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Hope for Nerath? (On D&D Next Campaign Settings and a Plea to WotC)
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<blockquote data-quote="Dire Bare" data-source="post: 5962986" data-attributes="member: 18182"><p>(<em>@ Haakon1 - this isn't so much aimed at you, but at this attitude in general, not trying to pick on you</em>)</p><p></p><p>Meh, that attitude isn't a very good one, IMO. The Greyhawk bits-and-pieces that got incorporated into D&D 4E are "larger" than Greyhawk as a distinct setting. Yes, when originally written and published, much of it (but not all of it) was set in Greyhawk . . . but this rarely was made explicit in the published modules and many gamers consider these bits part of the classic D&D experience who have never played Greyhawk. I know I do. It bothers me not that bits of Arneson's Blackmoor campaign got incorporated into Greyhawk, and then later incorporated again into Mystara . . . and yet again in D&D 4E. Doesn't take away from the original in any way.</p><p></p><p>Plus, taking older material and reworking it into something new is a huge part of art and literature, not just game design. Disliking something because it "stole" parts from something else you liked is silly . . . . however, thinking that it was done poorly is legit, as quality is a separate issue.</p><p></p><p>I think the real issue many fans have is, "Why did you take parts of my favorite setting and put them into something else, instead of releasing a new version of my favorite setting instead?" Which is similar to, "Why did you make that product, instead of the product I wanted?" Or, "Why did you make the product in that certain way, when I would have done it differently?" </p><p></p><p>WotC, or any game company, making decisions that go against your own preferences shouldn't piss you off, nor does it make them a bad company, nor does it make the decision itself a bad one . . . it just isn't to your tastes and preferences. Be disappointed, sigh wistfully at what could have been if only you were in charge, but don't get pissed and angry . . . it's silly!</p><p></p><p>I personally know exactly what WotC should do to create the most awesome D&D ever, both rules, settings, and how the information is presented . . . . but if WotC foolishly chooses to go another direction, I certainly won't get pissed off about it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dire Bare, post: 5962986, member: 18182"] ([I]@ Haakon1 - this isn't so much aimed at you, but at this attitude in general, not trying to pick on you[/I]) Meh, that attitude isn't a very good one, IMO. The Greyhawk bits-and-pieces that got incorporated into D&D 4E are "larger" than Greyhawk as a distinct setting. Yes, when originally written and published, much of it (but not all of it) was set in Greyhawk . . . but this rarely was made explicit in the published modules and many gamers consider these bits part of the classic D&D experience who have never played Greyhawk. I know I do. It bothers me not that bits of Arneson's Blackmoor campaign got incorporated into Greyhawk, and then later incorporated again into Mystara . . . and yet again in D&D 4E. Doesn't take away from the original in any way. Plus, taking older material and reworking it into something new is a huge part of art and literature, not just game design. Disliking something because it "stole" parts from something else you liked is silly . . . . however, thinking that it was done poorly is legit, as quality is a separate issue. I think the real issue many fans have is, "Why did you take parts of my favorite setting and put them into something else, instead of releasing a new version of my favorite setting instead?" Which is similar to, "Why did you make that product, instead of the product I wanted?" Or, "Why did you make the product in that certain way, when I would have done it differently?" WotC, or any game company, making decisions that go against your own preferences shouldn't piss you off, nor does it make them a bad company, nor does it make the decision itself a bad one . . . it just isn't to your tastes and preferences. Be disappointed, sigh wistfully at what could have been if only you were in charge, but don't get pissed and angry . . . it's silly! I personally know exactly what WotC should do to create the most awesome D&D ever, both rules, settings, and how the information is presented . . . . but if WotC foolishly chooses to go another direction, I certainly won't get pissed off about it. :) [/QUOTE]
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