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Hope Never Dies - OOC thread [Full]
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<blockquote data-quote="Lichtenhart" data-source="post: 1782830" data-attributes="member: 761"><p>Wolf totem barbarian is fine. I see a lot of interesting char interaction about it. Saxon would probably be a sacred man for you, since he bears the blessing of the wolf spirit.</p><p></p><p>Coupling it with the other variant barbarian is also fine. I'd make available the two-weapon style too. Consider the Wilderness Rogue as well, I think it would suit Kur's concept.</p><p></p><p>About special powers: that was my thought as well about mental resistance. If you don't like it once per day I could turn it into a lesser continuous bonus. I'm fine with the trap sensing thing too, but it's rather weak compared to the others, so i'd probably add something to it. Your call, I like them both.</p><p></p><p>A little thing about your weapons: there is no executioner on Hopeless Island. You could have stolen some prisoner's great axe from the Archive though.</p><p></p><p>Oh and wait to pick up your languages, since I have to revise them.</p></blockquote><p></p>
[QUOTE="Lichtenhart, post: 1782830, member: 761"] Wolf totem barbarian is fine. I see a lot of interesting char interaction about it. Saxon would probably be a sacred man for you, since he bears the blessing of the wolf spirit. Coupling it with the other variant barbarian is also fine. I'd make available the two-weapon style too. Consider the Wilderness Rogue as well, I think it would suit Kur's concept. About special powers: that was my thought as well about mental resistance. If you don't like it once per day I could turn it into a lesser continuous bonus. I'm fine with the trap sensing thing too, but it's rather weak compared to the others, so i'd probably add something to it. Your call, I like them both. A little thing about your weapons: there is no executioner on Hopeless Island. You could have stolen some prisoner's great axe from the Archive though. Oh and wait to pick up your languages, since I have to revise them. [/QUOTE]
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