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<blockquote data-quote="Delgar" data-source="post: 1522348" data-attributes="member: 3195"><p>Wow, some more great ideas!</p><p></p><p>Just to let you know, one of the players did get some "Hot, Dark, Elven Action" but not quite in the way he had hoped, and he'll never be the same again. Also, the players had been told by several other gladiators that once a year the best gladiators get sold off to the drow, nobody has any idea why or for what purpose.</p><p></p><p>Here is a brief Synopsis of Game Session 4:</p><p></p><p>The items that were given to them by Ph'belpol (mindflayer councilor), had become attuned to them and grew in power. Celene (human groupie), stopped by and dropped off a book about the city, complete with maps and layouts. Celene also invites Phaedra to come to her birthday party next week!</p><p></p><p>The group faced off against their rivals in a water arena, with floating platforms, and in the water were two very large and very hungry sharks. None of the characters started with any weapons, and two weapons of their choice were placed on the center platform. In two of the far corners, a supposedly Powerful magic weapon was placed (+3 Flaming Burst Greatsword and a +3 Shocking Burst Greatsword) which could only be reached by swimming through th shark invested waters. The battle was a hard fought victory for the group and the paladin almost became a very tasty shark snack.</p><p></p><p>Merklo asked for their aid in helping his tribe. Telling them that the drow broke the peace treaty, and attacked his tribe under a banner of truce and that his Queen sent him away, saying that drow were after his knowledge. He has no idea what she is talking about.</p><p></p><p>Phaedra (Centaur) gets escorted to Celene's birthday party, where all the kids get to take turns riding her!</p><p></p><p>Kur (Hound Archon) and Kandiel (Ghalee), get questioned/beat regarding the escape of the blink dog and Merklo's life is threatened.</p><p></p><p>Shank (Minotaur), unknowingly ingests a sleep poison, wakes up on a stone slab, tied up. He meets the doctor, who then surgically removes his Horns!</p><p></p><p>Fredrick (Paladin) has a meeting with Luccia in which she seduces him, ties him to the bed and then locks him in the room with a female and male dark elf.</p><p></p><p>All of them are told to never betray Luccia again.</p><p></p><p>Fredrick makes a blood vow to come back and clense this place of Evil!</p><p></p><p>The party decides to plan an escape, but are quickly ushered into the arena to fight in an exhibition match against a contingent of drow. Again they have no weapons and two gladiators are chained together (Merklo made the 6th gladiator). Another, hard fought victory later, the crowd is awestruck at their ability to overcome adversity.</p><p></p><p>As they are finally planning a way to escape, the entire arena begins to shake, and explosions are heard off in the distance. The arena guards begin trying to lock down the slaves. (At this point I wanted to stop but my players wouldn't let me, they just had to continue!)</p><p></p><p></p><p>The players take the chance and fight their way out of the arena, and using their knowledge of the city to escape into the underdark.</p><p></p><p></p><p></p><p>Keep the ideas coming, now I need some interesting things to throw at them on their journey to the Kobolds lair (Both combat and non-combat), not too mention a reason why the drow are interested in Merklo. I kind of have the idea that Merklo stumbled upon an Ancient Drow stronghold at some point, but I really need to expand on it. I'm probably going to steal Piratecat's White Kingdom, or at least start introducing some of the events that will take place in the future.</p><p></p><p>Thanks again!</p><p></p><p>Delgar</p></blockquote><p></p>
[QUOTE="Delgar, post: 1522348, member: 3195"] Wow, some more great ideas! Just to let you know, one of the players did get some "Hot, Dark, Elven Action" but not quite in the way he had hoped, and he'll never be the same again. Also, the players had been told by several other gladiators that once a year the best gladiators get sold off to the drow, nobody has any idea why or for what purpose. Here is a brief Synopsis of Game Session 4: The items that were given to them by Ph'belpol (mindflayer councilor), had become attuned to them and grew in power. Celene (human groupie), stopped by and dropped off a book about the city, complete with maps and layouts. Celene also invites Phaedra to come to her birthday party next week! The group faced off against their rivals in a water arena, with floating platforms, and in the water were two very large and very hungry sharks. None of the characters started with any weapons, and two weapons of their choice were placed on the center platform. In two of the far corners, a supposedly Powerful magic weapon was placed (+3 Flaming Burst Greatsword and a +3 Shocking Burst Greatsword) which could only be reached by swimming through th shark invested waters. The battle was a hard fought victory for the group and the paladin almost became a very tasty shark snack. Merklo asked for their aid in helping his tribe. Telling them that the drow broke the peace treaty, and attacked his tribe under a banner of truce and that his Queen sent him away, saying that drow were after his knowledge. He has no idea what she is talking about. Phaedra (Centaur) gets escorted to Celene's birthday party, where all the kids get to take turns riding her! Kur (Hound Archon) and Kandiel (Ghalee), get questioned/beat regarding the escape of the blink dog and Merklo's life is threatened. Shank (Minotaur), unknowingly ingests a sleep poison, wakes up on a stone slab, tied up. He meets the doctor, who then surgically removes his Horns! Fredrick (Paladin) has a meeting with Luccia in which she seduces him, ties him to the bed and then locks him in the room with a female and male dark elf. All of them are told to never betray Luccia again. Fredrick makes a blood vow to come back and clense this place of Evil! The party decides to plan an escape, but are quickly ushered into the arena to fight in an exhibition match against a contingent of drow. Again they have no weapons and two gladiators are chained together (Merklo made the 6th gladiator). Another, hard fought victory later, the crowd is awestruck at their ability to overcome adversity. As they are finally planning a way to escape, the entire arena begins to shake, and explosions are heard off in the distance. The arena guards begin trying to lock down the slaves. (At this point I wanted to stop but my players wouldn't let me, they just had to continue!) The players take the chance and fight their way out of the arena, and using their knowledge of the city to escape into the underdark. Keep the ideas coming, now I need some interesting things to throw at them on their journey to the Kobolds lair (Both combat and non-combat), not too mention a reason why the drow are interested in Merklo. I kind of have the idea that Merklo stumbled upon an Ancient Drow stronghold at some point, but I really need to expand on it. I'm probably going to steal Piratecat's White Kingdom, or at least start introducing some of the events that will take place in the future. Thanks again! Delgar [/QUOTE]
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