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<blockquote data-quote="jasamcarl" data-source="post: 2858866" data-attributes="member: 1251"><p>Uh no. Magic items and prestige classes are in the dmg because they are conceptually suppossed to be part of the dm's responsibility in game; the dm hands out magic items and creates a fluff reason for prcs to be in place. Epic rules, on the other hand, tie directly into the core character creation and advancement that is typically left to players; the only reason its not is because it is in fact not a 'core' part of the experience.</p><p></p><p>While its true that prcs are given more support than epic material, i'd argue that is because they support the balanced level range that most players actually see, and not the (relativily) unbalanced level 20+ that no player expects to see. Magic items aren't even comparable, and you should know that. 'Optional' rules can be supported, but to expect any and all of them to be so is ridiculous.</p></blockquote><p></p>
[QUOTE="jasamcarl, post: 2858866, member: 1251"] Uh no. Magic items and prestige classes are in the dmg because they are conceptually suppossed to be part of the dm's responsibility in game; the dm hands out magic items and creates a fluff reason for prcs to be in place. Epic rules, on the other hand, tie directly into the core character creation and advancement that is typically left to players; the only reason its not is because it is in fact not a 'core' part of the experience. While its true that prcs are given more support than epic material, i'd argue that is because they support the balanced level range that most players actually see, and not the (relativily) unbalanced level 20+ that no player expects to see. Magic items aren't even comparable, and you should know that. 'Optional' rules can be supported, but to expect any and all of them to be so is ridiculous. [/QUOTE]
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