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Hordes of the Abyss.
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<blockquote data-quote="Uder" data-source="post: 2862113" data-attributes="member: 11949"><p>Err, 10% of his hit points every four rounds doesn't seem like that much, especially when he's getting off two free blasts of slime for each cycle in addition to his slams. He's immune to the other two rays, and each ray can only be used once every 4 rounds. Meanwhile, their melee attacks are sliding right off of him... he's as immune to crits as they are.</p><p></p><p>If he's using the trick of staying mostly submerged, he's also going to be ignoring most of their ray damage (a ray attack with a Reflex save? What's up with that?) The nice thing about retrievers is their nature precludes them from choosing the battlefield...</p><p></p><p>That petrification attack is troubling, but hopefully he'd be smart enough to just phase door and start summoning.</p><p></p><p>Ooh, good point on the Project Image. Too bad he's got blindsight.</p><p></p><p>If you save against a directly targeted BB you take *no* damage, if it gets past spell resistance.</p><p></p><p>With one patch of slime on her she'll be dead from Con damage in 9 rounds on average (d6/round, no save, no spell resistance), without even considering the beating he'll be laying down on her.</p><p></p><p>Overall, he looks good to me. I wish he had a couple more spell-like abilities that "played well" with his unhallow (and since he doesn't interact with his clergy, it's unlikely he'd have the most useful effects - death ward, protection from fire or dimensional anchor), that he didn't need to breathe, and that oozes immunity to polymorph extended to petrification, but otherwise they did a bang-up job on him.</p></blockquote><p></p>
[QUOTE="Uder, post: 2862113, member: 11949"] Err, 10% of his hit points every four rounds doesn't seem like that much, especially when he's getting off two free blasts of slime for each cycle in addition to his slams. He's immune to the other two rays, and each ray can only be used once every 4 rounds. Meanwhile, their melee attacks are sliding right off of him... he's as immune to crits as they are. If he's using the trick of staying mostly submerged, he's also going to be ignoring most of their ray damage (a ray attack with a Reflex save? What's up with that?) The nice thing about retrievers is their nature precludes them from choosing the battlefield... That petrification attack is troubling, but hopefully he'd be smart enough to just phase door and start summoning. Ooh, good point on the Project Image. Too bad he's got blindsight. If you save against a directly targeted BB you take *no* damage, if it gets past spell resistance. With one patch of slime on her she'll be dead from Con damage in 9 rounds on average (d6/round, no save, no spell resistance), without even considering the beating he'll be laying down on her. Overall, he looks good to me. I wish he had a couple more spell-like abilities that "played well" with his unhallow (and since he doesn't interact with his clergy, it's unlikely he'd have the most useful effects - death ward, protection from fire or dimensional anchor), that he didn't need to breathe, and that oozes immunity to polymorph extended to petrification, but otherwise they did a bang-up job on him. [/QUOTE]
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