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<blockquote data-quote="Tellerve" data-source="post: 1046607" data-attributes="member: 2412"><p>spells, forced marches, lack of food, heat stroke, excessive cold, and I think a couple other things. It is one of those things that I as a player wish happened more for my type A personality and wanting to have a more "real" campaign world. But oftentimes dm's get really loose with encumberance, food/water, and climate conditions.</p><p></p><p>The dimension door once every 1d4 rounds I think is just wicked. There isn't a cap on a daily use...I don't see how people think that is all good. And as for fire and cold resistance of 20...what 1st level spell do you have that gives that? Tremorsense is nice, really nice, as unless you can jump from really far out or fly your not going to be able to sneak up on someone. I would mention that I feel someone could make a really difficult move silently check and not alert a person with tremorsense.</p><p></p><p>Tellerve</p></blockquote><p></p>
[QUOTE="Tellerve, post: 1046607, member: 2412"] spells, forced marches, lack of food, heat stroke, excessive cold, and I think a couple other things. It is one of those things that I as a player wish happened more for my type A personality and wanting to have a more "real" campaign world. But oftentimes dm's get really loose with encumberance, food/water, and climate conditions. The dimension door once every 1d4 rounds I think is just wicked. There isn't a cap on a daily use...I don't see how people think that is all good. And as for fire and cold resistance of 20...what 1st level spell do you have that gives that? Tremorsense is nice, really nice, as unless you can jump from really far out or fly your not going to be able to sneak up on someone. I would mention that I feel someone could make a really difficult move silently check and not alert a person with tremorsense. Tellerve [/QUOTE]
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