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(+) Hopes for The Monk
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<blockquote data-quote="MechaTarrasque" data-source="post: 8959494" data-attributes="member: 6801226"><p>I would like the monk to get some kind of bloodied condition (or maybe as some kind of variant of second wind if they made that the warrior thing), so the first time (between short or long rests), the monk catches a beating, the spent ki points get restored (for example). Now the monk has a play reason to get beat up in the front line like the other warriors to go with the narrative of "martial artists coming back from adversity." </p><p></p><p>And in terms of spotlight, in the big fights when the casters are down to cantrips and the rogue is making a run for it, then the warriors should be shining. And the best way to do that is to give them something for the second half of the fight.</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 8959494, member: 6801226"] I would like the monk to get some kind of bloodied condition (or maybe as some kind of variant of second wind if they made that the warrior thing), so the first time (between short or long rests), the monk catches a beating, the spent ki points get restored (for example). Now the monk has a play reason to get beat up in the front line like the other warriors to go with the narrative of "martial artists coming back from adversity." And in terms of spotlight, in the big fights when the casters are down to cantrips and the rogue is making a run for it, then the warriors should be shining. And the best way to do that is to give them something for the second half of the fight. [/QUOTE]
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