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*TTRPGs General
Horror - how dark is too dark?
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<blockquote data-quote="gamerprinter" data-source="post: 5691552" data-attributes="member: 50895"><p>OK, then, let's get back on topic. On another thread here, last week or so, somebody was in a situation where a GM was presenting a horror game, and one of the players who brought his girlfriend to play suggested to the GM that she had a terrible fear of spiders. So this GM pulled a dick move and included a giant spider right away, which caused the girl to faint.</p><p> </p><p>Now I agree that the GM was being a jerk doing so. I would have warned the players right away that spiders might indeed be included in the adventure - or I might have been forced to alter the giant spider to be a giant scorpion instead (or something like that.) My third adventure, for example, has instances of a swarm of apocalypse spiders, as well as a giant shape-changing spider. Since these encounters are built-in to that adventure, it would difficult to remove them and maintain their specific nuance in the adventure. The fact is the third adventure is indelibly concerned with phobias as its emphasis.</p><p> </p><p>So what do you find scary and where do you draw the line of being too much - if you even believe there is a line for 'too much'?</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5691552, member: 50895"] OK, then, let's get back on topic. On another thread here, last week or so, somebody was in a situation where a GM was presenting a horror game, and one of the players who brought his girlfriend to play suggested to the GM that she had a terrible fear of spiders. So this GM pulled a dick move and included a giant spider right away, which caused the girl to faint. Now I agree that the GM was being a jerk doing so. I would have warned the players right away that spiders might indeed be included in the adventure - or I might have been forced to alter the giant spider to be a giant scorpion instead (or something like that.) My third adventure, for example, has instances of a swarm of apocalypse spiders, as well as a giant shape-changing spider. Since these encounters are built-in to that adventure, it would difficult to remove them and maintain their specific nuance in the adventure. The fact is the third adventure is indelibly concerned with phobias as its emphasis. So what do you find scary and where do you draw the line of being too much - if you even believe there is a line for 'too much'? [/QUOTE]
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