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<blockquote data-quote="Brother MacLaren" data-source="post: 3812936" data-attributes="member: 15999"><p>I know it's not exactly what you were getting at, but one way to integrate both player ability and character ability is to allow the player an amount of time dependent on the character's Intelligence.</p><p></p><p>An average 10-Int PC might have 2 minutes to solve the riddle. If the PC has only 6 Int, perhaps the player only gets 30 seconds. A very bright player of a very dumb PC might still solve the riddle in that time, in which case it could be seen in-game as the lummox just happening upon the solution. Conversely, a non-genius player of a genius-level PC might have more time, perhaps even a hint, to reflect his character's intelligence -- but it's still a combination of player and PC ability.</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 3812936, member: 15999"] I know it's not exactly what you were getting at, but one way to integrate both player ability and character ability is to allow the player an amount of time dependent on the character's Intelligence. An average 10-Int PC might have 2 minutes to solve the riddle. If the PC has only 6 Int, perhaps the player only gets 30 seconds. A very bright player of a very dumb PC might still solve the riddle in that time, in which case it could be seen in-game as the lummox just happening upon the solution. Conversely, a non-genius player of a genius-level PC might have more time, perhaps even a hint, to reflect his character's intelligence -- but it's still a combination of player and PC ability. [/QUOTE]
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