Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Hopes for The Monk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 8991111" data-attributes="member: 6704184"><p>working on my mystic based on ideas here. </p><p></p><p>I took Unarmored defense and rewrote it and renamed it. (Paraphrased from memory)</p><p></p><p>Patient Defense</p><p>You can use Dex or Str for AC, + wisdom if Unarmored, and you can use a shield regardless. </p><p></p><p>As a bonus action on your turn, you can take the Dodge Action. You can spend 1 focus die when you do so, to gain temporary hit points equal to your focus die result plus your wisdom modifier. </p><p></p><p>(I had changed the class to a d10 HD, but with this and another change I might change it back)</p><p></p><p>Next, I took martial arts and rewrote it.</p><p></p><p>[Mostly the normal stuff, minus any “no armor” requirements, the MA die becomes your focus die, which starts at 1d6 (d8 if fighting totally unarmed) and upgrades at all the same levels. I stole the unarmed strike rules from the UA playtest, and gave the monk the ability to use two functions of the unarmed strike with one attack, once per turn. </p><p></p><p>The description makes clear that your unarmed strike can be truly unarmed, or it can be a pommel strike, hit with the flat of a blade, part of a 1-2 combo with a weapon, or whatever other quick, light, precise, strike you can think of. </p><p></p><p>Flurry of Blows. As a bonus action on your turn, when you use the attack action or use an action to spend focus dice, you can make a single unarmed strike as a bonus action, or spend 1 ki to gain 1 extra unarmed strike per turn until the end of your next turn, including as part of the same bonus action used to activate this ability. </p><p></p><p>Then I added to level 1 Focused Breath</p><p></p><p>You gain a number of focus dice equal to your mystic level plus your wisdom modifier. You regain these when you complete a long rest, or when you spend ten minutes in meditation, which can be done as part of any rest. </p><p></p><p>You learn 4 Focus Techniques of your choice from the list at the end of the class description, and gain an additional technique at every new mystic level. You can also learn new techniques during your adventures, which can include techniques from other classes, so long as you meet the requirements and can find someone to teach you or a manual of techniques to study. You must prepare techniques by spending part of your long rest moving through the training forms of that discipline, and you may prepare a number equal to half your mystic level plus your wisdom modifier. </p><p></p><p>Then at level 2, you gain Slow fall, Focus Regimens, and Deflect Attacks. 3 is subclass, 4 is feat, </p><p></p><p>5 is extra attack, one of two special meditations (stunning strikes and powerful strikes, medituations being techniques you do outside of combat that give you an ability for an hour to several hours), and the “magical attacks” feature. </p><p></p><p>Level 6 is Deflect Magic, upgrading Delfect attacks to include spell attacks.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8991111, member: 6704184"] working on my mystic based on ideas here. I took Unarmored defense and rewrote it and renamed it. (Paraphrased from memory) Patient Defense You can use Dex or Str for AC, + wisdom if Unarmored, and you can use a shield regardless. As a bonus action on your turn, you can take the Dodge Action. You can spend 1 focus die when you do so, to gain temporary hit points equal to your focus die result plus your wisdom modifier. (I had changed the class to a d10 HD, but with this and another change I might change it back) Next, I took martial arts and rewrote it. [Mostly the normal stuff, minus any “no armor” requirements, the MA die becomes your focus die, which starts at 1d6 (d8 if fighting totally unarmed) and upgrades at all the same levels. I stole the unarmed strike rules from the UA playtest, and gave the monk the ability to use two functions of the unarmed strike with one attack, once per turn. The description makes clear that your unarmed strike can be truly unarmed, or it can be a pommel strike, hit with the flat of a blade, part of a 1-2 combo with a weapon, or whatever other quick, light, precise, strike you can think of. Flurry of Blows. As a bonus action on your turn, when you use the attack action or use an action to spend focus dice, you can make a single unarmed strike as a bonus action, or spend 1 ki to gain 1 extra unarmed strike per turn until the end of your next turn, including as part of the same bonus action used to activate this ability. Then I added to level 1 Focused Breath You gain a number of focus dice equal to your mystic level plus your wisdom modifier. You regain these when you complete a long rest, or when you spend ten minutes in meditation, which can be done as part of any rest. You learn 4 Focus Techniques of your choice from the list at the end of the class description, and gain an additional technique at every new mystic level. You can also learn new techniques during your adventures, which can include techniques from other classes, so long as you meet the requirements and can find someone to teach you or a manual of techniques to study. You must prepare techniques by spending part of your long rest moving through the training forms of that discipline, and you may prepare a number equal to half your mystic level plus your wisdom modifier. Then at level 2, you gain Slow fall, Focus Regimens, and Deflect Attacks. 3 is subclass, 4 is feat, 5 is extra attack, one of two special meditations (stunning strikes and powerful strikes, medituations being techniques you do outside of combat that give you an ability for an hour to several hours), and the “magical attacks” feature. Level 6 is Deflect Magic, upgrading Delfect attacks to include spell attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Hopes for The Monk
Top