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Hope for an open GSL?
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<blockquote data-quote="nedjer" data-source="post: 5815841" data-attributes="member: 83796"><p>These kind of botches are fairly typical of large switches to e-commerce. New bunch of legal advisers specialising in technology law, (and warning loudly of piracy dangers and effects), meets new or revised marketing team, (desperate to show their worth), meets programmers, (looking to work with proprietary code they can then maintain). The voice of the games designers, (who know the real nature of their market), can then easily get lost amongst the smoking mirrors . . .</p><p></p><p>In WotC case they were possibly doubly-damned by the pace of technological progress, e.g. they've got people and interests locked into working with complex code when xml, Web 2.0 and AJAX comes along and makes most of what they're doing possible without the need to build from scratch.</p><p></p><p>It seems pretty likely there will be an OGL, as Pathfinder and others are at too much of an advantage with their own and third party support if WotC don't OGL. However, they won't want to do that much in advance or there could be queue of third party materials available alongside their own range of add-ons from day 1 of 5e. There's also the danger that they'll try to hobble the licence.</p><p></p><p>Always wondered why they didn't go for an add-ons licence from the off, e.g. do what you like when you're producing scenarios and settings but no you can't make a competing rules set.</p></blockquote><p></p>
[QUOTE="nedjer, post: 5815841, member: 83796"] These kind of botches are fairly typical of large switches to e-commerce. New bunch of legal advisers specialising in technology law, (and warning loudly of piracy dangers and effects), meets new or revised marketing team, (desperate to show their worth), meets programmers, (looking to work with proprietary code they can then maintain). The voice of the games designers, (who know the real nature of their market), can then easily get lost amongst the smoking mirrors . . . In WotC case they were possibly doubly-damned by the pace of technological progress, e.g. they've got people and interests locked into working with complex code when xml, Web 2.0 and AJAX comes along and makes most of what they're doing possible without the need to build from scratch. It seems pretty likely there will be an OGL, as Pathfinder and others are at too much of an advantage with their own and third party support if WotC don't OGL. However, they won't want to do that much in advance or there could be queue of third party materials available alongside their own range of add-ons from day 1 of 5e. There's also the danger that they'll try to hobble the licence. Always wondered why they didn't go for an add-ons licence from the off, e.g. do what you like when you're producing scenarios and settings but no you can't make a competing rules set. [/QUOTE]
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