at all. The loss of my patronage is very small to WotC. I can't speak for JoeGKushner, but I'd settle for 100% over six months. I know I said triple, but I'm willing to be reasonable. When you drastically lower the price and offer a more instant distribution, you should expect more than a trickle of 2% increase per month. [/QUOTE]
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