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*TTRPGs General
Horror - how dark is too dark?
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<blockquote data-quote="gamerprinter" data-source="post: 5675303" data-attributes="member: 50895"><p>Speaking of phobias, the third adventure in the Curse of the Golden Spear trilogy, Dark Path, heavily relies on phobias and included are a variety of the most common so each player might experience a moment of terror around their particular phobia. The adventure includes spiders both large and small in the form of swarms, closed in spaces, limited sight range, the dark and many more. One of the phobias might grab a particular player, while others do not - they are available for someone else to get them...</p><p> </p><p>The first adventure is really moments of extreme creepiness with long stetches of build up - the fear of the unknown in a gothic style. While the second adventure focuses on dread and hopelessness.</p><p> </p><p>Every tool and circumstance for emulating horror is presented throughout the whole series.</p><p> </p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=51930" target="_blank">fireinthedust</a></u> - the mature content is intended to create a level of discomfort, but the horror of Kaidan doesn't revel in the mature content it is only touched upon as background information or as part of the setup. The horror presented isn't really as shock value, except for surprise moments of terror, but then that isn't specifically dealing with the adult situations. Some of the horror presented is 'in your face' type incidents, while most is gnawing effect with moments of dark epiphany.</p><p> </p><p>The point of Kaidan is life is hard, life is cheap and death is but a revolving door. Ghosts, demons and dark things populate the land to the point of being thick with them. On one hand the setting feels like Oriental Adventures, on the other it feels like Ravenloft. Kaidan is really its own thing though.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5675303, member: 50895"] Speaking of phobias, the third adventure in the Curse of the Golden Spear trilogy, Dark Path, heavily relies on phobias and included are a variety of the most common so each player might experience a moment of terror around their particular phobia. The adventure includes spiders both large and small in the form of swarms, closed in spaces, limited sight range, the dark and many more. One of the phobias might grab a particular player, while others do not - they are available for someone else to get them... The first adventure is really moments of extreme creepiness with long stetches of build up - the fear of the unknown in a gothic style. While the second adventure focuses on dread and hopelessness. Every tool and circumstance for emulating horror is presented throughout the whole series. @[U][URL="http://www.enworld.org/forum/member.php?u=51930"]fireinthedust[/URL][/U] - the mature content is intended to create a level of discomfort, but the horror of Kaidan doesn't revel in the mature content it is only touched upon as background information or as part of the setup. The horror presented isn't really as shock value, except for surprise moments of terror, but then that isn't specifically dealing with the adult situations. Some of the horror presented is 'in your face' type incidents, while most is gnawing effect with moments of dark epiphany. The point of Kaidan is life is hard, life is cheap and death is but a revolving door. Ghosts, demons and dark things populate the land to the point of being thick with them. On one hand the setting feels like Oriental Adventures, on the other it feels like Ravenloft. Kaidan is really its own thing though. [/QUOTE]
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