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<blockquote data-quote="Mark CMG" data-source="post: 5817863" data-attributes="member: 10479"><p>Familiar enough. It's a stand alone print published ruleset that incorporates the revisions up to that time, <em>essentially</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> , and thus my point. I know it can be hashed a dozen different ways in regard to which revisions were in or out and what has come since, but that's all extraneous to the point of it being a printed, revised, complete ruleset, even with the view that most of how it was revised was in terms of presentation and approach to character builds. That it is used as the standard for design, writing and running of Encounters, just seems to emphasize the point. I understand the arguments, and I don't deny the validity of the details of those arguments, but none of them seem to change the bottomline of it being a printed, revised, complete ruleset and therefore a revision of 4E. It's a shame after utilizing the simple numbering convention of ".5" during the 3.XE era WotC felt it did more harm than good in making discussion of editions and revisions more streamlined because, as we can see, the passion with which some will deny the shorthand is very intense. WotC's wish to make everything core and to avoid people feeling that some of their books might need replacing has seemingly made discussion of 4E revisions and standards much more difficult. It's just another area where those who play 4.XE as their primary game of choice, if not their only game, are set apart from those who play other editions or, like me, play them all from time to time with no specific edition being primary and liking each edition for the varying aspects they bring to the fore and to the table.</p><p></p><p></p><p></p><p></p><p></p><p>No doubt.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 5817863, member: 10479"] Familiar enough. It's a stand alone print published ruleset that incorporates the revisions up to that time, [i]essentially[/i] ;) , and thus my point. I know it can be hashed a dozen different ways in regard to which revisions were in or out and what has come since, but that's all extraneous to the point of it being a printed, revised, complete ruleset, even with the view that most of how it was revised was in terms of presentation and approach to character builds. That it is used as the standard for design, writing and running of Encounters, just seems to emphasize the point. I understand the arguments, and I don't deny the validity of the details of those arguments, but none of them seem to change the bottomline of it being a printed, revised, complete ruleset and therefore a revision of 4E. It's a shame after utilizing the simple numbering convention of ".5" during the 3.XE era WotC felt it did more harm than good in making discussion of editions and revisions more streamlined because, as we can see, the passion with which some will deny the shorthand is very intense. WotC's wish to make everything core and to avoid people feeling that some of their books might need replacing has seemingly made discussion of 4E revisions and standards much more difficult. It's just another area where those who play 4.XE as their primary game of choice, if not their only game, are set apart from those who play other editions or, like me, play them all from time to time with no specific edition being primary and liking each edition for the varying aspects they bring to the fore and to the table. No doubt. [/QUOTE]
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