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Horrid Wilting
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<blockquote data-quote="jndiii" data-source="post: 2353174" data-attributes="member: 33516"><p><strong>Eesh ... Horrid Wilting vs Fire Elementals</strong></p><p></p><p>Note that debates about the composition of elementals is doing no more than comparing fictional universes. The "physics" behind elementals doesn't exist, because they aren't real. The RAW indicate that a Fire Elemental is affected, but the flavor text for describing how Horrid Wilting works suggests that Fire Elementals (and perhaps non-water elementals in general) shouldn't be. The choice is yours, but it's just that: a choice. The reasoning is irrelevent: it is up to you to keep your world and your house rules consistent.</p><p></p><p>Me, I don't like having House Rules for things that are merely flavor-based, and I really don't want to come up with pseudo-scientific theories of magic that I must then adapt to weirder and weirder special cases. So for me, it stays at the RAW level.</p><p></p><p>For those who want to have a house rule, we don't really have a theory about how Horrid Wilting works. Maybe it superheats things, making a heat-immune fire elemental immune. Maybe it removes non-solid matter (both liquid and gas), so it'd affect air and fire, but not earth elementals. Maybe it partially disintegrates its targets, meaning all elementals are affected. Maybe it only works on living creatures based on water (the most appealing interpretation of the flavor text, perhaps), in which case it only works on water-type elementals. It doesn't matter. Choose what it affects, and elaborate the flavor text of your house rule accordingly.</p></blockquote><p></p>
[QUOTE="jndiii, post: 2353174, member: 33516"] [b]Eesh ... Horrid Wilting vs Fire Elementals[/b] Note that debates about the composition of elementals is doing no more than comparing fictional universes. The "physics" behind elementals doesn't exist, because they aren't real. The RAW indicate that a Fire Elemental is affected, but the flavor text for describing how Horrid Wilting works suggests that Fire Elementals (and perhaps non-water elementals in general) shouldn't be. The choice is yours, but it's just that: a choice. The reasoning is irrelevent: it is up to you to keep your world and your house rules consistent. Me, I don't like having House Rules for things that are merely flavor-based, and I really don't want to come up with pseudo-scientific theories of magic that I must then adapt to weirder and weirder special cases. So for me, it stays at the RAW level. For those who want to have a house rule, we don't really have a theory about how Horrid Wilting works. Maybe it superheats things, making a heat-immune fire elemental immune. Maybe it removes non-solid matter (both liquid and gas), so it'd affect air and fire, but not earth elementals. Maybe it partially disintegrates its targets, meaning all elementals are affected. Maybe it only works on living creatures based on water (the most appealing interpretation of the flavor text, perhaps), in which case it only works on water-type elementals. It doesn't matter. Choose what it affects, and elaborate the flavor text of your house rule accordingly. [/QUOTE]
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